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	<title>EveryJoe &#187; Blowing people up</title>
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	<link>http://www.everyjoe.com</link>
	<description>Sports News - Tech Reviews - Entertainment - Life Tips for EveryJoe</description>
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		<title>Re:Retro viewer: That&#8217;s not Star Trek!</title>
		<link>http://www.everyjoe.com/articles/reretro-viewer-thats-not-star-trek-64/</link>
		<comments>http://www.everyjoe.com/articles/reretro-viewer-thats-not-star-trek-64/#comments</comments>
		<pubDate>Thu, 29 Jan 2009 08:16:44 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Chris Herr]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Scramble]]></category>
		<category><![CDATA[Space]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[Star Trek: The Motion Picture]]></category>
		<category><![CDATA[tr0d]]></category>
		<category><![CDATA[Vectrex]]></category>
		<category><![CDATA[Vectrex Arcade System]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1192</guid>
		<description><![CDATA[And, yes, I&#8217;ll be the first to admit that the video I posted with the article, Woot! Star Trek: The Motion Picture for the Vectrex isn&#8217;t, well, Star Trek: The Motion Picture for the Vectrex Arcade System. It&#8217;s actually a messed up version of Scramble.
Here&#8217;s a video of Scramble that YouTube user tr0d took from the series How to Beat Home Video Games:

Okay. Now that the mix up has been cleared, I&#8217;d like to thank Chris Herr for the heads up. Here&#8217;s a video of the real Star Trek: The Motion Picture for the Vectrex:

Post from: EveryJoe
Re:Retro viewer: That&#8217;s not [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/reretro-viewer-thats-not-star-trek-64/">Re:Retro viewer: That&#8217;s not Star Trek!</a></p>
]]></description>
			<content:encoded><![CDATA[<p>And, yes, I&#8217;ll be the first to admit that the video I posted with the article, <a href="http://www.everyjoe.com/articles/woot-star-trek-the-motion-picture-for-the-vectrex-64/">Woot! Star Trek: The Motion Picture for the Vectrex</a> isn&#8217;t, well, <em>Star Trek: The Motion Picture</em> for the Vectrex Arcade System. It&#8217;s actually a messed up version of <em>Scramble</em>.</p>
<p>Here&#8217;s a video of <em>Scramble</em> that <a href="http://www.youtube.com/user/tr0d">YouTube user tr0d</a> took from the series <em>How to Beat Home Video Games</em>:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/IpYOy2qp9OI&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/IpYOy2qp9OI&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Okay. Now that the mix up has been cleared, I&#8217;d like to thank Chris Herr for the heads up. Here&#8217;s a video of the real <em>Star Trek: The Motion Picture</em> for the Vectrex:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/x0brqk9kaVo&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/x0brqk9kaVo&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/reretro-viewer-thats-not-star-trek-64/">Re:Retro viewer: That&#8217;s not Star Trek!</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Woot! Star Trek: The Motion Picture for the Vectrex</title>
		<link>http://www.everyjoe.com/articles/woot-star-trek-the-motion-picture-for-the-vectrex-64/</link>
		<comments>http://www.everyjoe.com/articles/woot-star-trek-the-motion-picture-for-the-vectrex-64/#comments</comments>
		<pubDate>Wed, 28 Jan 2009 08:46:51 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Black And White]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Klingon Bird of Prey]]></category>
		<category><![CDATA[Milton Bradley Company]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Romulan Warbird]]></category>
		<category><![CDATA[Space]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[Star Trek: The Motion Picture]]></category>
		<category><![CDATA[Trekker]]></category>
		<category><![CDATA[Trekkie]]></category>
		<category><![CDATA[USS Enterprise]]></category>
		<category><![CDATA[Vectrex]]></category>
		<category><![CDATA[Vectrex Arcade System]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1189</guid>
		<description><![CDATA[Being a Trekkie, or Trekker, as my good friend Filemon is wont to point out, anything that has something to do with Star Trek piques my interest. Now couple this interest with video games, then you&#8217;ve got an explosive combination.
Speaking of explosive, this video I found on YouTube totally blew me away:

As you may have already surmised from the title, the video features the classic game Star Trek: The Motion Picture for the Vectrex.
