BioShock 2 Multiplayer Features Outlined
May 14, 2009 by Amy Tucker
Filed under Gaming
I blame it all on Halo…actually Xbox…ok…let’s just blame it on Microsoft since they’re a big easy target.
Before Halo, few game developers worried about their games’ multiplayer appeal. Unless you count online multiplayer games but I’m not counting those because I’m trying to make a point.
Back to bashing Microsoft.
Because of Microsoft and their Xbox and Halo, online play has become desired and in some cases demanded. While Call of Duty 4 had an inventive and cool storyline, the online play is what keeps ‘em coming back for more.
2k Games has taken notes and has released some details on the multiplayer element of BioShock 2.
From the release:
• Evolution of the genetically enhanced shooter – Earn experience points during gameplay to earn access to new Weapons, Plasmids and Tonics that can be used to create hundreds of different combinations, allowing players to develop a unique character that caters to their playing style.
• Extend the Rapture fiction – Players will step into the shoes of Rapture citizens and learn more about the fall of Rapture as they progress through the experience.
• See Rapture before the fall – Experience Rapture before it was reclaimed by the ocean and engage in combat over iconic environments in locations such as Kashmir Restaurant and Mercury Suites, all of which have been reworked from the ground up to deliver a fast-paced multiplayer experience.
• FPS veterans add their touch to the multiplayer experience – Digital Extremes brings more than 10 years of first person shooter experience including development of award-winning entries in the Unreal® and Unreal Tournament® franchise.
Image|2k Games














