See Project Origin’s better blood splatters
We’ve all heard of critics raving over handsome water effects within a game. Remember how impressive and realistic the water looked in Uncharted: Drake’s Fortune and Bioshock? It looks like the benchmark is about to change in Project Origin, the sequel to Monolith’s 2005 “horror” shooter F.E.A.R. Have a look:
Instead of realistic water effects, Monolith decided to improve the way blood spatters when you shoot someone. Since when did people bleed burst like that? Eat your heart out, Tarantino.




