FragFX first impressions

You must be wondering. Did I get that FragFX deal through? I sure did, but the results aren’t that immediate like some of you may be expecting. No, I didn’t wipe the floor with the controller jockeys, nor did I get a 4:1 kill ratio.
When I got the controller, I tested it out on Call of Duty 4’s online multiplayer immediately. I did manage to kill three opponents at one game (as opposed to zero in several matches), but I was struggling with the product because it has a few quirks on the outset:
- R1’s sensitivity is iffy. It doesn’t always fire if you press it.
- R3 is outright annoying. For some strange reason, pressing it would also cause your gun to fire.
- The Triangle button is perhaps the most annoying button of all. It’s placed too close to your thumb, causing it to be pressed inadvertently when R1 is also pressed. This proves to be disastrous in CoD4 because at default, Triangle causes weapons to be changed.
There’s also the mouse’s overall sensitivity. When tuned all the way up, the crosshairs skip by a couple of inches or so. If you turn down the sensitivity, you have to move your mouse in bigger strokes. This makes targeting very difficult.
I ditched CoD4 for the moment and started playing Resistance: Fall of Man instead. I’ve breezed through the early levels and didn’t have to choose Easy like I always do when stuck with the Sixaxis. I chose Normal, and it’s been easy. At least until those buttons start acting up.
So yes, I did improve ever so slightly and this is better than nothing. Rome, after all, wasn’t built in a day.
Image for Resistance: Fall of Man is courtesy of SCEI.














