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	<title>MMOtaku &#187; Random Rants</title>
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	<link>http://www.everyjoe.com/mmotaku</link>
	<description>MMORPGs – Not Just Recreation but a Way of Life</description>
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		<title>A Look Back At Two Years Of MMOtaku</title>
		<link>http://www.everyjoe.com/mmotaku/a-look-back-at-two-years-of-mmotaku/</link>
		<comments>http://www.everyjoe.com/mmotaku/a-look-back-at-two-years-of-mmotaku/#comments</comments>
		<pubDate>Mon, 30 Nov 2009 09:33:23 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[My World]]></category>
		<category><![CDATA[Random Rants]]></category>
		<category><![CDATA[MMOtaku]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/mmotaku/?p=2274</guid>
		<description><![CDATA[MMOtaku turned two years yesterday, November 29th, and I was oblivious to it, mostly because I had been checking out so many new updates to the online gaming industry, not just of Asia but of the entire world. For those who remember MMOtaku&#8217;s humble beginnings, it started out focusing on massively multiplayer online games coming out of Asian MMO powerhouses like South Korea and China. Now, its thrust has evolved to encompass even online games from Europe and North America.
What&#8217;s an blog anniversary posting without some sort of reminiscing? Here&#8217;s a look back at several MMOtaku posts that have piqued [...]<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></description>
			<content:encoded><![CDATA[<p>MMOtaku turned two years yesterday, November 29th, and I was oblivious to it, mostly because I had been checking out so many new updates to the online gaming industry, not just of Asia but of the entire world. For those who remember <a href="http://www.everyjoe.com/mmotaku/one-year-of-asian-mmo-goodness-on-mmotaku/">MMOtaku&#8217;s humble beginnings</a>, it started out focusing on massively multiplayer online games coming out of Asian MMO powerhouses like South Korea and China. Now, its thrust has evolved to encompass even online games from Europe and North America.</p>
<p>What&#8217;s an blog anniversary posting without some sort of reminiscing? Here&#8217;s a look back at several MMOtaku posts that have piqued the interest of most of its readers:</p>
<div id="attachment_2275" class="wp-caption aligncenter" style="width: 567px"><img src="http://www.everyjoe.com/mmotaku/files/2009/11/perfectworld_tideborn.JPG" alt="Perfect World Tideborn" width="557" height="455" class="size-full wp-image-2275" /><p class="wp-caption-text">Perfect World Tideborn</p></div>
<p><span id="more-2274"></span></p>
<p><a href="http://www.everyjoe.com/mmotaku/perfect-world-tideborn-debuts-on-nov-25th/"><strong>Perfect World Tideborn Debuts On Nov. 25th</strong></a><br />
In the first week of November 2009, MMOtaku announced the coming of the Tideborn race in the free-to-play MMORPG <em>Perfect World</em> from Beijing-based <a href="http://www.pwrd.com/">Perfect World Co. Ltd.</a>. I consider this game one of the most visible non-subscription MMOG, thanks to the establishment of Perfect World Entertainment in North America and the licensing of the game in different parts of the world, like in the Philippines under <a href="http://www.levelupgames.ph/">Level Up! Games</a>.</p>
<p><a href="http://www.everyjoe.com/mmotaku/top-ten-thursdays-best-mmorpgs-in-the-philippines/"><strong>Top Ten Thursdays: Best MMORPGs In The Philippines</strong></a><br />
First off, I&#8217;d like to point out that this piece was written on January 3rd, 2008, and reflected the crop of MMORPGs that were hot back then. Now that we have that out of the way, let me tell you that I intend to restart <em>Top Ten Thursdays</em> by updating the previous postings under that category. Coincidentally, this particular <em>Top Ten Thursdays</em> posting has one of the most number of comments, and I have MMOtaku readers based in the Philippines to thank for that.</p>
<p><a href="http://www.everyjoe.com/mmotaku/in-this-part-of-the-world-mmorpgs-and-cosplay-go-hand-in-hand/"><strong>In This Part Of The World, MMORPGs And Cosplay Go Hand In Hand</strong></a><br />
And I mean Asia, not just my little tropical paradise. It&#8217;s a fact that cosplay plays a crucial role in the success of MMORPGs and the industry that spawned them in Asia. This can be gleaned from attending the various video gaming conventions across the continent. In the Philippines, we have several events, usually hosted by online games publishers and video gaming magazines, that highlight cosplay as a form of love for favorite MMOs.</p>
<p><a href="http://www.everyjoe.com/mmotaku/third-job-classes-coming-to-ragnarok-online/"><strong>Third Job Classes Coming To Ragnarok Online</strong></a><br />
One more proof that you can&#8217;t let a good game down. I&#8217;m talking about <em>Ragnarok Online</em> and the updates that keep it alive. Early last year, news came out of Gravity that third job classes were coming out. To date, however, we haven&#8217;t seen any of the new jobs, at least in my corner of the world. I&#8217;m sure it&#8217;s already out in Korea, if it was really Gravity&#8217;s intention to come out with the new classes.</p>
<p>Well, that&#8217;s it for our short reminiscing session. Stay tuned for another <a href="http://www.mmotaku.com/">MMOtaku</a> anniversary posting!</p>
<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
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		<title>China Has 69 Million Online Gamers</title>
		<link>http://www.everyjoe.com/mmotaku/china-has-69-million-online-gamers/</link>
		<comments>http://www.everyjoe.com/mmotaku/china-has-69-million-online-gamers/#comments</comments>
		<pubDate>Sun, 29 Nov 2009 08:23:28 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[Random Rants]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[China Online Games Industry]]></category>
		<category><![CDATA[Perfect World Co. Ltd.]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/mmotaku/?p=2264</guid>
		<description><![CDATA[Unbelievable? Yes, I know. It&#8217;ll be easier to believe the figure if you consider China&#8217;s population of about 1.3 billion and the number of titles its online games industry churns out and publishes every year.
