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<channel>
	<title>EveryJoe &#187; Arcade</title>
	<atom:link href="http://www.everyjoe.com/tag/arcade/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyjoe.com</link>
	<description>Sports News - Tech Reviews - Entertainment - Life Tips for EveryJoe</description>
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			<item>
		<title>Let Your Fingers Do The Dancing</title>
		<link>http://www.everyjoe.com/articles/let-your-fingers-do-the-dancing/</link>
		<comments>http://www.everyjoe.com/articles/let-your-fingers-do-the-dancing/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 15:43:55 +0000</pubDate>
		<dc:creator>Patrick Quek</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[alarm]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Dance Dance Revolution]]></category>
		<category><![CDATA[ddr]]></category>
		<category><![CDATA[finger dance alarm clock]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/?p=75647</guid>
		<description><![CDATA[The Dance Dance Revolution or affectionately known as DDR may be not as hot as before but its effect is evident in this Finger Dance Alarm Clock. In order to stop the alarm, you must use your fingers to dance the right sequence. Else, use your leg to execute some sleek moves but break it at your own risk. £9.99 for one.

Via: Chipchick
Image: thumbsup!
Post from: EveryJoe
Let Your Fingers Do The Dancing
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/let-your-fingers-do-the-dancing/">Let Your Fingers Do The Dancing</a></p>
]]></description>
			<content:encoded><![CDATA[<p>The Dance Dance Revolution or affectionately known as DDR may be not as hot as before but its effect is evident in this Finger Dance Alarm Clock. In order to stop the alarm, you must use your fingers to dance the right sequence. Else, use your leg to execute some sleek moves but break it at your own risk. £9.99 for one.</p>
<p><img src="http://www.everyjoe.com/files/2009/07/619_image2_fingerdance_001-300x300.jpg" alt="619_image2_fingerdance_001-300x300" width="300" height="300" class="aligncenter size-full wp-image-75650" /></p>
<p>Via: <a href="http://www.chipchick.com/2009/07/finger_dance_alarm_clock.html">Chipchick</a><br />
Image: thumbsup!</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/let-your-fingers-do-the-dancing/">Let Your Fingers Do The Dancing</a></p>
]]></content:encoded>
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		<title>Hori Real Arcade Pro Joysticks, PS3 &amp; Xbox</title>
		<link>http://www.everyjoe.com/articles/hori-real-arcade-pro-joysticks-ps3-xbox/</link>
		<comments>http://www.everyjoe.com/articles/hori-real-arcade-pro-joysticks-ps3-xbox/#comments</comments>
		<pubDate>Mon, 25 May 2009 04:01:00 +0000</pubDate>
		<dc:creator>Patrick Quek</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[hori]]></category>
		<category><![CDATA[joystick]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.everyjoe.com/?p=69498</guid>
		<description><![CDATA[When it comes to arcade joysticks for Xbox 360, PS3 or the Wii, Hori is one of the trusted brands on the list. A new batch of Hori Real Arcade Pro joysticks for PS3 and Xbox 360 are slated to be released in mid-June and early July.

For true fighting games, a real arcade stick is a must to execute those flashy ultras and focus attacks perfectly. $129.90 for each at NCSX.
