World of Warcraft on the iPhone
April 27, 2009 by Jayvee Fernandez
Filed under iPhone
And with that, we say good bye to rational civilization as we know it. World of Warcraft’s latest iPhone solution is the best yet. You still need to stream from a current game that’s being played remotely, but the iPhone version, though hard to micromanage, gives you that freedom to do the non-stressful things in WoW such as checking mail, auctions and a little bit of grinding.
Online Gaming in Mobile Phones
October 15, 2008 by Jayvee Fernandez
Filed under Games
It’s nothing new. Video games on mobile phones go hand in hand nowadays. Nokia milked this market with the N-Gage system, and there are now new efforts to doing more on your mobile phone in terms of gaming. MMO’s (massive multiplayer online gaming) in phones shouldn’t be too far in the drawing board.
Crafting massive online games for phones takes into account the engagement level of players. Right now, it would be a little iffy to create a full immersive experience for online games on phones because the fact that phones are put down in the house and picked up when …read more
iPhone as gaming platform: Yes! Yes! Yes!
March 17, 2008 by Jayvee Fernandez
Filed under Cell phone, Gaming, iPhone
With the iPhone SDK out, the talk of the developer community and technology maves is that the iPhone will become the next big gaming device. Although there are current limitations to the way applications cannot run in the background (meaning that the phone will always be a phone first, and everything else later), games will demand the full user attention.
What makes the iPhone big is that it was the gaming machine that Apple thought it never had – in the same way we’re saying Sony has made the cheapest Blu-ray player in the PS3 and Nokia being the biggest …read more