The Vectrex? Oh, yeah, you might not have heard of this 80s console. It&#8217;s an 8-bit video game console developed by Smith Engineering and distributed by General [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/woot-star-trek-the-motion-picture-for-the-vectrex-64/">Woot! Star Trek: The Motion Picture for the Vectrex</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Being a Trekkie, or Trekker, as my good friend Filemon is wont to point out, anything that has something to do with <em>Star Trek</em> piques my interest. Now couple this interest with video games, then you&#8217;ve got an explosive combination.</p>
<p>Speaking of explosive, this video I found on <a href="http://www.youtube.com/">YouTube</a> totally blew me away:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/DysCfjlJZ9M&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/DysCfjlJZ9M&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>As you may have already surmised from the title, the video features the classic game <em>Star Trek: The Motion Picture</em> for the Vectrex.</p>
<p>The Vectrex? Oh, yeah, you might not have heard of this 80s console. It&#8217;s an 8-bit video game console developed by Smith Engineering and distributed by General Consumer Electric and eventually by Milton Bradley Company in the early 1980s. The Vectrex was markedly different from its contemporaries in the sense that you didn&#8217;t need to plug it into a television to play games as it had its own monitor.</p>
<p>Going back to the topic at hand, <em>Star Trek: The Motion Picture</em> was one of the first games created for the Vectrex Arcade System. The object of the game is simple: Fly the USS Enterprise through nine space sectors and destroy everything the ship encounters with phasers and photon torpedoes.</p>
<p>It&#8217;s a great game, despite its simplicity. But if you have a Vectrex, you might want to check it out. Oh, and to answer your unanswered question, yes, that&#8217;s the Enterprise. It looks like a Klingon Bird of Prey, though, or a Romulan Warbird.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/woot-star-trek-the-motion-picture-for-the-vectrex-64/">Woot! Star Trek: The Motion Picture for the Vectrex</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Company of Heroes machinima: Frank and Dale #1</title>
		<link>http://www.everyjoe.com/articles/company-of-heroes-machinima-frank-and-dale-1-64/</link>
		<comments>http://www.everyjoe.com/articles/company-of-heroes-machinima-frank-and-dale-1-64/#comments</comments>
		<pubDate>Wed, 31 Dec 2008 17:42:27 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Comedy]]></category>
		<category><![CDATA[Company of Heroes]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Frank and Dale]]></category>
		<category><![CDATA[Machinima]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[World War II]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1159</guid>
		<description><![CDATA[Yes, it&#8217;s machinima time once again. This time, let&#8217;s take a look at Company of Heroes machinima Frank and Dale &#8211; Episode 1, otherwise known as Field. In the first installment of the series, created by Richard BF, a bloke from Australia, we find Frank and Dale (yes, they&#8217;re the lead characters in the series) in a field somewhere in Europe during World War II. And it&#8217;s not just any field, as Frank points out to Dale.
Why don&#8217;t I just shut up and let you watch the video:

The first time I watched the clip, I found the humor dry. No [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/company-of-heroes-machinima-frank-and-dale-1-64/">Company of Heroes machinima: Frank and Dale #1</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Yes, it&#8217;s <a href="http://www.everyjoe.com/2008/12/16/retro-machinima-only-the-strong-survive-using-max-payne-2-engine/">machinima time</a> once again. This time, let&#8217;s take a look at <em>Company of Heroes</em> machinima <em>Frank and Dale &#8211; Episode 1</em>, otherwise known as <em>Field</em>. In the first installment of the series, created by Richard BF, a bloke from Australia, we find <a href="http://www.frankanddale.com/">Frank and Dale</a> (yes, they&#8217;re the lead characters in the series) in a field somewhere in Europe during World War II. And it&#8217;s not just any field, as Frank points out to Dale.</p>
<p>Why don&#8217;t I just shut up and let you watch the video:</p>
<p><embed src="http://www.machinima.com:80/_flash_media_player/mediaplayer.swf" width="400" height="300" flashvars="&#038;file=http://www.machinima.com:80/f/31c82bcc49&#038;height=300&#038;width=400" /></p>
<p>The first time I watched the clip, I found the humor dry. No offense, Richard. We&#8217;re roughly in the same time zone, yes, but our cultures are so different that what&#8217;s funny for a Bloke isn&#8217;t really funny to a Juan. The second time I viewed it, I was laughing like crazy, along with my wife, who thought Frank and Dale were hilarious. Yes, humor takes some time to sink in, but by all means &#8230; WATCH IT!</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/company-of-heroes-machinima-frank-and-dale-1-64/">Company of Heroes machinima: Frank and Dale #1</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Gordon Freeman in Mario Land #2</title>
		<link>http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-2-64/</link>
		<comments>http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-2-64/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 06:43:08 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Do the Mario]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Gordon Freeman]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Mods]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[SNES]]></category>
		<category><![CDATA[Super Mario Brothers]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1149</guid>
		<description><![CDATA[Okay, okay, wait! Before you bash my head in with that axe after showing you a bad video about Gordon Freeman&#8217;s adventure in the world of Super Mario Brothers, I want you to take a look at these videos and tell me which is better:


Well, regardless of which video you choose, one thing&#8217;s for certain: They&#8217;re both better than the video I showed you in my previous posting, Gordon Freeman in Mario Land.
