<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Proof of auto-aim in Halo 2 for the PC</title>
	<atom:link href="http://www.everyjoe.com/articles/proof-of-auto-aim-in-halo-2-for-the-pc-81/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyjoe.com/articles/proof-of-auto-aim-in-halo-2-for-the-pc-81/</link>
	<description>Sports News - Tech Reviews - Entertainment - Life Tips for EveryJoe</description>
	<lastBuildDate>Tue, 01 Dec 2009 05:00:12 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Mike</title>
		<link>http://www.everyjoe.com/articles/proof-of-auto-aim-in-halo-2-for-the-pc-81/comment-page-1/#comment-15824</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 08 Aug 2008 10:26:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2008/08/07/proof-of-auto-aim-in-halo-2-for-the-pc/#comment-15824</guid>
		<description>Hands-down, the mouse is superior to the analog stick when it comes to aiming. I&#039;m just concerned about the imbalance created by adding auto-aim for gamepad users in a PC FPS.

For goodness&#039; sake, why won&#039;t Bungie make a way for people to know if they&#039;re playing against gamepad users? At least, players would have the option to quit a multiplayer game instead of wonder why some guy is getting the upper edge no matter what they do.</description>
		<content:encoded><![CDATA[<p>Hands-down, the mouse is superior to the analog stick when it comes to aiming. I&#8217;m just concerned about the imbalance created by adding auto-aim for gamepad users in a PC FPS.</p>
<p>For goodness&#8217; sake, why won&#8217;t Bungie make a way for people to know if they&#8217;re playing against gamepad users? At least, players would have the option to quit a multiplayer game instead of wonder why some guy is getting the upper edge no matter what they do.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anna</title>
		<link>http://www.everyjoe.com/articles/proof-of-auto-aim-in-halo-2-for-the-pc-81/comment-page-1/#comment-15834</link>
		<dc:creator>Anna</dc:creator>
		<pubDate>Fri, 08 Aug 2008 04:57:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2008/08/07/proof-of-auto-aim-in-halo-2-for-the-pc/#comment-15834</guid>
		<description>I know the PC version is just a port, but that&#039;s just lazy that they didn&#039;t take that out. On the other hand, I think the mouse is just a lot easier to aim.</description>
		<content:encoded><![CDATA[<p>I know the PC version is just a port, but that&#8217;s just lazy that they didn&#8217;t take that out. On the other hand, I think the mouse is just a lot easier to aim.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GotGame.com</title>
		<link>http://www.everyjoe.com/articles/proof-of-auto-aim-in-halo-2-for-the-pc-81/comment-page-1/#comment-15840</link>
		<dc:creator>GotGame.com</dc:creator>
		<pubDate>Thu, 07 Aug 2008 19:04:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2008/08/07/proof-of-auto-aim-in-halo-2-for-the-pc/#comment-15840</guid>
		<description>That&#039;s just ridiculous.  Like everyone else has said, I understand why auto aim is needed on consoles . . . but to have that on PCs o_O . . . I hope that most people who play the PC version of Halo 2 won&#039;t sink down to the level of using an Xbox controller and stick with the mouse + keyboard (the best input method for FPS and RTS games, period).</description>
		<content:encoded><![CDATA[<p>That&#8217;s just ridiculous.  Like everyone else has said, I understand why auto aim is needed on consoles . . . but to have that on PCs o_O . . . I hope that most people who play the PC version of Halo 2 won&#8217;t sink down to the level of using an Xbox controller and stick with the mouse + keyboard (the best input method for FPS and RTS games, period).</p>
]]></content:encoded>
	</item>
</channel>
</rss>
