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Tuesday, December 1st, 2009

Now Playing: SOCOM for the PSP is better than expected

August 26, 2008 by Mike  
Filed under Gaming

Despite its limitations, SOCOM for the PSP is surprisingly good.

Better late than never, they always say. I’ve managed to get a steal this weekend by snatching up SOCOM: U.S. Navy SEALs Fireteam Bravo 1 and 2 for the PlayStation Portable. Despite having the hots for the sequel, I’ve decided to begin my adventures with the earlier game.

I wasn’t disappointed.

Fireteam Bravo is a well-constructed FPS/third-person shooter for the PSP. Despite the absence of a second analog stick for the PSP, the game comes with surprisingly good controls. The scheme may not be perfect, but it’s a much better alternative to the peculiar Syphon Filter: Dark Mirror controls, which rely on the PSP’s face buttons for cursor/camera movement.

I’ve yet to engage in the game’s multiplayer. From what I’ve heard, cheating is common in Fireteam Bravo’s online component with mods such as infinite ammo and rank-up rooms. Why am I not surprised?

Because cheating seems to be rampant in handheld games’ online multiplayer, that’s why. I dipped my hand in Metroid Prime Hunters and I got burned. Since that day, I’m half expecting that some crazed teenager would find a way to get ahead in such games because it gives them a sense of accomplishment.

Here’s to a good, albeit limited, single-player campaign for PSP’s SOCOM.

Image for SOCOM: U.S. Navy SEALs Fireteam Bravo is courtesy of Sony Computer Entertainment.

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