According to China-based online games portal 17173, quoting news website Sina and statistics released by the China Internet Network Information Center, China has 69.31 million players of online games, a figure that is 24.8 percent higher than last year.
The report said large-scale casual game and massively multiplayer online role-playing game users account for 67.9 percent and 61 percent, respectively, of the total.
What may come as a [...]<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Unbelievable? Yes, I know. It&#8217;ll be easier to believe the figure if you consider China&#8217;s population of about 1.3 billion and the number of titles its online games industry churns out and publishes every year.</p>
<p>According to China-based online games portal <a href="http://english.sina.com/index.html">17173</a>, quoting news website <a href="http://english.sina.com/index.html">Sina</a> and statistics released by the China Internet Network Information Center, China has 69.31 million players of online games, a figure that is 24.8 percent higher than last year.</p>
<p>The report said large-scale casual game and massively multiplayer online role-playing game users account for 67.9 percent and 61 percent, respectively, of the total.</p>
<p>What may come as a surprise is the large number of female gamers at about 26 million, or 38.9 percent of the total number of online gamers.</p>
<p>The site added that students comprise 37.2 percent of China&#8217;s online gamers, with 46.1 percent falling between the ages of 10 and 19.</p>
<div id="attachment_2265" class="wp-caption aligncenter" style="width: 596px"><img class="size-full wp-image-2265" src="http://www.everyjoe.com/mmotaku/files/2009/11/perfectworld_china.JPG" alt="A screenshot from the online game Perfect World from Perfect World Co. Ltd. of China" width="586" height="438" /><p class="wp-caption-text">A screenshot from the online game Perfect World from Perfect World Co. Ltd. of China</p></div>
<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></content:encoded>
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		<title>Happy Halloween from MMOtaku!</title>
		<link>http://www.everyjoe.com/mmotaku/happy-halloween-from-mmotaku/</link>
		<comments>http://www.everyjoe.com/mmotaku/happy-halloween-from-mmotaku/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 01:07:18 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Atlantica Online]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[My World]]></category>
		<category><![CDATA[Random Rants]]></category>
		<category><![CDATA[Halloween]]></category>
		<category><![CDATA[NDOORS Interactive]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/mmotaku/?p=2129</guid>
		<description><![CDATA[I&#8217;m sure you&#8217;re probably tired of people wishing you a Happy Halloween, but I just have to say it since I&#8217;m really not used to it coming from a country that doesn&#8217;t celebrate it. Oh, we also mark Halloween, especially the thousands of massively multiplayer online game junkies, since this holiday is an integral part of MMOs all over the world.
For one, it&#8217;s one of the best holidays to launch events. I just wish that online game developers and publishers would come up with better gimmicks than simple bash-this-monster-and-get-this-item or open-this-box-and-get-a-random-item-that-is-totally-useless events. I mean, come on, guys! Fire up those [...]<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m sure you&#8217;re probably tired of people wishing you a Happy Halloween, but I just have to say it since I&#8217;m really not used to it coming from a country that doesn&#8217;t celebrate it. Oh, we also mark Halloween, especially the thousands of massively multiplayer online game junkies, since this holiday is an integral part of MMOs all over the world.</p>
<p>For one, it&#8217;s one of the best holidays to launch events. I just wish that online game developers and publishers would come up with better gimmicks than simple bash-this-monster-and-get-this-item or open-this-box-and-get-a-random-item-that-is-totally-useless events. I mean, come on, guys! Fire up those neurons and produce something fun!</p>
<p>Like what, you ask? Okay, here&#8217;s an example. I&#8217;m currently playing <a href="http://www.playatlantica.com/"><em>Atlantica Online</em></a>, and as part of the game&#8217;s Halloween events, publisher <a href="http://www.everyjoe.com/mmotaku/tag/ndoors-interactive/">NDOORS Interactive</a> asks players to purchase 13 candies from NPCs (which takes forever in game terms, by the way), craft them into a candy bag, and submit it to another NPC in exchange for a flying broom.</p>
<p>Here&#8217;s what the broom looks like on my <a href="http://www.everyjoe.com/mmotaku/tag/atlantica-online/"><em>Atlantica Online</em></a> character:</p>
<div id="attachment_2130" class="wp-caption aligncenter" style="width: 594px"><img src="http://www.everyjoe.com/mmotaku/files/2009/10/atlantica_flyingbroom1.JPG" alt="Atlantica Online character on Halloween event flying broom" width="584" height="427" class="size-full wp-image-2130" /><p class="wp-caption-text">Atlantica Online character on Halloween event flying broom</p></div>
<p><span id="more-2129"></span></p>
<p>Cool, eh? Indeed, it&#8217;s a visual spectacle. But that&#8217;s as far as its use goes. It gives only minimal bonuses to stats, something like +5 to all attributes and a 10-percent boost to movement. So why not use it for some other event, like a race.</p>
<p>Guilds can be asked to field a representative to participate in a race around the virtual world of <em>Atlantica Online</em> on the clutter-free <a href="http://www.everyjoe.com/mmotaku/pipe-dream-atlantica-online-titan-league/">Titan Server</a>, from Sapporo to Vancouver, with a game moderator at different check points. I know it&#8217;s a difficult undertaking, but it&#8217;s the kind of event that gets loins fired up and the spirit of camaraderie and friendly competition alive.</p>
<p>Heck, even the cities featured in <em>Atlantica Online</em> can be egged on to participate by providing trivia about them for players to answer before moving on with the race, or something like that.</p>
<p>See what a little imagination coupled with real-world smarts can come up with?</p>
<div id="attachment_2131" class="wp-caption aligncenter" style="width: 594px"><img src="http://www.everyjoe.com/mmotaku/files/2009/10/atlantica_flyingbroom2.JPG" alt="View from the front of an Atlantica Online character on a Halloween event flying broom" width="584" height="427" class="size-full wp-image-2131" /><p class="wp-caption-text">View from the front of an Atlantica Online character on a Halloween event flying broom</p></div>
<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></content:encoded>
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		<title>MMOtaku Regular Wins MMO Blog Contest</title>
		<link>http://www.everyjoe.com/mmotaku/mmotaku-regular-wins-mmo-blog-contest/</link>
		<comments>http://www.everyjoe.com/mmotaku/mmotaku-regular-wins-mmo-blog-contest/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 08:49:27 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Asian MMO Players]]></category>
		<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[Perfect World]]></category>
		<category><![CDATA[Random Rants]]></category>
		<category><![CDATA[Geek Papa]]></category>
		<category><![CDATA[MMOtaku]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/mmotaku/?p=2010</guid>
		<description><![CDATA[Lucky Dawg! MMOtaku regular viewer Robert Sanchez, a.k.a. Alacarcalimo, has just bagged the top prize, a limited edition iPod Nano, in a Perfect World Philippines contest launched by publisher Level Up! Games.
