<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>EveryJoe &#187; auto_aim</title>
	<atom:link href="http://www.everyjoe.com/tag/auto_aim/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyjoe.com</link>
	<description>Sports News - Tech Reviews - Entertainment - Life Tips for EveryJoe</description>
	<lastBuildDate>Tue, 08 Dec 2009 09:38:41 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Call of Duty 4 is a pleasant surprise on gaming consoles</title>
		<link>http://www.everyjoe.com/articles/call-of-duty-4-is-a-pleasant-surprise-on-gaming-consoles-81/</link>
		<comments>http://www.everyjoe.com/articles/call-of-duty-4-is-a-pleasant-surprise-on-gaming-consoles-81/#comments</comments>
		<pubDate>Fri, 29 Feb 2008 09:17:39 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[auto_aim]]></category>
		<category><![CDATA[call_of_duty_4]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[FPS]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2008/02/29/call-of-duty-4-is-a-pleasant-surprise-on-gaming-consoles/</guid>
		<description><![CDATA[Yeah, I know that the game is fantastic. If you look at every game Website or blog out there, you’ll see that majority of the ratings garnered by Call of Duty 4: Modern Warfare is at the 90% neighborhood—and for good reason.
Despite the game’s excellence, I remain reluctant to play its console versions. Why? Because I’m a keyboard and mouse jockey, that’s why. I abhor aiming with an analog stick. I can almost feel the bullets hitting my virtual self and I’m helpless to retaliate because I can hardly direct the end of my state-of-the-art rifle in the right direction.
Let’s [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/call-of-duty-4-is-a-pleasant-surprise-on-gaming-consoles-81/"><i>Call of Duty 4</i> is a pleasant surprise on gaming consoles</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Yeah, I know that the game is fantastic. If you look at every game Website or blog out there, you’ll see that majority of the ratings garnered by <em>Call of Duty 4: Modern Warfare</em> is at the 90% neighborhood—and for good reason.</p>
<p>Despite the game’s excellence, I remain reluctant to play its console versions. Why? Because I’m a keyboard and mouse jockey, that’s why. I abhor aiming with an analog stick. I can almost feel the bullets hitting my virtual self and I’m helpless to retaliate because I can hardly direct the end of my state-of-the-art rifle in the right direction.</p>
<p>Let’s just say my experience with console shooters isn’t very memorable.</p>
<p><span id="more-11837"></span>Imagine my surprise when I finally did play <em>CoD4</em>—I was finishing missions left and right. Sure, I may be starting off with the Recruit difficulty, but I was expecting more trouble.</p>
<p>I’m ashamed to admit however that I’m using a rudimentary form of auto-aim. Yes, it’s a sellout, but not completely (not that it makes me feel any better). Pressing L1 for the iron sights would aim the weapon directly at an enemy, but the cursor wouldn’t follow targets around. Somehow, this system makes survival a bit easier than struggling with the right stick at all times.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/call-of-duty-4-is-a-pleasant-surprise-on-gaming-consoles-81/"><i>Call of Duty 4</i> is a pleasant surprise on gaming consoles</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.everyjoe.com/articles/call-of-duty-4-is-a-pleasant-surprise-on-gaming-consoles-81/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Top Ten reasons why I hate Halo</title>
		<link>http://www.everyjoe.com/articles/top-ten-reasons-why-i-hate-halo-81/</link>
		<comments>http://www.everyjoe.com/articles/top-ten-reasons-why-i-hate-halo-81/#comments</comments>
		<pubDate>Fri, 20 Jul 2007 05:35:15 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[auto_aim]]></category>
		<category><![CDATA[halo_2]]></category>
		<category><![CDATA[halo_3]]></category>
		<category><![CDATA[halo_combat_evolved]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[xbox_360]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2007/07/19/top-ten-reasons-why-i-hate-halo/</guid>
		<description><![CDATA[ 
 
  


Halo: Combat Evolved is a resource hog for the PC, even if it was released two years after the Xbox original.
Spartans look ridiculous when climbing ladders in multiplayer.
The corridors look nauseatingly similar.
Halo 3’s visuals don’t give justice to the Xbox 360’s power.
Foul-mouthed 12-year-olds with microphones in XBL.
The original Halo was hot was because there’s no other FPS to play when it came out.
Halo 2 came to the PC two years late and required Windows Vista. Again, requirements are high despite the aging graphics.
Cliffhanger ending in Halo 2.
Halo 2 for the PC has auto-aim for gamepad users [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/top-ten-reasons-why-i-hate-halo-81/">Top Ten reasons why I hate Halo</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p><a href="http://www.everyjoe.com/files/81/2007/07/dunce-cap.jpg" title="dunce-cap.jpg">  </a></p>
<p class="MsoNormal"><a href="http://www.everyjoe.com/files/81/2007/07/dunce-cap.jpg" title="dunce-cap.jpg"><img src="http://www.everyjoe.com/files/81/2007/07/dunce-cap.jpg" title="dunce-cap.jpg" alt="dunce-cap.jpg" align="left" border="0" height="211" hspace="4" vspace="4" width="246" /></a></p>
<ol>
<li>Halo: Combat Evolved is a resource hog for the PC, even if it was released two years after the Xbox original.<o></o></li>
<li><o></o>Spartans look ridiculous when climbing ladders in multiplayer.</li>
<li>The corridors look nauseatingly similar.</li>
<li>Halo 3’s visuals don’t give justice to the Xbox 360’s power.</li>
<li>Foul-mouthed 12-year-olds with microphones in XBL.</li>
<li>The original Halo was hot was because there’s no other FPS to play when it came out.</li>
<li>Halo 2 came to the PC two years late and required Windows Vista. Again, requirements are high despite the aging graphics.</li>
<li>Cliffhanger ending in Halo 2.</li>
<li>Halo 2 for the PC has auto-aim for gamepad users in multiplayer. You do more damage when you use this instead of the keyboard and mouse. There’s no way to disable the auto-aim, or detect players using gamepads.</li>
<li>Halo’s story is Marathon in steroids. FYI, Marathon is a Bungie shooter released for the Mac.</li>
</ol>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><o> </o></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/top-ten-reasons-why-i-hate-halo-81/">Top Ten reasons why I hate Halo</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.everyjoe.com/articles/top-ten-reasons-why-i-hate-halo-81/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
	</channel>
</rss>