My only beef with the guys who did the modifications is the way they presented the world of Super Mario Brothers. Come on! The game Super Mario Brothers [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-2-64/">Gordon Freeman in Mario Land #2</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Okay, okay, wait! Before you bash my head in with that axe after <a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/">showing you a bad video</a> about Gordon Freeman&#8217;s adventure in the world of <em>Super Mario Brothers</em>, I want you to take a look at these videos and tell me which is better:</p>
<p><object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/1p0Yap5iG6o&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1p0Yap5iG6o&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object></p>
<p><object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/-6Uov86nTEU&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-6Uov86nTEU&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object></p>
<p>Well, regardless of which video you choose, one thing&#8217;s for certain: They&#8217;re both better than the video I showed you in my previous posting, <a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/">Gordon Freeman in Mario Land</a>.</p>
<p>My only beef with the guys who did the modifications is the way they presented the world of <em>Super Mario Brothers</em>. Come on! The game <em>Super Mario Brothers</em> may be side-scrolling and set in a two-dimensional world, but having Gordon Freeman walk a narrow blocky terrain in 3D isn&#8217;t exactly a good translation of the <em>Super Mario Brothers</em> world&#8217;s physics.</p>
<p>Hmmm, probably has something to do with <em>Half-Life</em>&#8217;s Steam engine.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-2-64/">Gordon Freeman in Mario Land #2</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Gordon Freeman in Mario Land</title>
		<link>http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/</link>
		<comments>http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 06:32:33 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Amalgam Universe]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[comic books]]></category>
		<category><![CDATA[Counter-Strike]]></category>
		<category><![CDATA[DC Comics]]></category>
		<category><![CDATA[DC Universe]]></category>
		<category><![CDATA[Do the Mario]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Gordon Freeman]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Marvel Comics]]></category>
		<category><![CDATA[Marvel Universe]]></category>
		<category><![CDATA[Marvel versus Capcom]]></category>
		<category><![CDATA[Mods]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Super Mario Brothers]]></category>
		<category><![CDATA[X-Men]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1144</guid>
		<description><![CDATA[Ever heard of crossovers? In comic books, sure, crossovers are a dime a dozen. In the past dozen or so years, we&#8217;ve seen crossovers within the same universe, like Superman versus Lobo for the DC Universe and Spiderman versus The Hulk in the Marvel Universe, and between universes, such as the DC versus Marvel crossover, which has resulted in the creation of the Amalgam Universe.
Waitaminute! This blog isn&#8217;t about comic books! Duh! It&#8217;s about retro and classic video games. So where are the crossovers in the video gaming realm? Believe it or not, the most well known crossover in this [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/">Gordon Freeman in Mario Land</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Ever heard of crossovers? In comic books, sure, crossovers are a dime a dozen. In the past dozen or so years, we&#8217;ve seen crossovers within the same universe, like <em>Superman versus Lobo</em> for the <a href="http://www.dccomics.com/dcu/">DC Universe</a> and <em>Spiderman versus The Hulk</em> in the <a href="http://www.marvel.com/">Marvel Universe</a>, and between universes, such as the <em>DC versus Marvel</em> crossover, which has resulted in the creation of the <a href="http://en.wikipedia.org/wiki/Amalgam_Comics">Amalgam Universe</a>.</p>
<p>Waitaminute! <a href="http://www.everyjoe.com/">This blog</a> isn&#8217;t about comic books! Duh! It&#8217;s about retro and classic video games. So where are the crossovers in the video gaming realm? Believe it or not, the most well known crossover in this world still has something to do with comic books. Ever heard of the <em>Marvel versus Capcom</em> series?</p>
<p>Here&#8217;s a little backgrounder courtesy of <a href="http://en.wikipedia.org/wiki/Marvel_vs._Capcom_(series)">Wikipedia</a>:</p>
<blockquote><p><em>Marvel vs Capcom</em> is a series of fighting games created by Capcom in which characters created by Marvel Comics and Capcom&#8217;s own characters appear together. While it was the first versus series involving Capcom, the name Marvel exists to distinguish it from Capcom&#8217;s other versus series with SNK, Tatsunoko Production, and Namco&#8217;s crossover role-playing game with Capcom, <em>Namco x Capcom</em>.</p>
