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	<title>Comments on: New Resident Evil 5 screenies shed some light</title>
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		<title>By: Gears of war</title>
		<link>http://www.everyjoe.com/articles/new-resident-evil-5-screenies-shed-some-light-81/comment-page-1/#comment-15484</link>
		<dc:creator>Gears of war</dc:creator>
		<pubDate>Fri, 25 Jan 2008 10:55:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2007/07/30/new-resident-evil-5-screenies-shed-some-light/#comment-15484</guid>
		<description>I heard a bit about people saying resi 5 is racist as well. I agree that it is not, but a load of these black africans are saying the fact that a white is going round killing black people means it&#039;s racist. But how is it racist if your just killing people who are trying to kill you?</description>
		<content:encoded><![CDATA[<p>I heard a bit about people saying resi 5 is racist as well. I agree that it is not, but a load of these black africans are saying the fact that a white is going round killing black people means it&#8217;s racist. But how is it racist if your just killing people who are trying to kill you?</p>
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		<title>By: Alex</title>
		<link>http://www.everyjoe.com/articles/new-resident-evil-5-screenies-shed-some-light-81/comment-page-1/#comment-15079</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Fri, 03 Aug 2007 12:30:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2007/07/30/new-resident-evil-5-screenies-shed-some-light/#comment-15079</guid>
		<description>&quot;If RE5 is set in China, then I expect to see Chinese zombies, not Hispanic. If Capcom decides that the game is set in India, I would find it strange to see an all-Australian army of zombies there.&quot;

Exactly.</description>
		<content:encoded><![CDATA[<p>&#8220;If RE5 is set in China, then I expect to see Chinese zombies, not Hispanic. If Capcom decides that the game is set in India, I would find it strange to see an all-Australian army of zombies there.&#8221;</p>
<p>Exactly.</p>
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		<title>By: Mike</title>
		<link>http://www.everyjoe.com/articles/new-resident-evil-5-screenies-shed-some-light-81/comment-page-1/#comment-15081</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 03 Aug 2007 10:02:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2007/07/30/new-resident-evil-5-screenies-shed-some-light/#comment-15081</guid>
		<description>I was afraid some people would react that way.

This very reaction itself is racist. If the bloggers that GameSpot cited weren&#039;t racist, then there&#039;s no &quot;racism&quot; to see in RE5. Because really, there&#039;s no need to go there.

If RE5 is set in China, then I expect to see Chinese zombies, not Hispanic. If Capcom decides that the game is set in India, I would find it strange to see an all-Australian army of zombies there.

All this talk of concern over perceptions on Africa is a load of bull.

If there&#039;s a race that&#039;s victim to the Resident Evil games, it&#039;s the whites. But no one&#039;s screaming racist after so many RE games.

The bloggers are just bringing this up because they know that controversy brings in traffic.</description>
		<content:encoded><![CDATA[<p>I was afraid some people would react that way.</p>
<p>This very reaction itself is racist. If the bloggers that GameSpot cited weren&#8217;t racist, then there&#8217;s no &#8220;racism&#8221; to see in RE5. Because really, there&#8217;s no need to go there.</p>
<p>If RE5 is set in China, then I expect to see Chinese zombies, not Hispanic. If Capcom decides that the game is set in India, I would find it strange to see an all-Australian army of zombies there.</p>
<p>All this talk of concern over perceptions on Africa is a load of bull.</p>
<p>If there&#8217;s a race that&#8217;s victim to the Resident Evil games, it&#8217;s the whites. But no one&#8217;s screaming racist after so many RE games.</p>
<p>The bloggers are just bringing this up because they know that controversy brings in traffic.</p>
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		<title>By: Alex</title>
		<link>http://www.everyjoe.com/articles/new-resident-evil-5-screenies-shed-some-light-81/comment-page-1/#comment-15083</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Thu, 02 Aug 2007 13:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2007/07/30/new-resident-evil-5-screenies-shed-some-light/#comment-15083</guid>
		<description>I should have included the link, haha.  I read a report yesterday about a whole bunch of different groups getting their panties up in a twist.  You can find it on Gamespot somewhere, I think.

I busted a gut laughing.  They actually tried to link the RE virus to AIDS.</description>
		<content:encoded><![CDATA[<p>I should have included the link, haha.  I read a report yesterday about a whole bunch of different groups getting their panties up in a twist.  You can find it on Gamespot somewhere, I think.</p>
<p>I busted a gut laughing.  They actually tried to link the RE virus to AIDS.</p>
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		<title>By: Mike</title>
		<link>http://www.everyjoe.com/articles/new-resident-evil-5-screenies-shed-some-light-81/comment-page-1/#comment-15094</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Thu, 02 Aug 2007 09:30:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2007/07/30/new-resident-evil-5-screenies-shed-some-light/#comment-15094</guid>
		<description>Because of the natives? I can&#039;t really say. If Capcom set RE5 in Transylvania, then the natives would be European.</description>
		<content:encoded><![CDATA[<p>Because of the natives? I can&#8217;t really say. If Capcom set RE5 in Transylvania, then the natives would be European.</p>
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		<title>By: Alex</title>
		<link>http://www.everyjoe.com/articles/new-resident-evil-5-screenies-shed-some-light-81/comment-page-1/#comment-15089</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Thu, 02 Aug 2007 02:37:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2007/07/30/new-resident-evil-5-screenies-shed-some-light/#comment-15089</guid>
		<description>Apparently RE5 is racist.</description>
		<content:encoded><![CDATA[<p>Apparently RE5 is racist.</p>
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		<title>By: Mike</title>
		<link>http://www.everyjoe.com/articles/new-resident-evil-5-screenies-shed-some-light-81/comment-page-1/#comment-15031</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 31 Jul 2007 07:13:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2007/07/30/new-resident-evil-5-screenies-shed-some-light/#comment-15031</guid>
		<description>An excellent point, Alex. Yes, I&#039;ve realized my mistake in that statement, so thanks for the correction.