It&#8217;s actually a blogging contest, and those who know Robert can attest to his love for both blogging and massively multiplayer online role-playing games. The contest is an event aimed at boosting awareness about Perfect World Philippines&#8216; latest update, Lost Empire.
Among the features introduced by the Lost Empire patch are new equipment to craft (there are four new furnaces at Ancient Heaven-Tear City on top of the ones in [...]<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Lucky Dawg! <a href="http://www.mmotaku.com/">MMOtaku</a> regular viewer Robert Sanchez, a.k.a. Alacarcalimo, has just bagged the top prize, a limited edition iPod Nano, in a <em>Perfect World</em> Philippines contest launched by publisher <a href="http://www.levelupgames.ph/">Level Up! Games</a>.</p>
<p>It&#8217;s actually a <a href="http://perfectworld.levelupgames.ph/news_events_view.html?rid=185">blogging contest</a>, and those who know Robert can attest to his love for both blogging and massively multiplayer online role-playing games. The contest is an event aimed at boosting awareness about <a href="http://www.perfectworld.ph/"><em>Perfect World</em> Philippines</a>&#8216; latest update, <em>Lost Empire</em>.</p>
<div id="attachment_2012" class="wp-caption aligncenter" style="width: 573px"><img src="http://www.everyjoe.com/mmotaku/files/2009/10/perfectworldph_contest.JPG" alt="Perfect World Philippines teaser for the Lost Empire blogging contest" width="563" height="313" class="size-full wp-image-2012" /><p class="wp-caption-text">Perfect World Philippines teaser for the Lost Empire blogging contest</p></div>
<p>Among the features introduced by the <a href="http://perfectworld.levelupgames.ph/news_main_view.html?rid=405">Lost Empire patch</a> are new equipment to craft (there are four new furnaces at Ancient Heaven-Tear City on top of the ones in Dragon City and Dusk Palace), new maps to explore and the continuation of the Hero Quest (courtesy of time travel from present-day <em>Perfect World</em> to Ancient <em>Perfect world</em>, a new esteem levels, Demon and Immortal (that give your Level 100+ characters a shiny new fairy or imp), and a whole lot more.</p>
<p><span id="more-2010"></span></p>
<p>Robert&#8217;s winning of the top prize comes as a total surprise for the fellow who has just gone through the harrowing experience of seeing his house get flooded when Typhoon Ondoy (international name Ketsana) unleashed its fury on Metro Manila, the national capital region of the Philippines.</p>
<p>In a recent post on his blog <a href="http://geekpapa.blogspot.com/">Geek Papa</a>, Alcarcalimo wrote, &#8220;I&#8217;m sorry if I haven&#8217;t posted in a while as a typhoon hit my country last Saturday and flooded my house. Unfortunately, it partially submerged my CPU as well when the flood suddenly surged inside.&#8221;</p>
<p>He added: &#8220;Me and my family are currently staying in another house until the old one is repaired. I hope my CPU still works&#8230;&#8221;</p>
<p>Well, seeing as how you&#8217;re getting a limited edition iPod Nano in these dark times, it&#8217;s a clear signal that things can only get better.</p>
<p>If you want to see what blog post bagged the iPod Nano for Robert, check out <a href="http://geekpapa.blogspot.com/2009/09/perfect-world-philippines-lost-empire.html">Geek Papa&#8217;s <em>Perfect World</em> Philippines: Lost Empire Update</a>.</p>
<p>Congratulations, Robert!</p>
<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
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		<title>You Wanna Challenge My Kung Fu?</title>
		<link>http://www.everyjoe.com/mmotaku/you-wanna-challenge-my-kung-fu/</link>
		<comments>http://www.everyjoe.com/mmotaku/you-wanna-challenge-my-kung-fu/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 21:26:38 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Random Rants]]></category>
		<category><![CDATA[Vestgame Entertainment]]></category>
		<category><![CDATA[World of Kung Fu]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/mmotaku/?p=1990</guid>
		<description><![CDATA[After a bit of research on free-to-play massively multiplayer online games I could try, I finally settled on World of Kung Fu from Vestgame Entertainment. The game looked promising from the reviews I had read and its graphics didn&#8217;t look outdated, so I decided to download the client and start up the game.
