Requiem: Bloodymare Is No More
October 18, 2009 by Joel Tan
Filed under Gravity, MMORPG, Requiem Bloodymare
Don’t be surprised, it was bound to happen. Requiem: Bloodymare, the mature-themed massively multiplayer online role-playing game from online games powerhouse Gravity, is indeed no more. In its place, however, is Requiem: Memento Mori, a new chapter in the game’s book.
I haven’t played Requiem in ages, and this bit of information is welcome news. I might—just MIGHT—give Requiem another go, especially now that it has new content, including a significant revamp in the skills of every class and an expanded player-versus-player system.
Oh, and if you are like me, someone who hasn’t played for the longest time, don’t be startled if …read more
Rohan Philippines Now in Open Beta
March 24, 2009 by Joel Tan
Filed under Asian MMO, Asian MMO Players, Coming Soon, Gravity, Level Up! Games, MMO Action, MMORPG, Perfect World, Random Rants, Rohan Online
A little late, don’t you think? Yes, I realize this bit of news comes late, but to be totally honest, I’m not too keen on posting news about Rohan: Blood Feud in the Philippines—at least, until I get rid of this bitterness I feel as a result of my failure to join closed beta.
Wait! Before you cast that stone, hear me out (or read about it if you can spare a peek). I got discouraged, plain and simple. I didn’t continue playing Rohan: Blood Feud in the Philippines after the first day of closed beta because of sheer frustration with …read more
Requiem Bloodymare: An anticlimactic ending to Toren’s Request
January 8, 2009 by Joel Tan
Filed under Asian MMO, Asian MMO Players, Gravity, MMO Guides, MMORPG, My World, Requiem Bloodymare
Yes, that word, anticlimactic, just about sums up how I felt after finishing the low-level quest, Toren’s Request, in the hit Gravity online game Requiem: Bloodymare.
No, it’s not Gravity’s fault; the fault is actually mine. I level so slow that it takes me ages to finish a quest, and by the time I get around to finish a quest, my character’s already a few levels higher than the recommended level.
Requiem: Bloodymare’s Toren’s Request is one such quest. Part One of Toren’s Request becomes available when your character reaches Level 10 (yes, once the avatar, called a Temperion in Requiem: Bloodymare-speak, …read more
One year of Asian MMO goodness on MMOtaku
November 29, 2008 by Joel Tan
Filed under 9you, Asian MMO, Asian MMO Players, Cabal Online, Character Customization, Counter-Strike Online, Dragon Nest, E-Games Philippines, Fantasy Westward Journey, Florensia, Granado Espada, Gravity, Guilds/Clans/Factions, Khan Online, Level Up! Games, MMO Action, MMO Dance, MMO Girl Gamers, MMO Guides, MMO Humor, MMO Sports, MMO-Etiquette, MMOFPS, MMORPG, MMORPG News, MMORPG Videos, My World, NBA Street Online, Pandora Saga, Perfect World, RF Online, Ragnarok Online, Random Rants, Top Ten Thursdays, Zhu Xian
Whew! What a year! Indeed, it’s been one hell of a ride for me and, hopefully, for MMOtaku’s loyal followers. What started out as a mote of light in fellow b5media Technology Channel blogger Jayvee Fernandez’s brilliant mind is now a good—not yet great (that has yet to come)—source of news for massively multiplayer online games in Asia and those made in Asia.
First off, I’d like to thank MMOtaku’s avid readers, those who visit the blog every day, those who come and go for a dose of MMORPG news, reviews and what-have-yous, and those who have dropped in just to …read more
Requiem Bloodymare 4.0 update: New dungeons and baddies
November 21, 2008 by Joel Tan
Filed under Asian MMO, Gravity, MMO Guides, MMORPG, MMORPG News, My World, Requiem Bloodymare
Requiem: Bloodymare, Gravity’s adult-oriented massively multiplayer online role-playing game, has just received a new patch today, dubbed simply as Requiem Update 4.0.