And yes, I am a snarky, sneaky type. ;)

Yes, it was the camera that was changed, and this made the experience completely different.

As for the FPS controls, I hope that Capcom balances the enemies&#039; speed with how quick you can react. As much as I love RE4 and FPS games, I wouldn&#039;t want the franchise to turn to speed.

Resident Evil as quick as Unreal Tournament? Shudders.</description>
		<content:encoded><![CDATA[<p>An excellent point, Alex. Yes, I&#8217;ve realized my mistake in that statement, so thanks for the correction.</p>
<p>And yes, I am a snarky, sneaky type. ;)</p>
<p>Yes, it was the camera that was changed, and this made the experience completely different.</p>
<p>As for the FPS controls, I hope that Capcom balances the enemies&#8217; speed with how quick you can react. As much as I love RE4 and FPS games, I wouldn&#8217;t want the franchise to turn to speed.</p>
<p>Resident Evil as quick as Unreal Tournament? Shudders.</p>
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		<title>By: Alex</title>
		<link>http://www.everyjoe.com/articles/new-resident-evil-5-screenies-shed-some-light-81/comment-page-1/#comment-15045</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Tue, 31 Jul 2007 02:10:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2007/07/30/new-resident-evil-5-screenies-shed-some-light/#comment-15045</guid>
		<description>&quot;In Resident Evil 4, Capcom made the tank controls obsolete and put in a new scheme&quot;

Mike, you are indeed a snarky, sneaky little tyke.  RE4 didn&#039;t quite make tank controls obsolete, because even as fluid as the controls were, they were still built on the same fundamentals as previous titles: push forward/backward to walk, left/right to turn.

The tank controls were still a huge part of the game, and are still a huge part of the RE series.  Unfortunately.

What RE4 did, though, was swinging the camera down to that over-the-shoulder position.  That was really what gave the game the overnight immortality.  It was Resident Evil, but from an all-new physical viewpoint.

Aside: I do miss the static camera angles of the first two games, not for gameplay reasons, per se, but just for the overall presentation.  The film student in me really loves how those originals stayed so true to classic horror movie-making technique.

But that&#039;s neither here nor there anymore, unfortunately.

What is here, however, is the need for true FPS controls in RE5.  RE4&#039;s tank controls worked because the pace of the game was still relatively slow.  The enemies weren&#039;t terribly much faster than the Z-words (random: you&#039;d better be psyched for Hot Fuzz on DVD) in previous entries.

From what we can see in the trailer, RE5 is going to be a hell of a lot faster than RE4 ever was, even in its most intense moments on the military island.  In the RE5 trailer, the amount of ground the attackers cover in a few seconds is scary.  They aren&#039;t plodding along.  Normally I&#039;d say their speed is venturing near FPS territory, but I think it&#039;s pretty much there already.

So I&#039;m kind of worried about how RE5 is going to play if the gameplay in the trailer is a any indication.

I&#039;m still excited as hell about the game, and I&#039;ll still have it on street date, but still.  I know you dig what I&#039;m saying. ;-)</description>
		<content:encoded><![CDATA[<p>&#8220;In Resident Evil 4, Capcom made the tank controls obsolete and put in a new scheme&#8221;</p>
<p>Mike, you are indeed a snarky, sneaky little tyke.  RE4 didn&#8217;t quite make tank controls obsolete, because even as fluid as the controls were, they were still built on the same fundamentals as previous titles: push forward/backward to walk, left/right to turn.</p>
<p>The tank controls were still a huge part of the game, and are still a huge part of the RE series.  Unfortunately.</p>
<p>What RE4 did, though, was swinging the camera down to that over-the-shoulder position.  That was really what gave the game the overnight immortality.  It was Resident Evil, but from an all-new physical viewpoint.</p>
<p>Aside: I do miss the static camera angles of the first two games, not for gameplay reasons, per se, but just for the overall presentation.  The film student in me really loves how those originals stayed so true to classic horror movie-making technique.</p>
<p>But that&#8217;s neither here nor there anymore, unfortunately.</p>
<p>What is here, however, is the need for true FPS controls in RE5.  RE4&#8217;s tank controls worked because the pace of the game was still relatively slow.  The enemies weren&#8217;t terribly much faster than the Z-words (random: you&#8217;d better be psyched for Hot Fuzz on DVD) in previous entries.</p>
<p>From what we can see in the trailer, RE5 is going to be a hell of a lot faster than RE4 ever was, even in its most intense moments on the military island.  In the RE5 trailer, the amount of ground the attackers cover in a few seconds is scary.  They aren&#8217;t plodding along.  Normally I&#8217;d say their speed is venturing near FPS territory, but I think it&#8217;s pretty much there already.</p>
<p>So I&#8217;m kind of worried about how RE5 is going to play if the gameplay in the trailer is a any indication.</p>
<p>I&#8217;m still excited as hell about the game, and I&#8217;ll still have it on street date, but still.  I know you dig what I&#8217;m saying. ;-)</p>
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