Bioshock annoyances #2: Shooting splicers are fun—up to a certain point
So Bioshock gives me a headache when I play for long periods. I can still enjoy it for a couple of hours, right? I take in the twisted art deco, the awesome eye candy, and the superior audio for 120 minutes or so, then log out happy, right?
Taking in the atmosphere may put a grin on my face, but the visit to Rapture can get really tedious because you can fight only so much bad guys before you notice that there’s not much variety in the antagonists you encounter.
You have a few splicers, two types of big daddies …read more
Bioshock annoyance #1: Motion sickness gives that Half-Life 2 feeling
You’ve played 3D shooters for the longest time. Your accomplished games are worth around 10 years of action from Unreal Tournament, all those Jedi Knight titles, F.E.A.R., Doom 3, No One Lives Forever 2, Halo 1 and 2, and Duke Nukem, among a few.
Sure, you may have felt a little sick when you played Half-Life 2, but who didn’t right?
If there’s one thing I really dislike about my short time spent playing Bioshock, it’s the motion sickness I get after playing the game for a couple of hours. It’s not as hurl-inducing as Half-Life 2 (which starts to …read more
There are hundred ways to kill in Bioshock
Yes, the Bioshock hype machine is running full-steam ahead, and we’re all perpetrators. But can you blame us or the masses for swallowing it all up? The art deco in this game can sure make everyone pitch the proverbial tent.
The latest morsel—Irrational Games, the developer of Bioshock, had a lot to share about the weapons available in this upcoming shooter, and the various ways you can use them for taking down enemies.
Beware: the developers seem to be spouting a lot of hyperbole, but those unable to get the XBL demo should be happy to see more details on the …read more




