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Saturday, December 5th, 2009

Fallout 3 details emerge

July 3, 2007 by Mike  
Filed under Gaming

fallout-3.jpgFallout 3 is deep in development. After years of wait, rumors, a Van Buren tech demo, and change of developers, the beloved RPG franchise is finally underway and in the hands of the very capable Bethesda Softworks.

Then why is FPS Rantings covering it?

While the game is an RPG, Fallout 3 offers us the option of shooting stuff in real time. There’s also a system in place for those who can’t handle the twitch, but you can bet your bullets which system we’ll use.

Joystiq gave us more details about the highly-anticipated sequel, and suffice to say, we’re happy with what we’ve heard. The entry was quick to add that Fallout 3 isn’t “Oblivion with guns.” The game’s engine comes with a spiffy “parallax occlusion mapping” that lets you riddle almost every surface with bullet holes.

Sounds like an FPS to me.

There’s not much detail with the story, other than an underlying need to exit Vault 101, your home, to look for your missing father, who will be voiced by Liam Neeson.

Fallout 3 will use the Vault-Tec Assisted Targeting System, which lets you pause the game as you plan out your next moves. There will be number crunching under the hood as an RPG should, and shots can be targeted at specific parts of an enemy’s body. Some really good hits will result in gruesome, slow-motion replay. Bethesda thinks the system is similar to Burnout’s crash mode, but with body parts.

Like all news of upcoming games, concerns crop up. My chief anxiety is the hardware requirements. I’m expecting a mandatory PC upgrade when the game comes out in fall of ‘08. Sure, you can always go for the consoles, but an upgrade is actually cheaper even if you’re looking at an Xbox 360 as your next toy.

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Comments

4 Responses to “Fallout 3 details emerge”
  1. Klopzi says:

    The Vault-Tec Assisted Targeting System sounds a lot like the system used in Knights of the Old Republic and other recent RPGs.

    Real-time combat for those who like fast paced games with a pause feature for old-timers (like me) who like the gentle turn-based combat.

  2. Mike says:

    Either way, both types of gamers win. I just hope I can run the game in my PC without any upgrades (or anything more serious than some cooling for overclocking). If I play Fallout 3 in the console versions, I’ll stick to the assisted targeting system.

  3. Ryan says:

    I love that caption.

  4. Mike says:

    I love the caption too, Ryan. ;) The fact behind it sucks though. While my current PC can run Oblivion like a charm, I’m afraid to see how ugly Fallout 3 is going to look.

    Sure, I can probably run it, but it’s going to look like 1998 visuals, that’s for sure.

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