Here’s the official announcement from Gravity:
On Thursday, November 20, at 11 p.m. PST, all Requiem servers will have 4.0 Update go live! Areas of Ethergia long thought abandoned or inaccessible are now open to any Temperion brave enough to enter.
New Instance Dungeons:
Dark Sanctum: A Testing facility established in Media’nos, where some of the nightmare monsters were gathered and forced to venture to Ethergia. It is mostly devoid of monsters, thanks to the guards now protecting Nach’s Eye from the …read more
Level Up! Live 2008 wrap-up
October 20, 2008 by Joel Tan
Filed under Asian MMO, Asian MMO Players, Fly For Fun, Freestyle, Freestyle Online, Gravity, Guilds/Clans/Factions, Level Up! Games, MMORPG, MMORPG News, MMORPG Videos, My World, Perfect World, RF Online, Ragnarok Online
Okay. Right after this I’m gonna stop writing about Level Up! Live because it’s making me a bit sick. Find out why here.
Anyway, overall, it’s been an amazing event, what with all the powerpacked competitions that occurred. Let’s count ‘em: Ragnarok World Championships, RF Online Novus Elite Squad, Perfect World Phoenix Council Wars, Fly For Fun Heroes of the Dragon Emblem, and Freestyle All Stars ‘08.
That’s five online games and five competitions, with the Ragnarok World Champions topping the list because it’s on a global scale, with a dozen teams from 20 different countries. Whew!
Sigh. To wrap up, I’m here …read more
Requiem Bloodymare Kruxena Rogue tactic #1: Avoid detection
October 14, 2008 by Joel Tan
Filed under Asian MMO, Asian MMO Players, Gravity, MMO Guides, MMORPG, My World, Requiem Bloodymare
One of the best skills a rogue in any massively multiplayer online role-playing game has is the ability to sneak past monsters (and some times, other players) undetected, and often unmolested. The Kruxena Rogue in the wonderfully gory world of Requiem: Bloodymare is, in my humble opinion, one of the best out there.
With the skill Shadow Runner, a Kruxena Rogue can avoid detection from monsters for a set duration. There are drawbacks, of course, including the cancellation of the skill once your Requiem: Bloodymare Kruxena Rogue engages any enemy in combat. Also, the rogue’s movement, for the duration of the …read more
Requiem Bloodymare: Useless loots? Not here
October 14, 2008 by Joel Tan
Filed under Asian MMO, Asian MMO Players, Gravity, MMO Guides, MMORPG, MMORPG News, My World, Requiem Bloodymare
Don’t you just hate it when monster drops or loot fill up your character’s inventory, forcing you eventually to decide which items to throw and to keep? What’s worse is having to hike back to the nearest town just to sell these useless stuff. Useless, you ask? They’re the primary source of income in most MMORPGs, you say. Yes, I get you. But why not have the monsters drop gold or the in-game currency instead of loot that will just clog a character’s inventory and leave open precious space for, uhmm, more meaningful items (armor and weapons with special attributes …read more
Requiem Bloodymare: Bloody, gory, and icky
October 9, 2008 by Joel Tan
Filed under Asian MMO, Asian MMO Players, Gravity, MMORPG, My World, Requiem Bloodymare
I mean that in a good way, though. Here’s a screenshot that shows just how, uhmm, mature Requiem Bloodymare is:
Yes, those are bodies hanging from a tree branch.
Requiem Bloodymare: New claws, new adventures
September 30, 2008 by Joel Tan
Filed under Asian MMO, Asian MMO Players, Gravity, MMO Guides, MMORPG, My World, Requiem Bloodymare
Or so I thought. I thought that with a new pair of claws, my stagnant Requiem Bloodymare Kruxena rogue would be imbued with new life and vigor. Oh, yes, I was excited to try out those claws, which I bought from the auction house. It had all these wonderful stats. When I equipped the new reinforced dull claws, however, I discovered to my dismay that they’d be bound to my character … forever.
You see, bound items can’t be dropped, much less traded. It can be sold to an NPC (non-player character), though. Fortunately, bound items can still be removed from …read more