<p>The Marvel characters depicted in these games were often based on their incarnations in various early 1990s animated series (particularly X-Men), and were often voiced by the same voice actors.</p>
<p>Many of the characters and fighting mechanics used in these games were first developed and refined in two other fighting games Capcom had developed earlier, serving as precursors to the series: <em>X-Men: Children of the Atom</em>, which featured characters strictly from the <em>X-Men</em> universe, and <em>Marvel Super Heroes</em>, which gleaned characters from Marvel&#8217;s entire roster (<em>X-Men</em> included).</p>
<p>Although the tag-team fighting concept was not new, it was refined with this series (although fans would argue whether this was for better or for worse). New fighting game terminology, such as &#8220;Aerial Rave&#8221; (the act of performing a combo on an opponent while the opponent remains airborne) and &#8220;Variable Combination&#8221; (the act of having two or more characters on the same team to perform their hyper combos at the same time) were added to the fighting game vernacular with this series.</p></blockquote>
<p>Well, this post is not really about <em>Marvel vs Capcom</em>, but about a fantasy crossover between two very popular video game worlds, that of <em>Super Mario Brothers</em> and Gordon Freeman&#8217;s <em>Half-Life</em>. Go check out the video below:</p>
<p><object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/XPEBMilplBs&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/XPEBMilplBs&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/">Gordon Freeman in Mario Land</a></p>
]]></content:encoded>
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		<title>Monty Oum&#8217;s Haloid: Samus Aran versus Master Chief</title>
		<link>http://www.everyjoe.com/articles/monty-oums-haloid-samus-aran-versus-master-chief-64/</link>
		<comments>http://www.everyjoe.com/articles/monty-oums-haloid-samus-aran-versus-master-chief-64/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 04:58:41 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Haloid]]></category>
		<category><![CDATA[Master Chief]]></category>
		<category><![CDATA[Master Chief versus Samus Aran]]></category>
		<category><![CDATA[Metroid]]></category>
		<category><![CDATA[Monty Oum]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Re:spect]]></category>
		<category><![CDATA[Samus Aran]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1127</guid>
		<description><![CDATA[Monty Oum\\\\\\\&#8217;s short films and other works have been posted and re-posted on the Internet ad nauseum, but there\\\\\\\&#8217;s only one Monty Oum and we are amazed at power of his craft. Take the Haloid: Samus Aran versus Master Chief video as an example. To date, the film, first posted by ACEfromRUSSIA on YouTube, has racked up more than 1,828,394 views. That\\\\\\\&#8217;s not bad, considering the original high definition video posted by Monty Oum on GameTrailers, well, lags behind at 338,342 views.\\\\r\\\\n\\\\r\\\\nFor the benefit of those who don\\\\\\\&#8217;t know who Samus Aran and Master Chief are, and what the heck [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/monty-oums-haloid-samus-aran-versus-master-chief-64/">Monty Oum&#8217;s Haloid: Samus Aran versus Master Chief</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Monty Oum\\\\\\\&#8217;s short films and other works have been posted and re-posted on the Internet ad nauseum, but there\\\\\\\&#8217;s only one <a href=\\\\\\\"http://montyoum.deviantart.com/\\\\\\\">Monty Oum</a> and we are amazed at power of his craft. Take the <em>Haloid: Samus Aran versus Master Chief</em> video as an example. To date, the film, first posted by <a href=\\\\\\\"http://www.youtube.com/user/ACEfromRUSSIA\\\\\\\">ACEfromRUSSIA</a> on <a href=\\\\\\\"http://www.youtube.com/\\\\\\\">YouTube</a>, has racked up more than 1,828,394 views. That\\\\\\\&#8217;s not bad, considering <a href=\\\\\\\"http://www.gametrailers.com/player/18747.html\\\\\\\">the original high definition video</a> posted by Monty Oum on GameTrailers, well, lags behind at 338,342 views.\\\\r\\\\n\\\\r\\\\nFor the benefit of those who don\\\\\\\&#8217;t know who <a href=\\\\\\\"http://www.everyjoe.com/articles/how-to-make-a-samus-aran-sculpture-out-of-lego-64/\\\\\\\">Samus Aran</a> and Master Chief are, and what the heck Haloid is, go check out <em>Haloid: Samus Aran versus Master Chief</em>:\\\\r\\\\n\\\\r\\\\n<object width=\\\\\\\"425\\\\\\\" height=\\\\\\\"344\\\\\\\"><param name=\\\\\\\"movie\\\\\\\" value=\\\\\\\"http://www.youtube.com/v/OMcxCjsz6Lo&#038;hl=en&#038;fs=1\\\\\\\"></param><param name=\\\\\\\"allowFullScreen\\\\\\\" value=\\\\\\\"true\\\\\\\"></param><param name=\\\\\\\"allowscriptaccess\\\\\\\" value=\\\\\\\"always\\\\\\\"></param><embed src=\\\\\\\"http://www.youtube.com/v/OMcxCjsz6Lo&#038;hl=en&#038;fs=1\\\\\\\" type=\\\\\\\"application/x-shockwave-flash\\\\\\\" allowscriptaccess=\\\\\\\"always\\\\\\\" allowfullscreen=\\\\\\\"true\\\\\\\" width=\\\\\\\"425\\\\\\\" height=\\\\\\\"344\\\\\\\"></embed></object>\\\\r\\\\n\\\\r\\\\nStill in the dark? Okay, okay. Samus Aran is the main protagonist in the classic video game series <em>Metroid</em>. Yes, I\\\\\\\&#8217;ve written a few articles on Samus and Metroid in the past month or so. As for <a href=\\\\\\\"http://en.wikipedia.org/wiki/Master_Chief_(Halo)\\\\\\\">Master Chief</a>, or Master Chief Petty Officer John-117, well, he\\\\\\\&#8217;s the good guy in three of the best video games of all time, <em>Halo: Combat Evolved</em>, <em>Halo 2</em>, and <em>Halo 3</em>.