Ouchie! Twelve hours of Mega Man

Yes, you read that right. I played Mega Man for 12 straight hours with short bathroom breaks and gamer chow in between, and all I got to show for it are the many blisters on my aching thumbs. Good thing I also learned a startling truth in my development as a gamer: I played waaaay to much Super Mario Brothers, Adventure Island, and Battle City when I was a kid.
Man, I tell you, the game is hard! Twelve hours of playing and I never even got a glimpse of a single boss robot. That’s why I’ve come to the conclusion that I didn’t play Mega Man enough while I was growing up. Okay, I admit it … I’m a noob, at least when it comes to Mega Man.
But I enjoyed the gaming run, every freaking minute of it. It made me feel like a, uhmm, 13-year-old again. Yeah, Mega Man was released in 1987.
Forgive my rantings. It’s just my disappointment showing. I mean, I’ve got kilobytes upon kilobytes of research behind me, and yet I couldn’t finish a single stage.
There’s another thing that I couldn’t figure out. I remember Mega Man having the ability to charge his Mega Buster, but couldn’t make him do it. What gives? Do I need a power-up for it? Or maybe the memory is from another Mega Man version?
Anyway, I’ve got a few more hours before I hit the sack. I know my wife’s going to be furious if I spend more of my waking hours on what she considers a “boy’s game,” but I really need to play Mega Man again. Yes, I feel it in my guts that I’m going to make it this time. Regardless, I’ll keep my fingers crossed. Haha!
Image downloaded from Press the Buttons and modified by Joel. Mega Man and all characters appearing in the game are owned by Capcom.















Charging up of the Mega Buster started in MegaMan 4. The first MegaMan is by far the most difficult of the NES series. Good luck!!
Yes, most difficult. Sigh. Thanks for the info, extrarice. Do drop in again. Time to get back to Mega Man, or maybe I’ll give my thumbs a rest.