When I managed to enter the World of Kung Fu and started creating my character, a spear wielder named Jadzia, I had a feeling I wouldn&#8217;t like something in the game. Nothing was amiss. The graphics looked great. There wasn&#8217;t any lag. The controls were easy to master. [...]<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></description>
			<content:encoded><![CDATA[<p>After a bit of research on free-to-play massively multiplayer online games I could try, I finally settled on <a href="http://www.worldofkungfu.com/"><em>World of Kung Fu</em></a> from <a href="http://www.vestgame.com/">Vestgame Entertainment</a>. The game looked promising from the reviews I had read and its graphics didn&#8217;t look outdated, so I decided to download the client and start up the game.</p>
<p>When I managed to enter the <em>World of Kung Fu</em> and started creating my character, a spear wielder named Jadzia, I had a feeling I wouldn&#8217;t like something in the game. Nothing was amiss. The graphics looked great. There wasn&#8217;t any lag. The controls were easy to master. There were some characters roaming the starter town—a good thing for an MMO! And best of all, the concept wasn&#8217;t difficult to grasp.</p>
<p>I discovered a bit later, after completing my first quest, what the heck was bugging me about <em>World of Kung Fu</em> from the onset. I hated—and still hate—its user interface. Sorry to say this, Vestgame, but the interface &#8230; the console of your baby sucks, bigtime. To be totally honest, it made me feel I was playing an MMO straight from the early 2000s. Talk about retro.</p>
<div id="attachment_1992" class="wp-caption aligncenter" style="width: 594px"><img src="http://www.everyjoe.com/mmotaku/files/2009/09/wokf_badinterface.JPG" alt="World of Kung Fu: Graphics may be topnotch, but the user interface can use a serious facelift." width="584" height="419" class="size-full wp-image-1992" /><p class="wp-caption-text">World of Kung Fu: Graphics may be topnotch, but the user interface can use a serious facelift.</p></div>
<p>Fortunately, the great graphics and so-so music and sound effects saved the day, and convinced me enough to play <em>World of Kung Fu</em> for at least another hour.</p>
<p><span id="more-1990"></span></p>
<p>I can&#8217;t find any good description of the game. Mine is a bit tainted, so I&#8217;ve decided to borrow one from <a href="http://worldofkungfu.wikia.com/wiki/Main_Page">the <em>World of Kung Fu</em> Wiki</a>:</p>
<blockquote><p>As in the real world, <em>World of Kung Fu</em> is a complex network of various interconnecting systems. Unlike other games in which the point of the experience is to defeat monsters and enemies, this game invites the martial artists to become deeply involved in the development and establishment of a society which interweaves economic and social systems. The game also enables the players to enjoy the emotions of a private life filled with romance and drama. Furthermore, as they increase their skills, the players can establish their own school and master their own style of Kung Fu which they will then be able to pass on to others.</p></blockquote>
<div id="attachment_1993" class="wp-caption aligncenter" style="width: 594px"><img src="http://www.everyjoe.com/mmotaku/files/2009/09/wokf_greatgraphics.JPG" alt="World of Kung Fu graphics: Love the detail and texture, especially the shadows." width="584" height="419" class="size-full wp-image-1993" /><p class="wp-caption-text">World of Kung Fu graphics: Love the detail and texture, especially the shadows.</p></div>
<p>Here&#8217;s a list of the things I learned about life in the <em>World of Kung Fu</em>:</p>
<p><strong>Auto-Move.</strong> Having an auto-move system in an MMORPG is great. First, it saves you the trouble of memorizing NPC names and looking for these names on the small minimap. It&#8217;s like looking for a needle in a haystack! Thanks to auto-move, searching for the right NPC for hours on end is a thing of the past.</p>
<p><strong>Non-Linear Quests.</strong> Some quests appear to be non-linear in nature. In my first hour of playing <em>World of Kung Fu</em>, I think I bypassed three or four quests. Apparently, just like in other MMOs, quests in this game depends on your level. So when you rise in level in quick succession, you may miss a few quests.</p>
<p><strong>So Many NPCs.</strong> There are so many NPCs in the starter town of Taoyuan that it makes you wonder about their function. Are they there purely as decoration? Apparently not, since talking to some of them reveals their nature as either vendor, crafting or teleport NPCs. But what about the others? Oh, they&#8217;re just there to wait till you reach a certain level. When you do reach that &#8220;certain level,&#8221; the NPC will seek you out.</p>
<p><strong>PK Anywhere, Anytime.</strong> Knowing you can get PK&#8217;d (player-killed) anywhere and anytime in the <em>World of Kung Fu</em> makes you paranoid. Actually, to save you the trouble of continuously panning the camera view to check for backstabbers, you can only PK and get PK&#8217;d outside safe zones, like towns, and only if you are above Level 20. So stop checking the bushes every five minutes.</p>
<p>Well, that&#8217;s it for now. Let me practice some Kung Fu katas and get back to you in a few days. Oh, if you want to join me in the <em>World of Kung Fu</em>, head over to the official website, <a href="https://passport.worldofkungfu.com/">register for an account</a> and <a href="http://www.worldofkungfu.com/index.cfm?action=downloads">download the client</a>.</p>
<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></content:encoded>
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		<title>DC Universe Online Presents The Green Arrow</title>
		<link>http://www.everyjoe.com/mmotaku/dc-universe-online-presents-the-green-arrow/</link>
		<comments>http://www.everyjoe.com/mmotaku/dc-universe-online-presents-the-green-arrow/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 19:04:58 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Coming Soon]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[Random Rants]]></category>
		<category><![CDATA[DC Universe Online]]></category>
		<category><![CDATA[Sony Online Entertainment]]></category>
		<category><![CDATA[The Green Arrow]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/mmotaku/?p=1985</guid>
		<description><![CDATA[Oliver Queen has finally made his introductions in the much-anticipated massively multiplayer online game DC Universe Online from Sony Online Entertainment. For those of you who are unaware of the world of comic books, Oliver Queen, fondly called Ollie by his equally fictional friends, is the alter ego of the well-loved comic book hero The Green Arrow.