Image: Hori
Post from: EveryJoe
Hori Real Arcade Pro Joysticks, PS3 &#38; Xbox
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/hori-real-arcade-pro-joysticks-ps3-xbox/">Hori Real Arcade Pro Joysticks, PS3 &amp; Xbox</a></p>
]]></description>
			<content:encoded><![CDATA[<p>When it comes to arcade joysticks for Xbox 360, PS3 or the Wii, Hori is one of the trusted brands on the list. A new batch of Hori Real Arcade Pro joysticks for PS3 and Xbox 360 are slated to be released in mid-June and early July.</p>
<p><img src="http://www.everyjoe.com/files/2009/05/hp307011.jpg" alt="hp307011" width="500" height="361" class="aligncenter size-full wp-image-69501" /></p>
<p>For true fighting games, a real arcade stick is a must to execute those flashy ultras and focus attacks perfectly. $129.90 for each at <a href="http://www.shopncsx.com/realarcadepro3joystick-1.aspx">NCSX</a>.</p>
<p>Image: Hori</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/hori-real-arcade-pro-joysticks-ps3-xbox/">Hori Real Arcade Pro Joysticks, PS3 &amp; Xbox</a></p>
]]></content:encoded>
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		<title>Gordon Freeman in Mario Land</title>
		<link>http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/</link>
		<comments>http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 06:32:33 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Amalgam Universe]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[comic books]]></category>
		<category><![CDATA[Counter-Strike]]></category>
		<category><![CDATA[DC Comics]]></category>
		<category><![CDATA[DC Universe]]></category>
		<category><![CDATA[Do the Mario]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Gordon Freeman]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Marvel Comics]]></category>
		<category><![CDATA[Marvel Universe]]></category>
		<category><![CDATA[Marvel versus Capcom]]></category>
		<category><![CDATA[Mods]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Super Mario Brothers]]></category>
		<category><![CDATA[X-Men]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1144</guid>
		<description><![CDATA[Ever heard of crossovers? In comic books, sure, crossovers are a dime a dozen. In the past dozen or so years, we&#8217;ve seen crossovers within the same universe, like Superman versus Lobo for the DC Universe and Spiderman versus The Hulk in the Marvel Universe, and between universes, such as the DC versus Marvel crossover, which has resulted in the creation of the Amalgam Universe.
Waitaminute! This blog isn&#8217;t about comic books! Duh! It&#8217;s about retro and classic video games. So where are the crossovers in the video gaming realm? Believe it or not, the most well known crossover in this [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/">Gordon Freeman in Mario Land</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Ever heard of crossovers? In comic books, sure, crossovers are a dime a dozen. In the past dozen or so years, we&#8217;ve seen crossovers within the same universe, like <em>Superman versus Lobo</em> for the <a href="http://www.dccomics.com/dcu/">DC Universe</a> and <em>Spiderman versus The Hulk</em> in the <a href="http://www.marvel.com/">Marvel Universe</a>, and between universes, such as the <em>DC versus Marvel</em> crossover, which has resulted in the creation of the <a href="http://en.wikipedia.org/wiki/Amalgam_Comics">Amalgam Universe</a>.</p>
<p>Waitaminute! <a href="http://www.everyjoe.com/">This blog</a> isn&#8217;t about comic books! Duh! It&#8217;s about retro and classic video games. So where are the crossovers in the video gaming realm? Believe it or not, the most well known crossover in this world still has something to do with comic books. Ever heard of the <em>Marvel versus Capcom</em> series?</p>
<p>Here&#8217;s a little backgrounder courtesy of <a href="http://en.wikipedia.org/wiki/Marvel_vs._Capcom_(series)">Wikipedia</a>:</p>
<blockquote><p><em>Marvel vs Capcom</em> is a series of fighting games created by Capcom in which characters created by Marvel Comics and Capcom&#8217;s own characters appear together. While it was the first versus series involving Capcom, the name Marvel exists to distinguish it from Capcom&#8217;s other versus series with SNK, Tatsunoko Production, and Namco&#8217;s crossover role-playing game with Capcom, <em>Namco x Capcom</em>.</p>
<p>The Marvel characters depicted in these games were often based on their incarnations in various early 1990s animated series (particularly X-Men), and were often voiced by the same voice actors.</p>
<p>Many of the characters and fighting mechanics used in these games were first developed and refined in two other fighting games Capcom had developed earlier, serving as precursors to the series: <em>X-Men: Children of the Atom</em>, which featured characters strictly from the <em>X-Men</em> universe, and <em>Marvel Super Heroes</em>, which gleaned characters from Marvel&#8217;s entire roster (<em>X-Men</em> included).</p>
