Next Medal of Honor has more non-linear levels

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Fri, Aug 3 - 5:14 am EDT | 7 years ago by
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If there’s one thing I’ve always hated with Medal of Honor games, it’s the linear gameplay. Playing a level almost feels like I’m on rails because there’s only one path, and I can’t make any deviations on that path. It’s true that through the years, EA has made steps to rectify this limitation, but I’ve yet to see major changes to the franchise’s style. Until I watched this video, at least.

Medal of Honor: Airborne is the latest installment in this long-running series and this time, you’re in a group of paratroopers descending behind enemy lines. The encouraging part of the video is the option to choose from several objectives in no particular order. What’s more, the level design seems more open-ended than previous MoH games.

Did I mention that the lighting in this game looks really nice?

If there’s one nitpick I have about Airborne, it’s the game’s setting, which has been hackneyed for the longest time. How many more World War II battles are we supposed to endure in games?

Can we fight new enemies next time? Irrational Games has something going when they chose to make antagonists out of diving suits.

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