\\\\r\\\\n\\\\r\\\\nHaloid? Obviously, the word is a portmanteau of <a href=\\\\\\\"http://www.fpsrantings.com/category/halo/\\\\\\\"><em>Halo</em></a> and <a href=\\\\\\\"http://www.everyjoe.com/articles/i-probably-wouldve-played-metroid-64/\\\\\\\"><em>Metroid</em></a>.\\\\r\\\\n\\\\r\\\\nHope you enjoyed the video. Let\\\\\\\&#8217;s bug Monty Oum some more in future postings. Stay tuned!</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/monty-oums-haloid-samus-aran-versus-master-chief-64/">Monty Oum&#8217;s Haloid: Samus Aran versus Master Chief</a></p>
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		<title>Retro Machinima: Only The Strong Survive using Max Payne 2 engine</title>
		<link>http://www.everyjoe.com/articles/retro-machinima-only-the-strong-survive-using-max-payne-2-engine-64/</link>
		<comments>http://www.everyjoe.com/articles/retro-machinima-only-the-strong-survive-using-max-payne-2-engine-64/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 08:15:18 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Machinima]]></category>
		<category><![CDATA[Max Payne]]></category>
		<category><![CDATA[Max Payne 2: The Fall of Max Payne]]></category>
		<category><![CDATA[Max Payne game engine]]></category>
		<category><![CDATA[Max Payne machinima]]></category>
		<category><![CDATA[Max Payne movie]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Re:spect]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/12/16/retro-machinima-only-the-strong-survive-using-max-payne-2-engine/</guid>
		<description><![CDATA[Like I said in a posting last month on MMOtaku, another b5media technology blog I&#8217;m handling, I am starting to love machinima. This revolution in independent film making is nothing new in the world of massively multiplayer online games. It is, however, very rare for old or classic games to get the attention of producers and directors as good machine cinema fodder.
Fortunately, there are old or classic games that do make the cut. Max Payne and Max Payne 2: The Fall of Max Payne, and The Sims series come to mind.
Armed with this information, I quickly scoured the Web and [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/retro-machinima-only-the-strong-survive-using-max-payne-2-engine-64/">Retro Machinima: Only The Strong Survive using Max Payne 2 engine</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Like I said in a posting last month on <a href="http://www.mmotaku.com/">MMOtaku</a>, another <a href="http://www.b5media.com/">b5media</a> technology blog I&#8217;m handling, <a href="http://www.mmotaku.com/2008/11/16/flyff-machinima-pudding-and-thegreatestever/">I am starting to love machinima</a>. This revolution in independent film making is nothing new in the world of massively multiplayer online games. It is, however, very rare for old or classic games to get the attention of producers and directors as good machine cinema fodder.</p>
<p>Fortunately, there are old or classic games that do make the cut. <a href="http://www.everyjoe.com/?s=Max+Payne"><em>Max Payne</em> and <em>Max Payne 2: The Fall of Max Payne</em></a>, and <a href="http://www.simsgamer.com/"><em>The Sims</em> series</a> come to mind.</p>
<p>Armed with this information, I quickly scoured the Web and landed on the very site that lived and breathed machinima, <a href="http://www.machinima.com/"><em>Machinima.com</em></a>. Riding on the hype of the recently released <a href="http://www.filmgecko.com/max-payne-review/"><em>Max Payne</em> movie starring Mark Wahlberg</a> in the lead role, I&#8217;ve chosen for the viewing pleasure of <a href="http://www.everyjoe.com/">Re:Retro</a> regulars one of the best machinima using the game engine of <em>Max Payne 2: The Fall of Max Payne</em>, Only The Strong Survive by <a href="http://www.riot-films.com/">Riot Films</a>.</p>
<p>Before you check it out, here&#8217;s a little backgrounder:</p>
<blockquote><p>Mission OA-032. The Organization sends two assassins, Andy and Brown, to a deserted apartment complex. As they wait for their target to arrive in the courtyard of the building, Andy gets the feeling that Brown knows something about the mission that he doesn&#8217;t.</p>
<p>Only The Strong Survive is a prologue and introduction to the world of the Organization and Andy&#8217;s winding story of vengeance and betrayal. This chapter introduces the key event that propels the story into motion, as will be told in Only The Strong Survive II: Delusion and concluded in Only The Strong Survive III: Requiem.</p></blockquote>