<p>Although the tag-team fighting concept was not new, it was refined with this series (although fans would argue whether this was for better or for worse). New fighting game terminology, such as &#8220;Aerial Rave&#8221; (the act of performing a combo on an opponent while the opponent remains airborne) and &#8220;Variable Combination&#8221; (the act of having two or more characters on the same team to perform their hyper combos at the same time) were added to the fighting game vernacular with this series.</p></blockquote>
<p>Well, this post is not really about <em>Marvel vs Capcom</em>, but about a fantasy crossover between two very popular video game worlds, that of <em>Super Mario Brothers</em> and Gordon Freeman&#8217;s <em>Half-Life</em>. Go check out the video below:</p>
<p><object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/XPEBMilplBs&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/XPEBMilplBs&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/">Gordon Freeman in Mario Land</a></p>
]]></content:encoded>
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		<title>Play Tetris and Breakout on a piggy bank</title>
		<link>http://www.everyjoe.com/articles/play-tetris-and-breakout-on-a-piggy-bank-64/</link>
		<comments>http://www.everyjoe.com/articles/play-tetris-and-breakout-on-a-piggy-bank-64/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 04:09:32 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[arcade game machine]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Breakout]]></category>
		<category><![CDATA[Classic Games]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Immortal Games]]></category>
		<category><![CDATA[piggy bank]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[retro games]]></category>
		<category><![CDATA[Retro Gaming]]></category>
		<category><![CDATA[Strapya]]></category>
		<category><![CDATA[Tetris]]></category>
		<category><![CDATA[Tiny Games]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1124</guid>
		<description><![CDATA[I&#8217;ve stumbled upon these unique piggy banks that allow you to, well, save while playing two classic video games, Tetris and Breakout. Of course, you need to deposit a coin to play a game, much like the way real arcade game machines function.
Come to think of it, these piggy bank arcade game machines don&#8217;t just force you to save but you can probably make them pay for themselves by allowing others to play Tetris and Breakout on them. Hey, at USD 40.74 per piggy bank, that&#8217;s not such a bad idea.
Check out the product brochure at Strapya. Oh, and watch [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/play-tetris-and-breakout-on-a-piggy-bank-64/">Play Tetris and Breakout on a piggy bank</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve <a href="http://www.uberreview.com/2008/12/retro-gaming-piggy-banks-saving-meets-tetri.htm">stumbled upon these unique piggy banks</a> that allow you to, well, save while playing two classic video games, <em>Tetris</em> and <em>Breakout</em>. Of course, you need to deposit a coin to play a game, much like the way real arcade game machines function.</p>
<p>Come to think of it, these piggy bank arcade game machines don&#8217;t just force you to save but you can probably make them pay for themselves by allowing others to play <em>Tetris</em> and <em>Breakout</em> on them. Hey, at USD 40.74 per piggy bank, that&#8217;s not such a bad idea.</p>
<p>Check out the product brochure at <a href="http://www.strapya-world.com/products/30382.html">Strapya</a>. Oh, and watch this video:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/s6UCIRoJTII&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/s6UCIRoJTII&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/play-tetris-and-breakout-on-a-piggy-bank-64/">Play Tetris and Breakout on a piggy bank</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>Retro gaming t-shirts featuring Mario, Donkey Kong, Pac-Man</title>
		<link>http://www.everyjoe.com/articles/retro-gaming-t-shirts-featuring-mario-donkey-kong-pac-man-64/</link>
		<comments>http://www.everyjoe.com/articles/retro-gaming-t-shirts-featuring-mario-donkey-kong-pac-man-64/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 03:16:35 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Atari 2600]]></category>
		<category><![CDATA[Do the Mario]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Pac-Man]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Street Fighter]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/12/05/retro-gaming-t-shirts-featuring-mario-donkey-kong-pac-man/</guid>
		<description><![CDATA[Nothing screams Retro Gaming Fanatic more than apparel, t-shirts to be exact. Well, except for tattoos, which I consider as extreme fanaticism. Anyway, going back to the topic, I&#8217;ve found great t-shirts that feature—what else!—retro video gaming icons such as Mario, Donkey Kong, Space Invaders, Pac-Man, and Ryu of Street Fighter fame.
