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	<title>Cellphone9 &#187; World of Warcraft</title>
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	<description>Mobile Phones - Wireless Life - Cellular Phones</description>
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		<title>World of Warcraft on the iPhone</title>
		<link>http://www.everyjoe.com/cellphone9/world-of-warcraft-on-the-iphone/</link>
		<comments>http://www.everyjoe.com/cellphone9/world-of-warcraft-on-the-iphone/#comments</comments>
		<pubDate>Mon, 27 Apr 2009 06:14:17 +0000</pubDate>
		<dc:creator>Jayvee Fernandez</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/cellphone9/?p=2211</guid>
		<description><![CDATA[

And with that, we say good bye to rational civilization as we know it. World of Warcraft&#8217;s latest iPhone solution is the best yet. You still need to stream from a current game that&#8217;s being played remotely, but the iPhone version, though hard to micromanage, gives you that freedom to do the non-stressful things in WoW such as checking mail, auctions and a little bit of grinding.
Post from: Cellphone9
<p>Post from: <a href="http://www.everyjoe.com/cellphone9">Cellphone9</a></p>
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<img src="http://www.everyjoe.com/cellphone9/files/2009/04/vollee.jpg" alt="vollee" width="204" height="92" class="alignnone size-full wp-image-2212" /></p>
<p>And with that, we say good bye to rational civilization as we know it. World of Warcraft&#8217;s latest iPhone solution is the best yet. You still need to stream from a current game that&#8217;s being played remotely, but the <a href="http://www.vollee.com/">iPhone version</a>, though hard to micromanage, gives you that freedom to do the non-stressful things in WoW such as checking mail, auctions and a little bit of grinding.</p>
<p>Post from: <a href="http://www.everyjoe.com/cellphone9">Cellphone9</a></p>
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		<title>Online Gaming in Mobile Phones</title>
		<link>http://www.everyjoe.com/cellphone9/online-gaming-in-mobile-phones/</link>
		<comments>http://www.everyjoe.com/cellphone9/online-gaming-in-mobile-phones/#comments</comments>
		<pubDate>Wed, 15 Oct 2008 12:47:24 +0000</pubDate>
		<dc:creator>Jayvee Fernandez</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Online Games]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.cellphone9.com/online-gaming-in-mobile-phones/</guid>
		<description><![CDATA[It&#8217;s nothing new. Video games on mobile phones go hand in hand nowadays. Nokia milked this market with the N-Gage system, and there are now new efforts to doing more on your mobile phone in terms of gaming. MMO&#8217;s (massive multiplayer online gaming) in phones shouldn&#8217;t be too far in the drawing board.

Crafting massive online games for phones takes into account the engagement level of players. Right now, it would be a little iffy to create a full immersive experience for online games on phones because the fact that phones are put down in the house and picked up when [...]<p>Post from: <a href="http://www.everyjoe.com/cellphone9">Cellphone9</a></p>
]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s nothing new. Video games on mobile phones go hand in hand nowadays. Nokia milked this market with the N-Gage system, and there are now new efforts to doing more on your mobile phone in terms of gaming. MMO&#8217;s (massive multiplayer online gaming) in phones shouldn&#8217;t be too far in the drawing board.</p>
<p style="text-align:center;"><img src="http://www.everyjoe.com/cellphone9/files/2008/10/warcraft_characters-001.png" alt="World of Warcraft" /></p>
<p>Crafting massive online games for phones takes into account the engagement level of players. Right now, it would be a little iffy to create a full immersive experience for online games on phones because the fact that phones are put down in the house and picked up when one leaves makes engaging gaming &#8230; iffy. There are breakthroughs &#8212; <a href="http://rudip.com/iphone-apps/characters/">checking the status</a> of your World of Warcraft character on your phone is a little like showing off trading cards to friends.</p>
<p>[photo c/o <a href="http://tech.gameshogun.ws/latesttechs/mmos-for-mobile-phones">source</a>]</p>
<p>Post from: <a href="http://www.everyjoe.com/cellphone9">Cellphone9</a></p>
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		<title>iPhone as gaming platform: Yes! Yes! Yes!</title>
		<link>http://www.everyjoe.com/cellphone9/iphone-as-gaming-platform-yes-yes-yes/</link>
		<comments>http://www.everyjoe.com/cellphone9/iphone-as-gaming-platform-yes-yes-yes/#comments</comments>
		<pubDate>Tue, 18 Mar 2008 06:22:13 +0000</pubDate>
		<dc:creator>Jayvee Fernandez</dc:creator>
				<category><![CDATA[Cell phone]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://www.cellphone9.com/iphone-as-gaming-platform-yes-yes-yes/</guid>
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With the iPhone SDK out, the talk of the developer community and technology maves is that the iPhone will become the next big gaming device. Although there are current limitations to the way applications cannot run in the background (meaning that the phone will always be a phone first, and everything else later), games will demand the full user attention. 
What makes the iPhone big is that it was the gaming machine that Apple thought it never had &#8211; in the same way we&#8217;re saying Sony has made the cheapest Blu-ray player in the PS3 and Nokia being the biggest [...]<p>Post from: <a href="http://www.everyjoe.com/cellphone9">Cellphone9</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/cellphone9/files/2008/03/iphone_skinned_wow.jpg" alt="iPhone for games -- YES!" /></p>
<p>With the iPhone SDK out, the talk of the developer community and technology maves is that the iPhone will become the next big gaming device. Although there are current limitations to the way applications cannot run in the background (meaning that the phone will always be a <em>phone first</em>, and everything else later), games will demand the full user attention. </p>
<p>What makes the iPhone big is that it was the gaming machine that Apple thought it never had &#8211; in the same way we&#8217;re saying Sony has made the cheapest Blu-ray player in the PS3 and Nokia being the biggest music player and camera manufacturer because of their cell phones. There&#8217;s a goldmine in the iPhone&#8217;s potential to be a gaming device: a huge touch screen that doesn&#8217;t break, small and pocketable and fairly decent battery life. There are no rooms for hardware clutter so developers can accentuate areas of the screen for specific functions rather than rely on hardware limitations &#8211; there is only ONE hardware button anyway.</p>
<p>[image credit to blogiphone.fr]</p>
<p>Post from: <a href="http://www.everyjoe.com/cellphone9">Cellphone9</a></p>
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