<p><embed src="http://www.machinima.com:80/_flash_media_player/mediaplayer.swf" width="400" height="300" flashvars="&#038;file=http://www.machinima.com:80/f/bcfbd7495a&#038;height=300&#038;width=400" /></p>
<p>After watching the clip several times, I&#8217;ve come up with several observations (to the guys at Riot Films, don&#8217;t take my criticism badly):</p>
<p>1) I find the scene where the supposed target and his bodyguards walk into the courtyard and position themselves neatly in the middle of an open area very unsettling. If I were Andy, I&#8217;d probably think, &#8220;How convenient &#8230; too convenient!&#8221;</p>
<p>2) When Andy leaped off the balcony to the cold stone pavement, I couldn&#8217;t stifle an &#8220;Ooomph! That must&#8217;ve hurt.&#8221; Same goes for Brown&#8217;s equally suicidal jump.</p>
<p>3) Is it just me or do all the guys in the film need corrective lenses? Either they&#8217;re all bad shots or the film should be renamed Only The <strike>Strong</strike> Lucky Survive.</p>
<p>It&#8217;s okay, guys. The film looks great. You&#8217;ve got me intrigued enough to wait with bated breath for the sequels.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/retro-machinima-only-the-strong-survive-using-max-payne-2-engine-64/">Retro Machinima: Only The Strong Survive using Max Payne 2 engine</a></p>
]]></content:encoded>
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		<title>Video games I want to play forever #1: Total War series</title>
		<link>http://www.everyjoe.com/articles/video-games-i-want-to-play-forever-1-total-war-series-64/</link>
		<comments>http://www.everyjoe.com/articles/video-games-i-want-to-play-forever-1-total-war-series-64/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 04:48:47 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Immortal Games]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Re:spect]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Total War]]></category>
		<category><![CDATA[Your Daddy played this game]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/12/09/video-games-i-want-to-play-forever-1-total-war-series/</guid>
		<description><![CDATA[First off, I want to apologize to readers of this space for being remiss in my posting duties. December is a hectic month, what with the holidays just around the corner, and finding time to play good, classic video games is getting harder.
So with that in mind, I&#8217;ve decided to start a new topic or category, Video games I want to play forever. It&#8217;s very literal. It will feature video games that I love and those that I want to keep playing until my computer conks out, or until my body crumples from exhaustion.
Without further ado, I present to you [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/video-games-i-want-to-play-forever-1-total-war-series-64/">Video games I want to play forever #1: Total War series</a></p>
]]></description>
			<content:encoded><![CDATA[<p>First off, I want to apologize to readers of this space for being remiss in my posting duties. December is a hectic month, what with the holidays just around the corner, and finding time to play good, classic video games is getting harder.</p>
<p>So with that in mind, I&#8217;ve decided to start a new topic or category, <em>Video games I want to play forever</em>. It&#8217;s very literal. It will feature video games that I love and those that I want to keep playing until my computer conks out, or until my body crumples from exhaustion.</p>
<p>Without further ado, I present to you the <em>Total War</em> series on the PC:</p>
<blockquote><p><em>Total War</em> is a strategy game series developed by Creative Assembly. The games combine turn-based strategy and resource management with real-time tactical control of battles. On June 30, 2006, a box set of the first three <em>Total War</em> titles and their expansion packs was released. Called <em>Total War: Eras</em>, the boxed set also included several extra features and the <em>Rome: Total War</em> expansion Alexander, which had previously been only available through download.</p></blockquote>
<p>When I first laid my eyes on the <em>Total War</em> series, via <em>Rome: Total War</em>, I wasn&#8217;t impressed. I found the game dragging and lacking in action. But that was just my initial reaction—a way of challenging myself to try out the game. Raymz Maribojoc, the friend who introduced me to the <em>Total War</em> series, was insistent. Thank the gaming gods I listened to him.</p>
<p>So, on a rainy evening around two years ago, I played <em>Rome: Total War</em> on Raymz&#8217;s, uhmm, office PC like there was no tomorrow. Upon my friend&#8217;s recommendation, I started the game playing the Brutii, one of three playable Roman factions in the game, the other two being the Julii and the Scipii. (The three factions are named after three great figures in Roman history, namely Gaius Julius Caesar, Marcus Junius Brutus, and Publius Cornelius Scipio Africanus.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/RvZWOG8QkOg&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/RvZWOG8QkOg&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Check out the details after the jump.</p>