Here are two of my favorite retro gaming t-shirts:
   
The maker of these retro video gaming t-shirts, 101tshirts.co.uk, also produce retro television, movie and music shirts. Not a fan of t-shirts? No problem. The company specializes in printing our favorite retro video gaming icons on different products [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/retro-gaming-t-shirts-featuring-mario-donkey-kong-pac-man-64/">Retro gaming t-shirts featuring Mario, Donkey Kong, Pac-Man</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Nothing screams Retro Gaming Fanatic more than apparel, t-shirts to be exact. Well, except for <a href="http://www.everyjoe.com/articles/taking-passion-for-video-games-to-another-level-64/">tattoos</a>, which I consider as extreme fanaticism. Anyway, going back to the topic, I&#8217;ve found great t-shirts that feature—what else!—retro video gaming icons such as <em>Mario</em>, <em>Donkey Kong</em>, <em>Space Invaders</em>, <em>Pac-Man</em>, and Ryu of <em>Street Fighter</em> fame.</p>
<p>Here are two of my favorite retro gaming t-shirts:</p>
<p align="center"><img src="http://www.everyjoe.com/files/64/2008/12/marioshirt.jpg" alt="Mario retro gaming shirt from 101tshirts.co.uk" />   <img src="http://www.everyjoe.com/files/64/2008/12/nintendoshirt.jpg" alt="Nintendo retro gaming shirt from 101shirts.co.uk" /></p>
<p>The maker of these retro video gaming t-shirts, <a href="http://www.101t-shirts.com/index.html">101tshirts.co.uk</a>, also produce retro television, movie and music shirts. Not a fan of t-shirts? No problem. The company specializes in printing our favorite retro video gaming icons on different products like hoodies, kitchen aprons, satchels, sports bags, and drawstring bags.</p>
<p>Go check out their <a href="http://www.101t-shirts.com/acatalog/Retro_Gaming_t-shirts.html">other designs</a> and tell me what you think.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/retro-gaming-t-shirts-featuring-mario-donkey-kong-pac-man-64/">Retro gaming t-shirts featuring Mario, Donkey Kong, Pac-Man</a></p>
]]></content:encoded>
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		<title>Speed Run: Mortal Kombat 2 on Sega</title>
		<link>http://www.everyjoe.com/articles/speed-run-mortal-kombat-2-on-sega-64/</link>
		<comments>http://www.everyjoe.com/articles/speed-run-mortal-kombat-2-on-sega-64/#comments</comments>
		<pubDate>Fri, 21 Nov 2008 07:37:08 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Friday Night Fights]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Saturn]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Speed Runs]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/11/21/speed-run-mortal-kombat-2-on-sega/</guid>
		<description><![CDATA[It&#8217;s time once again for another speed run. This time we present to you Mortal Kombat 2 on a Sega featuring the wild antics of Shang Tsung. Check it out:

Sigh. It&#8217;s quite unfortunate, however, that like most speed runs, this speed run of Shang Tsung on Mortal Kombat 2 is tool assisted and played on an emulator. Ahh, but what the heck. It&#8217;s still fun watching a character beat up all his opponents from start to finish.
