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	<title>Comments on: Rant: Unreal Engine 3 games eat up too much space</title>
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	<link>http://www.everyjoe.com/articles/rant-unreal-engine-3-games-eat-up-too-much-space-81/</link>
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		<title>By: Volvagia</title>
		<link>http://www.everyjoe.com/articles/rant-unreal-engine-3-games-eat-up-too-much-space-81/comment-page-1/#comment-15669</link>
		<dc:creator>Volvagia</dc:creator>
		<pubDate>Wed, 11 Jun 2008 07:58:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2008/06/05/rant-unreal-engine-3-games-eat-up-too-much-space/#comment-15669</guid>
		<description>Hate to burst your bubble _Lynx but those games on XBLA run on the Original Unreal engine. (UE1)</description>
		<content:encoded><![CDATA[<p>Hate to burst your bubble _Lynx but those games on XBLA run on the Original Unreal engine. (UE1)</p>
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		<title>By: Mike</title>
		<link>http://www.everyjoe.com/articles/rant-unreal-engine-3-games-eat-up-too-much-space-81/comment-page-1/#comment-15693</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Fri, 06 Jun 2008 18:43:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2008/06/05/rant-unreal-engine-3-games-eat-up-too-much-space/#comment-15693</guid>
		<description>Very good point. However, does the difference in detail between these two games equate to 6-8GB? 

Don&#039;t these games use advanced techniques to render textures without consuming as much space and processing power?

You provided the example yourself: UT3 eats up a &quot;mere&quot; 5.5GB, and it&#039;s as pretty or maybe even prettier than Gears of War.</description>
		<content:encoded><![CDATA[<p>Very good point. However, does the difference in detail between these two games equate to 6-8GB? </p>
<p>Don&#8217;t these games use advanced techniques to render textures without consuming as much space and processing power?</p>
<p>You provided the example yourself: UT3 eats up a &#8220;mere&#8221; 5.5GB, and it&#8217;s as pretty or maybe even prettier than Gears of War.</p>
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		<title>By: _Lynx</title>
		<link>http://www.everyjoe.com/articles/rant-unreal-engine-3-games-eat-up-too-much-space-81/comment-page-1/#comment-15643</link>
		<dc:creator>_Lynx</dc:creator>
		<pubDate>Thu, 05 Jun 2008 22:19:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.fpsrantings.com/2008/06/05/rant-unreal-engine-3-games-eat-up-too-much-space/#comment-15643</guid>
		<description>Actually, Epic&#039;s UT3 takes up 5.5Gb, if you don&#039;t count the SP bink movies, just like UT2004. As for the size - compare Jericho at high settings and compare Gears. Last one has much more detail in the environment than Jericho. 

Also, that&#039;s not really a problem of the Unreal Engine. There are UE3 powered games that are sold via Xbox Live Arcade - this means they&#039;re smaller then 50 megs. These are Roboblitz and Undertow. The core of the engine is really small. Most of the size  of the games is used by textures and meshes and this depends not on Epic but on the developer. Like I said before they can fit a game under 50 megs, but in that case don&#039;t expect it to look as good as Gears. Or they can go for detail and end up with 8-10 gigs of various content but the game will good.</description>
		<content:encoded><![CDATA[<p>Actually, Epic&#8217;s UT3 takes up 5.5Gb, if you don&#8217;t count the SP bink movies, just like UT2004. As for the size &#8211; compare Jericho at high settings and compare Gears. Last one has much more detail in the environment than Jericho. </p>
<p>Also, that&#8217;s not really a problem of the Unreal Engine. There are UE3 powered games that are sold via Xbox Live Arcade &#8211; this means they&#8217;re smaller then 50 megs. These are Roboblitz and Undertow. The core of the engine is really small. Most of the size  of the games is used by textures and meshes and this depends not on Epic but on the developer. Like I said before they can fit a game under 50 megs, but in that case don&#8217;t expect it to look as good as Gears. Or they can go for detail and end up with 8-10 gigs of various content but the game will good.</p>
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