<p><span id="more-10981"></span></p>
<p>Each faction or house has a campaign to follow, mostly at the direction of the Roman Senate. Here&#8217;s a brief description from Wikipedia:</p>
<blockquote><p><em>Rome: Total War</em> (often abbreviated to <em>RTW</em> or <em>Rome</em>) is a critically acclaimed strategy game composed of both turn-based strategy and real-time tactics, in which the player fights historical and fictitious battles set during the late Roman Republic and early Roman Empire (270 BC &#8211; AD 14). The game was developed by Creative Assembly and released on September 22, 2004. It is the third game of Creative Assembly&#8217;s <em>Total War</em> series.</p>
<p>The endeavors of the player involve a duality of turn-based strategy and 3D real-time tactical battles. The high-quality 3D graphics engine is able to render over thirty thousand men on a single battlefield. The strategic and tactical modes integrate such that the landscape for the battles is the same as seen on that particular spot on the strategic map where the armies meet.</p>
<p>The player takes a role equivalent to the head of one of the three great Roman houses at the time: the Julii, the Scipiones (known as the Scipii in the game) or the Bruti (called the Brutii). Each of these factions has a different set of attributes and initial objectives. After winning campaign as Romans (or using a simple mod) it is possible to play with other factions and take on a role similar to that of Hannibal, commander-in-chief of the Carthaginian armies during the Second Punic War or the Gallic Warlord Vercingetorix.</p>
<p>Prior to its release, a preliminary but completely workable version of the game engine was used in two series of television programs: Decisive Battles by the History Channel, where it was used to recreate famous historical battles, and Time Commanders by BBC Two, where teams of novice non-gamers commanded ancient armies to replay key battles of antiquity. The game engine was fine-tuned specifically for these TV shows by military historians for maximum historical accuracy.</p></blockquote>
<p>Speaking of Rome, you might want to check out Google&#8217;s Ancient Rome 3D project. <a href="http://www.thatdamnpc.com/">Sravan Bhamidipati of That Damn PC</a> wrote about <a href="http://www.thatdamnpc.com/ancient-rome-3d-and-the-life-photo-archive/">the Ancient Rome 3D layer in Google Earth and the LIFE photo archive</a> late last month.</p>
<p>Cool, eh?</p>
<p>Now I&#8217;m looking for a full, updated version of <em>Medieval II: Total War</em> and eagerly anticipating the release of <em>Empire: Total War</em>. Yes, I&#8217;m going to play these games for a very long time.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/video-games-i-want-to-play-forever-1-total-war-series-64/">Video games I want to play forever #1: Total War series</a></p>
]]></content:encoded>
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		<item>
		<title>I probably would&#8217;ve played Metroid</title>
		<link>http://www.everyjoe.com/articles/i-probably-wouldve-played-metroid-64/</link>
		<comments>http://www.everyjoe.com/articles/i-probably-wouldve-played-metroid-64/#comments</comments>
		<pubDate>Tue, 02 Dec 2008 16:08:01 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Game & Watch]]></category>
		<category><![CDATA[Metroid]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Samus Aran]]></category>
		<category><![CDATA[Space]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/12/02/i-probably-wouldve-played-metroid/</guid>
		<description><![CDATA[No, you\&#8217;re not misreading the title. It\&#8217;s not supposed to come out as a fragment, but part of the title of my previous posting, \&#8221;If only I had a Nintendo Family Computer Disk System &#8230;\&#8221;\r\n\r\nWhy Metroid? Well, I haven\&#8217;t played any of the Metroid games and my earliest Nintendo video game console (I mean, aside from the various Game &#038; Watches I\&#8217;ve collected throughout the years), the Nintendo Family Computer, is the best, uhmm, medium. Besides, Metroid, the first game in the Metroid series, was first released for the Famicom Disk System, way back in August 1986. A well-deserved kudos [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/i-probably-wouldve-played-metroid-64/">I probably would&#8217;ve played Metroid</a></p>
]]></description>