Next time, I&#8217;d like to see the player do it without the tool assist. :p
Post from: EveryJoe
Speed Run: Mortal Kombat 2 on Sega
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/speed-run-mortal-kombat-2-on-sega-64/">Speed Run: Mortal Kombat 2 on Sega</a></p>
]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s time once again for another <a href="http://www.everyjoe.com/category/miscellaneous/speed-runs/">speed run</a>. This time we present to you <em>Mortal Kombat 2</em> on a <a href="http://www.everyjoe.com/articles/another-sega-review-sonic-unleashed-12/">Sega</a> featuring the wild antics of <a href="http://en.wikipedia.org/wiki/Shang_Tsung">Shang Tsung</a>. Check it out:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/-429sftfed4&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-429sftfed4&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Sigh. It&#8217;s quite unfortunate, however, that like most speed runs, this speed run of Shang Tsung on <em>Mortal Kombat 2</em> is tool assisted and played on an emulator. Ahh, but what the heck. It&#8217;s still fun watching a character beat up all his opponents from start to finish.</p>
<p>Next time, I&#8217;d like to see the player do it without the tool assist. :p</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/speed-run-mortal-kombat-2-on-sega-64/">Speed Run: Mortal Kombat 2 on Sega</a></p>
]]></content:encoded>
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		<title>Retro games in stop motion video</title>
		<link>http://www.everyjoe.com/articles/retro-games-in-stop-motion-video-64/</link>
		<comments>http://www.everyjoe.com/articles/retro-games-in-stop-motion-video-64/#comments</comments>
		<pubDate>Fri, 21 Nov 2008 07:13:15 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Atari 2600]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[DOS Games]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Pac-Man]]></category>
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		<category><![CDATA[Re:Retro]]></category>
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		<guid isPermaLink="false">http://www.re-retro.com/2008/11/21/retro-games-in-stop-motion-video/</guid>
		<description><![CDATA[I&#8217;ve always been a big fan of stop motion animation. So it also means that I&#8217;m a fan of stop motion videos featuring our beloved retro games. In the past year, I&#8217;ve posted a few stop motion videos, including one that shows the Super Mario Brothers in Lego and one that substitutes Tetris blocks with living, breathing human beings.
For those who have no inkling of what stop motion animation is, here&#8217;s a short description from Wikipedia:
Stop motion (or frame-by-frame) is an animation technique to make a physically manipulated object appear to move on its own. The object is moved by [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/retro-games-in-stop-motion-video-64/">Retro games in stop motion video</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve always been a big fan of stop motion animation. So it also means that I&#8217;m a fan of stop motion videos featuring our beloved retro games. In the past year, I&#8217;ve posted a few stop motion videos, including one that shows <a href="http://www.everyjoe.com/2008/05/31/more-mario-videos-2-super-lego-mario/">the <em>Super Mario Brothers</em> in Lego</a> and one that <a href="http://www.everyjoe.com/articles/tetris-according-to-guillaume-reymond-64/">substitutes <em>Tetris</em> blocks with living, breathing human beings</a>.</p>
<p>For those who have no inkling of what stop motion animation is, here&#8217;s <a href="http://en.wikipedia.org/wiki/Stop-motion">a short description from Wikipedia</a>:</p>
<blockquote><p>Stop motion (or frame-by-frame) is an animation technique to make a physically manipulated object appear to move on its own. The object is moved by small amounts between individually photographed frames, creating the illusion of movement when the series of frames are played as a continuous sequence. Clay figures are often used in stop motion animations, known as claymation, for their ease of repositioning.</p></blockquote>
<p>Well, now we know that clay isn&#8217;t the only good medium for stop motion animation. There&#8217;s also <a href="http://www.lego.com/en-US/default.aspx">Lego</a>, patient men and women, and just about anything you can get your hands on as this video proves:</p>