Awww, but The Green Arrow isn&#8217;t exactly super by some standards, so what is he doing in DC Universe Online. Well, for starters, that&#8217;s probably why he&#8217;s a well-liked chap. Ollie&#8217;s lack of any super powers endears him to a lot of DC Comics [...]<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Oliver Queen has finally made his introductions in the much-anticipated massively multiplayer online game <em>DC Universe Online</em> from <a href="http://www.soe.com/en/soe.vm">Sony Online Entertainment</a>. For those of you who are unaware of the world of comic books, Oliver Queen, fondly called Ollie by his equally fictional friends, is the alter ego of the well-loved comic book hero The Green Arrow.</p>
<p>Awww, but <a href="http://en.wikipedia.org/wiki/Green_Arrow">The Green Arrow</a> isn&#8217;t exactly super by some standards, so what is he doing in <em>DC Universe Online</em>. Well, for starters, that&#8217;s probably why he&#8217;s a well-liked chap. Ollie&#8217;s lack of any super powers endears him to a lot of DC Comics readers. And this is what the folks at Sony Online Entertainment is banking on.</p>
<p>To be totally honest, I never liked The Green Arrow—that is until I saw him in action in an episode of <em>Justice League Unlimited</em> entitled <a href="http://www.imdb.com/title/tt0618136/"><em>Fearful Symmetry</em></a>. In this particular episode, Supergirl has some bad dreams and The Green Arrow—with the very confusing The Question—helps her with what turns out to be a big conspiracy.</p>
<p>Where most superheroes would have punched their way through to get to some answers, Ollie used wit and cunning to help Supergirl. And I love his attitude, the angst, a product of his losing a multimillion-dollar fortune courtesy of a storyline revamp by writer <a href="http://en.wikipedia.org/wiki/Dennis_O%27Neil">Dennis O&#8217;Neal</a> from the original concept of <a href="http://en.wikipedia.org/wiki/Mort_Weisinger">Mort Weisinger</a> that made it appear that The Green Arrow was a copycat of Batman.</p>
<p>Oh, and it isn&#8217;t every day that you encounter a superhero who is a former mayor of a major fictional city. Ollie Queen is the former political head honcho of <a href="http://en.wikipedia.org/wiki/Star_City_(comics)">Star City</a>—yeah, the same city that gave birth to <a href="http://en.wikipedia.org/wiki/Flash_(comics)">The Flash</a>.</p>
<div id="attachment_1986" class="wp-caption aligncenter" style="width: 586px"><img src="http://www.everyjoe.com/mmotaku/files/2009/09/dcuniverse_greenarrow.JPG" alt="The Green Arrow and Green Lantern join forces against Lex Luthor in DC Universe Online" width="576" height="324" class="size-full wp-image-1986" /><p class="wp-caption-text">The Green Arrow and Green Lantern join forces against Lex Luthor in DC Universe Online</p></div>
<p><span id="more-1985"></span></p>
<p>Bah, enough of my prattle. Here&#8217;s how Sony Online Entertainment introduced The Green Arrow to the multitude of <em>DC Online Universe</em> fans:</p>
<blockquote><p><strong>Sony Online Entertainment Reveals The Green Arrow in <em>DC Universe Online</em></strong></p>
<p>With his excellent aim, The Green Arrow (Oliver &#8220;Ollie&#8221; Queen) is an expert archer who never misses a shot at cleaning up the streets of Star City. His marksmanship is constantly giving him the opportunity to invent new kinds of arrows, including a boomerang arrow and dozens of other tricks that explode on impact. The by-products of his years of study and spiritual training are his enhanced strength and stamina, which are matched only by his political convictions.</p>
<p>The Green Arrow is a key member of the Justice League of America and a very close friend to <a href="http://www.everyjoe.com/mmotaku/dc-universe-online-presents-green-lantern/">Green Lantern</a>. Friends of Green Arrow consider him a bit outspoken for his own good, but his cutting wit and devilish smile infuriates his rivals, including Captain Boomerang, who yearns for the day to defeat The Green Arrow.</p></blockquote>
<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
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		<title>F2P MMO Market Saturated? Widen Your Scope!</title>
		<link>http://www.everyjoe.com/mmotaku/f2p-mmo-market-saturated-widen-your-scope/</link>
		<comments>http://www.everyjoe.com/mmotaku/f2p-mmo-market-saturated-widen-your-scope/#comments</comments>
		<pubDate>Sun, 27 Sep 2009 08:01:26 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[Random Rants]]></category>
		<category><![CDATA[Atlantica Online]]></category>
		<category><![CDATA[F2P]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Monato Esprit]]></category>
		<category><![CDATA[NDOORS Interactive]]></category>
		<category><![CDATA[Reality Gap]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/mmotaku/?p=1949</guid>
		<description><![CDATA[It&#8217;s weird reading about the United States&#8217; free-to-play massively multiplayer online games market being saturated considering that it is one of the largest MMO markets in the world. The news prompts the question, &#8220;Is publishing a free-to-play MMO in North America no longer viable?&#8221;
J. Mark Hood, co-founder of F2P games company Reality Gap, publisher of Monato Esprit in North America, made this assessment of the market in a recent interview with Gamasutra. &#8220;I think it is saturated here &#8230; how do you compete with (the massive budgets) that Activision Blizzard and Electronic Arts are doing right now?&#8221; Hood said.
