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Friday, December 18th, 2009

The Second Ever Arcade Game Was No Slouch Either

May 10, 2007 by alewing  
Filed under Gaming

There was an Outrun cabinet next to the Double Dragon – notable because it was game and jukebox in one. You could choose the music! You could also choose your own adventure! Outrun’s big feature apart from music was the regular track divergences that allowed you to pick the backdrop or alternately dither and crash into a bollard in the middle of the road. At the end of your doomed Run to Out the computer would show you your directional decisions on a big pyramid-shaped map of the game world, providing the illusion that the choices you’d made actually mattered, and giving you incentive to pop another 20p into the slot in order to see where else you could visit in the crazy world of backdrops that was Digital America.

From my wise future perspective, I can see now that the choice of direction dooms didn’t matter – a backdrop is a backdrop is a backdrop – and the choice of music didn’t matter either as there was only one really good song.

And here it is!

Thank you Carl Ellement aka ‘cje2005′! You join Vertexguy in the Hall Of Game Music Fame! And for all those who remember Outrun with fondness and wish they’d made it to the end – here is the end! Complete with astonishingly bad lyrics!

How utterly wet!

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Comments

One Response to “The Second Ever Arcade Game Was No Slouch Either”
  1. gnome says:

    Ah, that was refreshingly shocking, thanks!

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