			<content:encoded><![CDATA[<p>No, you\&#8217;re not misreading the title. It\&#8217;s not supposed to come out as a fragment, but part of the title of my previous posting, \&#8221;<a href=\"http://www.everyjoe.com/2008/11/27/if-only-i-had-a-family-computer-disk-system/\">If only I had a Nintendo Family Computer Disk System &#8230;</a>\&#8221;\r\n\r\n<img src=\"http://www.everyjoe.com/files/64/2008/12/metroid.jpg\" alt=\"Metroid poster for Nintendo Family Computer Disk System\" align=\"right\" vspace=\"8\" />Why <a href=\"http://www.metroidheadquarters.com/\"><em>Metroid</em></a>? Well, I haven\&#8217;t played any of the <em>Metroid</em> games and my earliest Nintendo video game console (I mean, aside from the various <a href=\"http://www.everyjoe.com/category/game-watch/\"><em>Game &#038; Watch</em>es</a> I\&#8217;ve collected throughout the years), the Nintendo Family Computer, is the best, uhmm, medium. Besides, <em>Metroid</em>, the first game in the <em>Metroid</em> series, was first released for the Famicom Disk System, way back in August 1986. A well-deserved kudos goes to <a href=\"http://en.wikipedia.org/wiki/Gunpei_Yokoi\">Gunpei Yokoi</a>, one of <a href=\"http://www.everyjoe.com/articles/scumm-vm-on-the-nintendo-ds-12/\">Nintendo</a>\&#8217;s most prolific game and hardware designers.\r\n\r\nAccording to <a href=\"http://en.wikipedia.org/wiki/Metroid\">Wikipedia</a>, <em>Metroid</em> provided one of the first highly non-linear game experiences on a home console. This bit of info, for me, screams \&#8221;TRY ME!\&#8221; at every turn. The basic gameplay is a mix of action-adventure, as most video games of the time had been. The player takes the role of Samus Aran, whose goal is to move through complex two-dimensional terrain, defeat monsters and big bad bosses, and collect various power-ups.\r\n\r\nHere\&#8217;s more from the online encyclopedia:\r\n\r\n<br />
<blockquote>As the player explores more of the area, they will encounter power-ups that can be used to pass the previously encountered obstacles, allowing them to explore further, as well as backtrack, in order to find more power-ups and advance. While players are tempted to complete the game quickly, as there are multiple endings determined by the length of completion time, the concept of gradually increasing abilities and therefore acquiring access to previously inaccessible areas, encourages the player to go back and obtain all available items and power-ups.</p></blockquote>
<p>\r\n\r\nAnother reason for my desire to play <em>Metroid</em> on the Nintendo Family Computer Disk System is the three-slot save system (as opposed to the <a href=\"http://www.everyjoe.com/articles/be-a-valentines-day-hero-2/\">Nintendo Entertainment System</a>\&#8217;s version that allows players to enter passwords to basically \&#8221;save\&#8221; their progress and advance in the game).\r\n\r\nMore Famicom Disk System and <em>Metroid</em> in later postings. Ciao for now.\r\n\r\nImage painstakingly (it\&#8217;s freakin\&#8217; 87.7 MB!) <a href=\"http://iheartyuna.wordpress.com/category/fds-scans/\">downloaded from Temple of Doom</a>, a fellow retro video games fanatic. Copyrights to Nintendo Family Computer Disk System and <em>Metroid</em> are owned by Nintendo.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/i-probably-wouldve-played-metroid-64/">I probably would&#8217;ve played Metroid</a></p>
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		<title>Blast from the past: Castlevania commercials</title>
		<link>http://www.everyjoe.com/articles/blast-from-the-past-castlevania-commercials-64/</link>
		<comments>http://www.everyjoe.com/articles/blast-from-the-past-castlevania-commercials-64/#comments</comments>
		<pubDate>Sat, 22 Nov 2008 19:24:18 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Castlevania]]></category>
		<category><![CDATA[GBA]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[SNES]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/11/22/blast-from-the-past-castlevania-commercials/</guid>
		<description><![CDATA[Since we&#8217;re on the subject of Simon Belmont and Castlevania, I think it proper to reintroduce the game to today&#8217;s generation of video game fanatics through a video. This video is actually a collection of Castlevania commercials on the boobtube. Enjoy!

I love this line: Fear has no form. Fear has no name. But now fear has an address &#8230; Castlevania!
Post from: EveryJoe
Blast from the past: Castlevania commercials
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/blast-from-the-past-castlevania-commercials-64/">Blast from the past: Castlevania commercials</a></p>
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			<content:encoded><![CDATA[<p>Since we&#8217;re on the subject of <a href="http://www.everyjoe.com/2008/11/22/is-simon-belmont-gay/">Simon Belmont</a> and <a href="http://www.everyjoe.com/?s=castlevania"><em>Castlevania</em></a>, I think it proper to reintroduce the game to today&#8217;s generation of video game fanatics through a video. This video is actually a collection of <em>Castlevania</em> commercials on the boobtube. Enjoy!</p>
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<p>I love this line: Fear has no form. Fear has no name. But now fear has an address &#8230; <em>Castlevania</em>!</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/blast-from-the-past-castlevania-commercials-64/">Blast from the past: Castlevania commercials</a></p>
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