He goes [...]<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s weird <a href="http://www.wired.com/gamelife/2009/09/reality-gap/">reading about</a> the United States&#8217; free-to-play massively multiplayer online games market being saturated considering that it is one of the largest MMO markets in the world. The news prompts the question, &#8220;Is publishing a free-to-play MMO in North America no longer viable?&#8221;</p>
<p>J. Mark Hood, co-founder of F2P games company <a href="http://www.realitygap.com/games/">Reality Gap</a>, publisher of <a href="http://www.monatoesprit.com/">Monato Esprit</a> in North America, made this assessment of the market in a recent interview with <a href="http://www.gamasutra.com/php-bin/news_index.php?story=25218">Gamasutra</a>. &#8220;I think it is saturated here &#8230; how do you compete with (the massive budgets) that Activision Blizzard and Electronic Arts are doing right now?&#8221; Hood said.</p>
<div id="attachment_1951" class="wp-caption aligncenter" style="width: 594px"><img src="http://www.everyjoe.com/mmotaku/files/2009/09/monato_esprit.jpg" alt="Monato Esprit from Reality Gap" width="584" height="438" class="size-full wp-image-1951" /><p class="wp-caption-text">Monato Esprit from Reality Gap</p></div>
<p>He goes on to say that porting online games from Asia &#8220;doesn&#8217;t work anymore,&#8221; and that companies that publish free-to-play MMOs in North America need to work doubly hard to get better titles.</p>
<p>I agree with Hood there, that getting better titles that cater to the tastes of North American gamers as a solution to the dead end that he foresees for the market. But there are other ways to skin the proverbial cat.</p>
<p><span id="more-1949"></span></p>
<p>On my side of the pond, in this tropical paradise we call the Philippines, we face a similar dilemma. Free-to-play MMOs are flooding the market, but only a handful can be considered &#8220;playable&#8221; by discerning and serious players. The attention of players are divided, and the focus of online games operators and publishers is scattered.</p>
<p>Because I&#8217;ve had my fill of some good free-to-play MMOs and encounters with mediocre ones, I&#8217;m now looking for new online games to try, and hopefully play for a long time. But the country&#8217;s current roster of online games just doesn&#8217;t appeal to me, so I turn my sights outward.</p>
<p>This is an option that players in North America lack, unless they know how to tap into free-to-play MMOs in Korea and China by finding ways around IP blocks and language barriers. It is this disadvantage that North America-based F2P games companies can turn into an advantage.</p>
<p>Let&#8217;s face facts: Not all players of free-to-play online games in North America are from North America. Here&#8217;s an example: <a href="http://atlantica.ndoorsgames.com/"><em>Atlantica Online</em></a> is a Korean-made MMO published in North America by NDOORS Interactive. But the game can be accessed and played by virtually anyone from anywhere in the world.</p>
<p>To maximize this advantage, NDOORS Interactive has established payment gateways to enable <em>Atlantica Online</em> players from different parts of the world a way to <a href="https://billing.ndoorsgames.com/fillup/payment_option.asp?site_code=atlantica">purchase Gcoins</a>, its item mall currency. By doing this, the company has opened the doors to a wider but already existing market.</p>
<div id="attachment_1952" class="wp-caption aligncenter" style="width: 594px"><img src="http://www.everyjoe.com/mmotaku/files/2009/09/atlantica_spartan_wallpaper.JPG" alt="Atlantica Online wallpaper featuring the Spartan mercenary" width="584" height="438" class="size-full wp-image-1952" /><p class="wp-caption-text">Atlantica Online wallpaper featuring the Spartan mercenary</p></div>
<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
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		<title>Pangya&#8217;s Gacha System Is Hard To Gach</title>
		<link>http://www.everyjoe.com/mmotaku/pangyas-gacha-system-is-hard-to-gach/</link>
		<comments>http://www.everyjoe.com/mmotaku/pangyas-gacha-system-is-hard-to-gach/#comments</comments>
		<pubDate>Thu, 17 Sep 2009 06:02:18 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[MMO Sports]]></category>
		<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[Random Rants]]></category>
		<category><![CDATA[Gacha System]]></category>
		<category><![CDATA[Ntreev USA]]></category>
		<category><![CDATA[Pangya]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/mmotaku/?p=1897</guid>
		<description><![CDATA[That&#8217;s no typo at the end of the title. It&#8217;s a play on Pangya&#8217;s play on the phrase &#8220;Got You&#8221; or &#8220;Gotcha,&#8221; only it&#8217;s hard to get something that you know so little about. Does that make any sense? Read on.
Ntreev USA, publisher of casual online golf game Pangya in North America, has just launched the Gacha System in the game. But that&#8217;s as far as the information goes, just an announcement that the system has been implemented. Being an on-again-off-again player, I&#8217;m really not familiar with the workings of Gacha.