<div><object width="512" height="322"><param name="movie" value="http://d.yimg.com/static.video.yahoo.com/yep/YV_YEP.swf?ver=2.2.30" /><param name="allowFullScreen" value="true" /><param name="AllowScriptAccess" VALUE="always" /><param name="bgcolor" value="#000000" /><param name="flashVars" value="id=4005271&#038;vid=1089733&#038;lang=en-us&#038;intl=us&#038;thumbUrl=http%3A//us.i1.yimg.com/us.yimg.com/i/us/sch/cn/video03/1089733_rnd90e56935_17.jpg&#038;embed=1" /><embed src="http://d.yimg.com/static.video.yahoo.com/yep/YV_YEP.swf?ver=2.2.30" type="application/x-shockwave-flash" width="512" height="322" allowFullScreen="true" AllowScriptAccess="always" bgcolor="#000000" flashVars="id=4005271&#038;vid=1089733&#038;lang=en-us&#038;intl=us&#038;thumbUrl=http%3A//us.i1.yimg.com/us.yimg.com/i/us/sch/cn/video03/1089733_rnd90e56935_17.jpg&#038;embed=1" ></embed></object><br /><a href="http://video.yahoo.com/watch/1089733/4005271">Retro Games in Stop Motion</a> @ <a href="http://video.yahoo.com" >Yahoo! Video</a></div>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/retro-games-in-stop-motion-video-64/">Retro games in stop motion video</a></p>
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		<title>Pac-Man pwns Mario</title>
		<link>http://www.everyjoe.com/articles/pac-man-pwns-mario-64/</link>
		<comments>http://www.everyjoe.com/articles/pac-man-pwns-mario-64/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 15:28:42 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Do the Mario]]></category>
		<category><![CDATA[DOS Games]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Friday Night Fights]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Sega]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/11/16/pac-man-pwns-mario/</guid>
		<description><![CDATA[After suffering a humiliating defeat in the hands, er, paws of Sonic the Hedgehog, Mario is back on a Mugen game, this time versus the yellow chomping machine known as Pac-Man. From the title I just posted, it&#8217;s clear that Mario should just go back to cleaning pipes of goombas and turtles.

Look, ma, no hands! It&#8217;s strange seeing Pac-Man land blows on the diminutive Mario without flailing arms and legs. It must be his, er, its big mouth.
Post from: EveryJoe
Pac-Man pwns Mario
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/pac-man-pwns-mario-64/">Pac-Man pwns Mario</a></p>
]]></description>
			<content:encoded><![CDATA[<p>After suffering a humiliating defeat in the hands, er, paws of <a href="http://www.everyjoe.com/?s=sonic"><em>Sonic the Hedgehog</em></a>, <a href="http://www.everyjoe.com/articles/do-the-mario-why-not-do-the-luigi-64/"><em>Mario</em></a> is back on a <a href="http://en.wikipedia.org/wiki/M.U.G.E.N">Mugen</a> game, this time versus the yellow chomping machine known as <a href="http://www.everyjoe.com/category/pac-man/"><em>Pac-Man</em></a>. From the title I just posted, it&#8217;s clear that <em>Mario</em> should just go back to cleaning pipes of goombas and turtles.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/9I6W6pcMBag&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/9I6W6pcMBag&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Look, ma, no hands! It&#8217;s strange seeing <em>Pac-Man</em> land blows on the diminutive <em>Mario</em> without flailing arms and legs. It must be his, er, its big mouth.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/pac-man-pwns-mario-64/">Pac-Man pwns Mario</a></p>
]]></content:encoded>
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		<title>Tetris, according to Guillaume Reymond</title>
		<link>http://www.everyjoe.com/articles/tetris-according-to-guillaume-reymond-64/</link>
		<comments>http://www.everyjoe.com/articles/tetris-according-to-guillaume-reymond-64/#comments</comments>
		<pubDate>Thu, 13 Nov 2008 09:40:25 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[DOS Games]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Mods]]></category>
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		<guid isPermaLink="false">http://www.re-retro.com/2008/11/13/tetris-according-to-guillaume-reymond/</guid>
		<description><![CDATA[You may already be sick of Tetris, especially after staring at the world&#8217;s largest game of Tetris (maybe because the blocks are of the same color?), but I&#8217;m back with another Tetris video.
