Why Riddick is not your usual movie-to-game adaptation
Erin over at Play-Girlz asked me “what makes Riddick so atypical”? Like I’ve said, it’s not quite an FPS and it’s not your usual movie-to-game garbage. Cough *Spider-Man* cough.
You see, calling Chronicles of Riddick: Escape From Butcher Bay an FPS wouldn’t be fair. As we know, first-person shooters are quite an unsophisticated bunch. You point your cursor at bad guys and press the mouse button to shoot.
Riddick, however, is much more than that.
The joys of being Riddick #1: Not quite an FPS and it’s a good thing
Nobody wants to be stuck in the slammer, but when your name is Richard B. Riddick, it’s not really a problem. You won’t be packing with big guns here, not during the early parts at least. Everyone’s favorite intergalactic fugitive has to make do with fists, shivs, and screwdrivers to get the job done.As the genre’s name suggests, “first-person shooters” let players shoot in the first-person view, and you can only do this with a gun. The Chronicles of Riddick: Escape From Butcher Bay is not your average FPS however. It’s not your “average” movie-to-game adaptation either.
Riddick’s Escape from Butcher Bay can’t evade attention
You may have noticed in my previous post that I have a shortcut to The Chronicles of Riddick: Escape from Butcher Bay on my desktop. If you’re a regular here, then you probably know that Vin Diesel’s movie-to-game effort is my most-coveted FPS.I was hankering after that game for so long that I just had to use it as the image for that post.
Well, my wait is over. I finally did manage to get a copy. How? Let’s just say I’m friends with a certain shop owner and I’ve bugged her for a long time.
This game won’t ever escape my …read more




