Would You Play Nintendo on Autopilot?
June 18, 2009 by Jeanne Dupuis
Filed under Gaming
Have you ever been stuck on some level and had to either give up or ask someone else to do it for you? If you read my “Top 5 Best (And Worst) Yoshi Moments” post, you will know that I was never able to complete that awful Yoshi level in Super Mario Sunshine.
Apparently, Nintendo understands the pain and frustration of their gamers and have offered a solution – “demo play.” This in-game help system is set to debut this December along with the New Super Mario Bros. Wii.
A Nintendo designer told USA Today that the program will give players the option of letting the game play by itself until it gets through the difficult spots. When the player thinks it is safe, they can resume play. Think of it like “autopilot” for video games.
Now that you know what it is, I would love to know what you think. I know they are trying to make the games more accessible to a wider audience but I really hate this idea. Of course, people don’t have to use it but for a company that has been raising the bar and pushing players to be more creative and active, this sounds like an awfully lazy add-on. Yes, I know there are walkthroughs and cheat codes but people still have to implement these tips. There’s nothing like trying to complete a level for hours (days, weeks, etc..) and finally making it through. I don’t want to be tempted to skip that whole process. How do you feel about it?