This video is a classic. Made by Guillaume Reymond of the Gameover Project, the video is no laughing matter as it uses stop-motion photography and a dozen or so men and women. Yes! Live human beings!
Go check out the video and tell me afterward if it doesn&#8217;t command respect:
The Original Human TETRIS Performance  by Guillaume Reymond @ Yahoo! Video
Actually, Guillame Reymond and the Gameover Project aren&#8217;t the [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/tetris-according-to-guillaume-reymond-64/">Tetris, according to Guillaume Reymond</a></p>
]]></description>
			<content:encoded><![CDATA[<p>You may already be sick of <a href="http://www.everyjoe.com/?s=Tetris"><em>Tetris</em></a>, especially after staring at <a href="http://www.everyjoe.com/articles/playing-tetris-on-a-building-facade-64/">the world&#8217;s largest game of <em>Tetris</em></a> (maybe because the blocks are of the same color?), but I&#8217;m back with another <em>Tetris</em> video.</p>
<p>This video is a classic. Made by <a href="http://www.notsonoisy.com/">Guillaume Reymond of the Gameover Project</a>, the video is no laughing matter as it uses stop-motion photography and a dozen or so men and women. Yes! Live human beings!</p>
<p>Go check out the video and tell me afterward if it doesn&#8217;t command respect:</p>
<div><object width="512" height="322"><param name="movie" value="http://d.yimg.com/static.video.yahoo.com/yep/YV_YEP.swf?ver=2.2.30" /><param name="allowFullScreen" value="true" /><param name="AllowScriptAccess" VALUE="always" /><param name="bgcolor" value="#000000" /><param name="flashVars" value="id=5389271&#038;vid=1595198&#038;lang=en-us&#038;intl=us&#038;thumbUrl=http%3A//us.i1.yimg.com/us.yimg.com/i/us/sch/cn/video08/1595198_rnd5fbec4c0_17.jpg&#038;embed=1" /><embed src="http://d.yimg.com/static.video.yahoo.com/yep/YV_YEP.swf?ver=2.2.30" type="application/x-shockwave-flash" width="512" height="322" allowFullScreen="true" AllowScriptAccess="always" bgcolor="#000000" flashVars="id=5389271&#038;vid=1595198&#038;lang=en-us&#038;intl=us&#038;thumbUrl=http%3A//us.i1.yimg.com/us.yimg.com/i/us/sch/cn/video08/1595198_rnd5fbec4c0_17.jpg&#038;embed=1" ></embed></object><br /><a href="http://video.yahoo.com/watch/1595198/5389271">The Original Human TETRIS Performance  by Guillaume Reymond</a> @ <a href="http://video.yahoo.com" >Yahoo! Video</a></div>
<p>Actually, Guillame Reymond and the Gameover Project aren&#8217;t the only ones who uses live humans to test weird ideas, such as emulating an old popular video game like <em>Tetris</em>. The Japanese are probably way ahead of them in terms of entertainment and ingenuity as this video proves:</p>
<div><object width="512" height="322"><param name="movie" value="http://d.yimg.com/static.video.yahoo.com/yep/YV_YEP.swf?ver=2.2.30" /><param name="allowFullScreen" value="true" /><param name="AllowScriptAccess" VALUE="always" /><param name="bgcolor" value="#000000" /><param name="flashVars" value="id=3446986&#038;vid=833762&#038;lang=en-us&#038;intl=us&#038;thumbUrl=&#038;embed=1" /><embed src="http://d.yimg.com/static.video.yahoo.com/yep/YV_YEP.swf?ver=2.2.30" type="application/x-shockwave-flash" width="512" height="322" allowFullScreen="true" AllowScriptAccess="always" bgcolor="#000000" flashVars="id=3446986&#038;vid=833762&#038;lang=en-us&#038;intl=us&#038;thumbUrl=&#038;embed=1" ></embed></object><br /><a href="http://video.yahoo.com/watch/833762/3446986"></a> @ <a href="http://video.yahoo.com" >Yahoo! Video</a></div>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/tetris-according-to-guillaume-reymond-64/">Tetris, according to Guillaume Reymond</a></p>
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		<title>Playing Tetris on a building facade</title>
		<link>http://www.everyjoe.com/articles/playing-tetris-on-a-building-facade-64/</link>
		<comments>http://www.everyjoe.com/articles/playing-tetris-on-a-building-facade-64/#comments</comments>
		<pubDate>Thu, 13 Nov 2008 09:24:52 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[DOS Games]]></category>
		<category><![CDATA[Emulation]]></category>
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		<guid isPermaLink="false">http://www.re-retro.com/2008/11/13/playing-tetris-on-a-building-facade/</guid>
		<description><![CDATA[No. I&#8217;m not the one who came up with the kooky idea of turning an entire building into a pseudo-monitor just to play what is probably the biggest Tetris game in the universe (unless there&#8217;s some alien race out there who implemented the same idea several years ago).
