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	<title>EveryJoe &#187; capcom unity</title>
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		<title>Interview With a Robot Master: Keiji Inafune</title>
		<link>http://www.everyjoe.com/articles/interview-with-a-robot-master-keiji-inafune-399/</link>
		<comments>http://www.everyjoe.com/articles/interview-with-a-robot-master-keiji-inafune-399/#comments</comments>
		<pubDate>Sat, 06 Sep 2008 01:31:25 +0000</pubDate>
		<dc:creator>Nadia</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[capcom unity]]></category>
		<category><![CDATA[dr wily]]></category>
		<category><![CDATA[Keiji inafune]]></category>
		<category><![CDATA[Mega Man]]></category>
		<category><![CDATA[mega man 2 the power fighters]]></category>
		<category><![CDATA[Mega Man 9]]></category>
		<category><![CDATA[mega man legends 3]]></category>
		<category><![CDATA[zero]]></category>

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1) Did Zero really &#8220;kill&#8221; the [Light] family between the events of the Classic Mega Man and X series?
KI:  No, Zero did not kill them.  According to the way I created him, Zero is not such a person&#8211;it is not in his profile. 
And the dreams of a thousand Mega Man fanfic writers spiraled to earth, charred, like the failed flight of Icarus.
Keiji Inafune, Mega Man&#8217;s creator (who is as cheek-pinchingly adorable as the little blue Astro Boy offshoot he designed) has a small Mega Man-related interview up at Capcom Unity, Capcom&#8217;s fan forums.
Gasp at his inspirations! Marvel [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/interview-with-a-robot-master-keiji-inafune-399/">Interview With a Robot Master: Keiji Inafune</a></p>
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			<content:encoded><![CDATA[<p><img src='http://www.everyjoe.com/files/399/2008/09/zerocreation.png' title='Wily pines for the hair he cannot have.'/></p>
<p><i><b>1) Did Zero really &#8220;kill&#8221; the [Light] family between the events of the Classic Mega Man and X series?</b></p>
<p>KI:  No, Zero did not kill them.  According to the way I created him, Zero is not such a person&#8211;it is not in his profile. </i></p>
<p>And the dreams of a thousand <b>Mega Man</b> fanfic writers spiraled to earth, charred, like the failed flight of Icarus.</p>
<p>Keiji Inafune, Mega Man&#8217;s creator (who is as cheek-pinchingly adorable as the little blue Astro Boy offshoot he designed) has a small Mega Man-related interview up at <a href="http://www.capcom-unity.com/s-kill/blog/2008/09/05/inafunesan_answers_your_questions">Capcom Unity,</a> Capcom&#8217;s fan forums.</p>
<p>Gasp at his inspirations! Marvel as he&#8217;s asked about <b>Mega Man Legends 3</b> for the fiftieth time!</p>
<p><span id="more-48237"></span></p>
<p>Did you miss out on your opportunity to pitch &#8220;Tits Man&#8221; to Nintendo Power Magazine&#8217;s Robot Master contest? You might get another crack at your dream (just don&#8217;t propose &#8220;Crack Man.&#8221; That shit&#8217;s <i>my</i> idea).</p>
<p><b><i>9) If there are more MM games, is there any chance you will revive the Robot Master community contest where people submit their own Robot Master designs?</b></p>
<p>KI:  If Mega Man 9 becomes a big success and we were to make Mega Man 10, I think our activities with and connectedness to the fans through the internet mean we could certainly bring back this contest.</i></p>
<p>Ooh! <i>Ooooh!</i> Hey, who stole my pencil crayons?</p>
<p>(Image copyright Capcom)  </p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/interview-with-a-robot-master-keiji-inafune-399/">Interview With a Robot Master: Keiji Inafune</a></p>
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