Apple II video game: Chivalry
Ahh, yes, Chivalry, a 1983 action role-playing game released for the Apple II by Optimum Resource. There are only three things I can remember about the game: 1) The intro screen (shown in the video above) with a knight on a horse, 2) the intro music (dark and sad but catchy), and 3) being called a “CLUMSY OAF” by the miller for dropping heavy sacks of flour.
Well, here’s a little more background for those who are not of my generation:
Chivalry is similar to a board game. Up to four players can play, but must wait their turn to move. On each turn, the computer will either roll a die or spin a wheel to randomly direct the character to move either one, two or three spaces.
Each space requires a player to either compete in a challenge or puzzle, including shooting arrows and catching bags of flour, or make a strategic decision. If you win a challenge, you move forward. Of course, if you lose, you’ll move backwards.
Oh, and be careful, as you may be attacked by robbers, your pack may be stolen by thieves, or you may meet an evil wizard. Fortunately, there are also random beneficial events, such as meeting other characters who give you tips.
Are you wondering what’s so chivalrous about catching sacks of flour? Haha. Actually, the objective of the player in Chivalry is to rescue the king, who has been captured by the Black Knight.