Here&#8217;s the description that came with the video of the World&#8217;s Largest Tetris:
Take a Linux computer, a joystick-frequency radio, 10,000 Christmas lights, a building, and you have the biggest game of Tetris in the world. Here is the largest Tetris game made with lights in a building. Amazing!
The author of the video neglected [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/playing-tetris-on-a-building-facade-64/">Playing Tetris on a building facade</a></p>
]]></description>
			<content:encoded><![CDATA[<p>No. I&#8217;m not the one who came up with the kooky idea of turning an entire building into a pseudo-monitor just to play what is probably the biggest <em>Tetris</em> game in the universe (unless there&#8217;s some alien race out there who implemented the same idea several years ago).</p>
<p>Here&#8217;s the description that came with the video of the World&#8217;s Largest <em>Tetris</em>:</p>
<blockquote><p>Take a Linux computer, a joystick-frequency radio, 10,000 Christmas lights, a building, and you have the biggest game of <em>Tetris</em> in the world. Here is the largest <em>Tetris</em> game made with lights in a building. Amazing!</p></blockquote>
<p>The author of the video neglected to tell us how much they spent on their electricity bill.</p>
<p>Well, without further ado, I present to you (what else?) the LARGEST GAME OF TETRIS:</p>
<div><object width="512" height="322"><param name="movie" value="http://d.yimg.com/static.video.yahoo.com/yep/YV_YEP.swf?ver=2.2.30" /><param name="allowFullScreen" value="true" /><param name="AllowScriptAccess" VALUE="always" /><param name="bgcolor" value="#000000" /><param name="flashVars" value="id=612254&#038;vid=147352&#038;lang=en-us&#038;intl=us&#038;thumbUrl=http%3A//us.i1.yimg.com/us.yimg.com/i/us/sch/cn/v/v0/w431/147352_400_300.jpeg&#038;embed=1" /><embed src="http://d.yimg.com/static.video.yahoo.com/yep/YV_YEP.swf?ver=2.2.30" type="application/x-shockwave-flash" width="512" height="322" allowFullScreen="true" AllowScriptAccess="always" bgcolor="#000000" flashVars="id=612254&#038;vid=147352&#038;lang=en-us&#038;intl=us&#038;thumbUrl=http%3A//us.i1.yimg.com/us.yimg.com/i/us/sch/cn/v/v0/w431/147352_400_300.jpeg&#038;embed=1" ></embed></object><br /><a href="http://video.yahoo.com/watch/147352/612254">Video &#8211; Largest Tetris</a> @ <a href="http://video.yahoo.com" >Yahoo! Video</a></div>
<p>Check out <a href="http://www.everyjoe.com/">Re:Retro</a>&#8217;s other <a href="http://www.everyjoe.com/?s=Tetris">postings on <em>Tetris</em></a>.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/playing-tetris-on-a-building-facade-64/">Playing Tetris on a building facade</a></p>
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