Rohan Online: Join the party!
January 15, 2009 by Joel Tan
Filed under Asian MMO, Asian MMO Players, Guilds/Clans/Factions, Level Up! Games, MMO Guides, MMO-Etiquette, MMORPG, MMORPG News, My World, Perfect World, Random Rants, Rohan Online

Have party, will grind. That’s the name of the game whenever my former Perfect World Philippines Tiger Server clanmaster winwin and his brother weejay are online on the North American Rohan: Blood Feud server Akhma. The brothers don’t seem to get tired of hacking and slashing (and shooting arrows and spells) at the mobs that spawn in their chosen hunting ground, Shadow Gorge.
Back when I was playing Rohan: Blood Feud on the Marea server, I used to go around the different towns—Einhoren, Vena, Kai’inon, Rev’Decca, Par’Talucca and Montt—and grabbing all the quests available before setting out to eliminate monsters required by the quests. Some quests gave decent experience points and other rewards, some did not. Bottomline: I still ended up grinding my characters rear bumpers off.
When I finally convinced winwin and weejay to join me in the world of Rohan: Blood Feud, I relocated from Marea to Akhma and tried to play the game winwin’s way—grinding, all the way up from Level 1. It was fine at first, and I made Level 25 in a couple of days, but the experience points waned soon after.
The low experience point modifier of x5 per 25 party kills didn’t help much. I’d probably do much better with the increasing experience point modifier for solo grinding at x7 for the first 20 kills. The brothers mirrored my thoughts, but decided to continue on their wanton slaughter of beasts, minus my knight, who went solo.
Here’s a brief description of Rohan: Blood Feud’s unique M. KILL (Monster Kill) system:
In Rohan bonus EXP are awarded for killing every 20 monsters. Additional EXPs are awarded ranging from multiples of 7 to 19 times the original EXP. Accordingly, it is advantageous to hunt a monster exceeding your level as the 20th monster to level-up. Additional EXPs are awarded for every 20 monsters hunted, and the most bonus EXPs are awarded for the 100th monster captured. But rather than hunting distant monsters and wasting time to acquire bonus points, it is beneficial to hunt monsters emerging nearby at comparably high levels.
In hindsight, I realize that solo leveling, with the help of experience points from quests, may be more rewarding, but nothing can replace the fun I have at grinding with a group of friends. I mean, that’s the very essence of massively multiplayer online role-playing games … playing with people from other places and from all walks of life, exchanging stories and making more friends.
So my suggestion is, party up and let the slaughter begin!
















