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Friday, December 18th, 2009

The Brits Love Assassin’s Creed

January 2, 2008 by Amy Tucker  
Filed under Gaming

assassins-creed-parapet.jpgNot all British love Assassin’s Creed.

Case in point, my “boyfriend“. Then again, he does live in Australia, so maybe he doesn’t count any longer as British.

I promise there is a point somewhere in here.

Oh. Right. Why I said that the Brits love Assassin’s Creed.

According to GameIndustry.biz, Assassin’s Creed finished in the top spot across the pond in 2007. FIFA ‘08 came oh-so-close to kicking Altaïr’s ass, but missed the mark by a measly 1000 units.

[I really don't think that we have to worry about FIFA '08 topping the charts in the US.  We Yanks don't seem to hold such a ravenous love in our hearts for soccer as the British.]

I have to say that I’m happy to see Assassin’s Creed do so well.  This is a game that has definitely dug it’s way into a defrosted section of my heart and I’m highly interested to see what’s next for the franchise.

Lighting that changes with the time of day?  Wouldn’t it be extra challenging to off a mark in the dark?  [That sounded Dr. Seusesque]

We’ll see where this goes.  I’ve yet to hear any whispers of Assassin’s Creed 2.  Only time will tell what Ubisoft decides to do with the franchise and what they choose to improve and scrap.

I know one thing though.  This promises to be a wild ride.

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Comments

3 Responses to “The Brits Love Assassin’s Creed”
  1. Mike says:

    Speaking of Assassin’s Creed, I played it on a 7-hour marathon last night. I just got past Jerusalem.

    I’m wishing for new gameplay elements, though. It’s getting a bit tedious, but it’s still fun overall. I just don’t want to reach the end doing the same thing over and over.

  2. Amy Tucker says:

    That’s the biggest complaint I’ve read about the game; you do the same thing over and over.

    I would love to see a marrying of Assassin’s Creed and Elder Scrolls:Oblivion.

    There are a lot of really awesome elements in both games and I think that taking the strong points from each would make a very cool game.

  3. Mike says:

    I noticed that there are some (very minor) differences now. Like the 3-minute limit to assassinate a couple of guards, or searching for leads.

    Let’s see if Altair can keep this up.

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