More Proof that Area 51 Sucks
November 30, 2007 by Amy Tucker
Filed under Gaming
You know a game sucks when even the lead designer admits it.
Harvey Smith, lead designer for Blacksite: Area 51, admitted to Wired’s Paul Artz that “this project was fucked up” and that, “we deserved [the bad reviews]“.
Poor guy.
After reading Artz’s piece, I kind of felt sorry for Smith.
But, then again, who polishes a game in four days?!
Smith points out that there is actually a satirical undercurrent in the game and he’s confused as to why the reviews didn’t catch the anti-war sentiment.
Maybe the developers should have been more concerned with producing a quality game than making a political statement.
However, it …read more




