Crap-Detector: Strong PC sales would convince Crytek to port Crysis to consoles

You’ve probably received word that EA dismissed rumors of Crysis being ported over to the Xbox 360. It’s not really breaking news since EA has denied this before. Add to the fact that Crytek actually boasted of next-generation consoles (i.e. Xbox 360 and the PS3) not being powerful enough to run its shooter and you get a closed chapter.
Is it really closed? Hogwash, I say.
This is not wishful thinking, mind you. Frankly, I don’t care if Crysis does land on consoles because I’ve always believed that shooters should only be played on the PC.
Then why am I making a big fuss over this? Here’s why: for starters, the company in question is EA, one of the world’s largest third-party publishers. Just recall what happened to this PC game titled Far Cry, and you’re virtually guaranteed that Crysis is indeed hitting the consoles.
Here’s another load of crap: that strong PC sales would convince Crytek to port Crysis for the consoles. If you have the least bit of familiarity of the games industry, you should know that the PC market is way smaller than the console market.
Making PC sales the determining factor if a company would port a game into consoles is absurd. Why? Anyone in this business knows that if you want “strong” sales, you don’t stay exclusively on the PC because it’s the smallest slice in the games industry pie.
Instead of waiting for a game to yield strong sales in the PC, a company normally goes multiplatform so that said game is made available more people—thus bringing in better sales.
Looking back at what Crytek said, there are two possibilities: either its powers-that-be are lying or are daft.
Then again, Crytek could be telling the truth: Crysis may not really be coming to the Xbox 360. The shooter might instead be ported to the PS3 only. That job opening in Crytek’s Web site is beginning to make sense.














