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Tuesday, December 1st, 2009

Choplifter: Hey, hostages, need a lift?

October 28, 2008 by Joel Tan  
Filed under Gaming

It’s funny how memory works. There are some information stored in the human brain that you can access instantaneously, while others are so deep in your subconscious that it needs a trigger—usually through one’s senses—to get them out. This is exactly what happened to me earlier today when I came across this picture:

Choplifter takes off

For those who are totally unfamiliar with what seems like a Rorschach inkblot test, it is a screenshot from Choplifter, a 1982 Apple II game developed by Dan Gorlin and published by Broderbund. Yes, this image triggered a memory, of playing Choplifter almost 16 hours a day on my old Apple IIc back in the early 80s, and enjoying every minute of it.

In my mind, it belongs up there with other classics like Karateka, Lode Runner, Taipan, and Hard Hat Mack.

Here’s a short overview of Choplifter’s gameplay:

In Choplifter, the player takes on the role of a combat helicopter pilot (yes, that blob of green in the middle of the image above is actually a helicopter). The player attempts to save hostages being held as prisoners of war in territories ruled by the evil Bungeling Empire. The player must collect these hostages and transport them to his base. Of course, the player needs to do these while battling tanks and other enemies.

Not as exciting as today’s collection of air rescue sims, I know, but in the 80s it was the best. It’s really not because of the graphics, but the challenge … now, that was something. Going into enemy territory, busting out the hostages and transporting them to safety aren’t easy, I tell you. Well, actually, that’s the easy part. Getting your chopper to move the way you want to, that’s the real challenge.

Haha! Sorry, sorry. Just a little snippet of memory triggered by Choplifter again. What’s it about? Well, it’s about a ten-year-old boy trying his darned best to keep a virtual helicopter aloft using a two-pound joystick while dodging rockets and machine gun fire.

Sigh. There must be an online version of the game somewhere. Methinks it’s time to look for one. Meantime, why don’t you guys take a gander at Choplifter in all its Apple II glory in this video:

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  1. [...] a little more complicated than the original Choplifter but is essentially the same in terms of gameplay and [...]



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