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Friday, November 27th, 2009

The joys of being Riddick #1: Not quite an FPS and it’s a good thing

February 29, 2008 by Mike  
Filed under Gaming

Nobody wants to be stuck in the slammer, but when your name is Richard B. Riddick, it’s not really a problem. You won’t be packing with big guns here, not during the early parts at least. Everyone’s favorite intergalactic fugitive has to make do with fists, shivs, and screwdrivers to get the job done.As the genre’s name suggests, “first-person shooters” let players shoot in the first-person view, and you can only do this with a gun. The Chronicles of Riddick: Escape From Butcher Bay is not your average FPS however. It’s not your “average” movie-to-game adaptation either.

To survive means to combine different kinds of punches and not let a blow get past your guard. It’s not that simple though, since all your enemies are packing hardware that can punch hundreds of holes through your Furyan hide.

Aside from the combos, sneaking and silent kills become a must. I seriously hope these elements would be included in Assault on Dark Athena. Scratch that, I want Starbreeze and Tigon Studios to further improve the melee and stealth gameplay.

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  1. [...] over at Play-Girlz asked me “what makes Riddick so atypical”? Like I’ve said, it’s not quite an FPS and it’s not your usual movie-to-game garbage. Cough *Spider-Man* [...]



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