From observation and a little research (which, I might add, [...]<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></description>
			<content:encoded><![CDATA[<p>That&#8217;s no typo at the end of the title. It&#8217;s a play on <em>Pangya</em>&#8217;s play on the phrase &#8220;Got You&#8221; or &#8220;Gotcha,&#8221; only it&#8217;s hard to get something that you know so little about. Does that make any sense? Read on.</p>
<p><a href="http://www.ntreev.net/">Ntreev USA</a>, publisher of casual online golf game <em>Pangya</em> in North America, has just launched the Gacha System in the game. But that&#8217;s as far as the information goes, just an announcement that the system has been implemented. Being an on-again-off-again player, I&#8217;m really not familiar with the workings of Gacha.</p>
<p>From observation and a little research (which, I might add, produced scant results), it seems the Gacha is an in-game lottery system where players purchase virtual coins with real money for a chance—and I do mean a chance—to get a rare item in <em>Pangya</em>. For its initial release, Gacha offers Rainbow Fairy Wings.</p>
<p align="center"><img src="http://www.everyjoe.com/mmotaku/files/2009/09/pangya_kooh.JPG" alt="Pangya character Kooh take a shot" /></p>
<p><span id="more-1897"></span></p>
<p>The Gach, errr, catch here is that you may or may not get the rare item on the first few tries. A few players who have <a href="http://forum.ntreev.net/pangya/forums/p/7170/81084.aspx">ranted about the system on the <em>Pangya</em> forums</a> claim they spend anywhere between USD$20 and USD$100 before they get &#8220;something useful.&#8221; To add insult to injury, the wings they&#8217;ve been getting don&#8217;t even match their characters.</p>
<p>Crazy stuff, that. But you&#8217;ve got to remember that it&#8217;s a lottery after all and works under the same mechanics as any game of chance. It&#8217;s like joining a raffle for a car by purchasing dozens upon dozens of grocery items but winning only a few knick knacks or nothing at all. So it&#8217;s a double-edged blade and cuts both ways.</p>
<p>Well, enough of my ranting. Let me show you Ntreev USA&#8217;s announcement on the release of the <em>Pangya</em> Gacha System:</p>
<blockquote><p>Ntreev USA, a leading online game developer and publisher, has announced the release of new screenshots for its online casual golf game, <em>Pangya</em>. The new screenshots feature the game&#8217;s nine playable characters, including Lucia, the popular and cute pink-haired pop star who was introduced to players in <em>Pangya</em> Season 4. Additionally, the company recently introduced the first set of Gacha items in <em>Pangya</em>.</p>
<p>For the release of the new Gacha item, Ntreev has made the <a href="http://pangya.ntreev.net/List/900110111000-1.aspx">Rainbow Fairy Wings available</a> for everyone. These wings are useful to all players, as they will increase the size of the <em>Pangya</em> Bar. Players must hurry to retrieve these, though, as the wings will only be available for the next month. To access Gacha, players should navigate to the main pull-up menu, or click on the &#8220;buy&#8221; button on the <em>Pangya</em> Gacha Coins located under Item &gt; Gacha. Additionally, Gacha Coin packages have also been added to the shop.</p></blockquote>
<p>For more information about the game and the new Gacha System, visit <a href="http://pangya.ntreev.net/"><em>Pangya</em>&#8217;s official website.</p>
<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
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		<title>Shopping For An MMORPG To Play</title>
		<link>http://www.everyjoe.com/mmotaku/shopping-for-an-mmorpg-to-play/</link>
		<comments>http://www.everyjoe.com/mmotaku/shopping-for-an-mmorpg-to-play/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 02:00:13 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Random Rants]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMOFPS]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/mmotaku/?p=1866</guid>
		<description><![CDATA[How do you choose a massively multiplayer online game to play? I&#8217;ve been thinking about this question many times over the course of a week, especially after my video card conked out (again), and keep coming up with the same answers. There are only five factors that push us to play an MMO. Of course, our preferences differ, with one player identifying closely with only one factor, while other players claiming all five.

I&#8217;m looking forward to playing Shaiya from Aeria Games.
