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Monday, December 21st, 2009

MMOtaku

Changes In Aeria Games’ DragonSky

October 28, 2009 by Joel Tan  
Filed under MMORPG, MMORPG News

Ah, here’s some bit of news that I missed last week, the one about changes in the massively multiplayer online role-playing game DragonSky, published in North America by Aeria Games. First off, I’d like to apologize for this oversight, courtesy of my ongoing beef against the online games publisher’s downloader.

Before I give you details about the changes in DragonSky, I’d like to share information regarding my dilemma in trying—and I do place a lot of emphasis on TRYING—to download any client from Aeria Games, and would like to find out whether others are encountering this as well.

The trouble starts when I’m midway through the download. The last game I tried to download was Shin Megami Tensei: Imagine Online, or simply Megaten, another great free-to-play MMORPG. The download stops and refuses to continue. That’s the case with direct downloads.

So why don’t you use the downloader provided by Aeria Games? While I do appreciate the company’s efforts in providing alternative ways for players to download clients, having us install BT DNA isn’t one of them. Yes, the Aeria Games downloader makes use of the BitTorrent Delivery Network Accelerator, which should help speed up the downloading of software. Unfortunately, it slows my PC down to a point that I can’t use it for anything but downloading a game client.

Have you had any similar experiences with the Aeria Games downloader or BT DNA?

DragonSky from Aeria Games

DragonSky from Aeria Games

Now that we have that out of the way, it’s time to present to you the changes in DragonSky, a martial arts MMORPG set in ancient China that features an extensive duel system, an evolving story quests, a guild ranking system, and of course a crafting system (hey, no MMORPG is complete without this).

The changes are actually pretty minor. The first such change is the one in experience points that player characters can get from boss monsters and while grinding in a group.

Boss monsters now give double the experience points you are used to getting. As for fighting in a group, each new member added to the roster gives all members of the group 30 percent more experience for every mob killed.

Good news indeed for party people in DragonSky.

The more interesting change is the introduction of the pet system. Oh, it’s not in the game yet. The game moderators and developers are still refining it. But we have a promise that it will be implemented in DragonSky very soon.

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  1. [...] if to slap me in the face for being unable to download and install the game, Aeria Games has sent me a newsletter announcing new content for its future-themed massively [...]



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