In the end, however, all five factors must be met for a player to stay and continue playing an MMO. [...]<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></description>
			<content:encoded><![CDATA[<p>How do you choose a massively multiplayer online game to play? I&#8217;ve been thinking about this question many times over the course of a week, especially after <a href="http://www.everyjoe.com/mmotaku/video-card-crash-no-mmo-life/">my video card conked out</a> (again), and keep coming up with the same answers. There are only five factors that push us to play an MMO. Of course, our preferences differ, with one player identifying closely with only one factor, while other players claiming all five.</p>
<p align="center"><img src="http://www.everyjoe.com/mmotaku/files/2009/09/shaiya_aeriagames.JPG" alt="Shaiya from Aeria Games" /></p>
<p><strong>I&#8217;m looking forward to playing <em>Shaiya</em> from Aeria Games.</strong></p>
<p>In the end, however, all five factors must be met for a player to stay and continue playing an MMO. Let&#8217;s take a closer look at these considerations:</p>
<p><strong>Sound Effects and Background Music.</strong> The thought that a player can be turned on—or off—by video game sounds and music may seem ludicrous to some, but it&#8217;s the truth. Don&#8217;t believe me? Ask yourself this question: &#8220;Would you play <em>Counter-Strike</em> even if the virtual guns sound like the tapping of a typewriter?&#8221; Or maybe, &#8220;Would you play <em>Call of Duty 4</em> if its sound effects were taken from <em>Space Invaders</em>?&#8221;</p>
<p><strong>Video and Graphics.</strong> Definitely a big come-on for any video games addict, graphics is the first—and maybe the only—reason why people upgrade a computer. While text-based and 2D MMOs have a certain allure, you just can&#8217;t discount the fact that 3D virtual worlds where art imitates life draw the biggest crowds.</p>
<p><strong>Character Customization.</strong> In recent years, we&#8217;ve witnessed the dawn of MMOs that offer good character customization options ranging from hair and skin color to massive wardrobe changes. Some even go as far as allowing you to alter every feature of a character&#8217;s face and body, from wrinkles to facial hair to moles. An MMO is more exciting if your character doesn&#8217;t look like the characters of other players.</p>
<p><strong>Unique Systems and Gameplay Modes.</strong> Nothing says play me more than a game&#8217;s unique features. Unfortunately, most developers stick a label claiming original content leaving players to discover that there&#8217;s nothing really special about it. This is especially true for massively multiplayer online first-person shooters whose developers deny copying some features from well-known FPS like <em>Counter-Strike</em> and <em>Quake</em>.</p>
<p><strong>Community.</strong> This is perhaps the single most important feature that an MMO should have in order to be successful. Some really old MMORPGs are still operating because of the strength of its community. <em>Ragnarok Online</em> comes to mind. It is very unfortunate that not all communities have the power to keep MMOs going. Despite having a hardworking and loving community, the Philippine server of <a href="http://www.everyjoe.com/mmotaku/khan-online-philippines-bows-out/"><em>Khan Online</em> still went offline</a> last year.</p>
<p>Well, there you have it—the five most important factors that affect a player&#8217;s choice of MMOs to play. I subscribe to all five. How about you?</p>
<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
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		<title>A Frustrating First Day in Luna Online</title>
		<link>http://www.everyjoe.com/mmotaku/a-frustrating-first-day-in-luna-online/</link>
		<comments>http://www.everyjoe.com/mmotaku/a-frustrating-first-day-in-luna-online/#comments</comments>
		<pubDate>Sun, 06 Sep 2009 02:51:28 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[Random Rants]]></category>
		<category><![CDATA[EYA Interactive]]></category>
		<category><![CDATA[Luna Online]]></category>
		<category><![CDATA[Run Up Interactive Corporation]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/mmotaku/?p=1858</guid>
		<description><![CDATA[The title says it all. This is not a pitch to massively multiplayer online game fanatics to shun Luna Online. I&#8217;m sure that the game works well in other countries. The Philippine version of the game, however, needs a lot of work, and the dedication of the staff of Run Up Interactive Corp.
The problem with Luna Online Philippines starts as soon as you launch the client. If you haven&#8217;t installed any language packs, particularly Chinese, you may want to do it before you start up the game. Apparently, the guys up at Run Up Philippines haven&#8217;t gotten around to translating [...]<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
]]></description>
			<content:encoded><![CDATA[<p>The title says it all. This is not a pitch to massively multiplayer online game fanatics to shun <em>Luna Online</em>. I&#8217;m sure that the game works well in other countries. The Philippine version of the game, however, needs a lot of work, and the dedication of the staff of Run Up Interactive Corp.</p>
<p>The problem with <em>Luna Online</em> Philippines starts as soon as you launch the client. If you haven&#8217;t installed any language packs, particularly Chinese, you may want to do it before you start up the game. Apparently, the guys up at <a href="http://runup.com.ph/">Run Up Philippines</a> haven&#8217;t gotten around to translating the launcher&#8217;s programming from the one provided by the Run Up headquarters in Hong Kong.</p>
<p align="center"><img src="http://www.everyjoe.com/mmotaku/files/2009/09/lunaonline_philippines.JPG" alt="Luna Online Philippines" /></p>
<p>The transition from the launcher to the game doesn&#8217;t present any hitches, but when you start to get down and dirty by performing the quests or simply going out of the town to slay some cute little slime creatures, that&#8217;s when it gets a bit hairy.</p>
<p>From my limited experience in playing <a href="http://luna.runup.com.ph/"><em>Luna Online</em> Philippines</a>, either of two things will happen once you&#8217;ve settled into complacency. First, you might get disconnected from the game. Yeah, nothing odd about that. It happens even in other MMOs. What will probably tick you off is the fact that when you get disconnected from <em>Luna</em>, the client shuts down and leaves you with the tedious task of restarting it just to log into the game again.</p>
<p>Second, the client may not shut down right away, but you get more frustrated as you discover that you can&#8217;t kill mobs or perform any skill. Obviously, when this happens, either have to wait till the <em>Luna Online</em> client shuts down by itself or this Ctrl+Alt+Del to bring up the task manager and do the deed of killing the client from there.</p>
<p><span id="more-1858"></span></p>
<p>I suppose it&#8217;s understandable why <em>Luna Online</em> is still, for the lack of a better term, sucky. The game is still in open beta and Run Up Philippines has yet to work out the kinks. I&#8217;ll give <em>Luna</em> a few weeks to shape up and then see if it deserves a second look.</p>
<p>Here&#8217;s a short description of <em>Luna Online</em> for those who are clueless as to what it is:</p>
<blockquote><p><em>Luna Online</em> is a free-to-play fantasy MMORPG developed by EYA Interactive of South Korea that emphasizes user communities. Among the game&#8217;s myriad social features are the Match-Making System, which aids players find what it thinks is their perfect match to play with, and the Family System, which lets players team up to operate a farm.</p></blockquote>
<p>For more information, visit the <a href="http://blog.runup.com.ph/luna/"><em>Luna Online</em> Philippines community blog</a>.</p>
<p>Post from: <a href="http://www.everyjoe.com/mmotaku">MMOtaku</a></p>
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