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	<title>EveryJoe &#187; collision_detection</title>
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		<title>Riddick Rants #1: Plant a foot in your mouth or crotch</title>
		<link>http://www.everyjoe.com/articles/riddick-rants-1-plant-a-foot-in-your-mouth-or-crotch-81/</link>
		<comments>http://www.everyjoe.com/articles/riddick-rants-1-plant-a-foot-in-your-mouth-or-crotch-81/#comments</comments>
		<pubDate>Tue, 01 Apr 2008 11:26:11 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[chronicles_of_riddick]]></category>
		<category><![CDATA[collision_detection]]></category>
		<category><![CDATA[efbb]]></category>
		<category><![CDATA[escape_from_butcher_bay]]></category>
		<category><![CDATA[riddick]]></category>

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		<description><![CDATA[
I&#8217;ve discussed previously how awesome I think Chronicles of Riddick: Escape From Butcher Bay is. That said, the game still isn&#8217;t perfect. If I must nitpick, then I must take issue with its rather questionable collision detection.
In this age of ragdoll physics, issues like limbs jutting through solid surfaces have become a thing of the past. Apparently, the advancement doesn&#8217;t apply in Chronicles of Riddick. Enemy soldiers (or parts of them) pass through walls, doors, crates, or any solid object you can think of.
Heck, even Riddick is guilty of phasing through solid surfaces. Since you can see his feet in [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/riddick-rants-1-plant-a-foot-in-your-mouth-or-crotch-81/">Riddick Rants #1: Plant a foot in your mouth or crotch</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/81/2008/03/riddick_clipping.jpg" alt="See Riddick’s leg phase through anything." /></p>
<p>I&#8217;ve discussed previously how <a href="http://www.everyjoe.com/2008/03/04/why-riddick-is-not-your-usual-movie-to-game-adaptation/">awesome</a> I think <em>Chronicles of Riddick: Escape From Butcher Bay</em> is. That said, the game still isn&#8217;t perfect. If I must nitpick, then I must take issue with its rather questionable <a href="http://en.wikipedia.org/wiki/Collision_detection">collision detection</a>.</p>
<p>In this age of ragdoll physics, issues like limbs jutting through solid surfaces have become a thing of the past. Apparently, the advancement doesn&#8217;t apply in <em>Chronicles of Riddick</em>. Enemy soldiers (or parts of them) pass through walls, doors, crates, or any solid object you can think of.</p>
<p>Heck, even Riddick is guilty of phasing through solid surfaces. Since you can see his feet in first-person, said limbs have a tendency to bury themselves in a lot of compromising instances.</p>
<p>Screenshot is taken by <a href="http://www.fpsrantings.com">Mike</a>; <em>Chronicles of Riddick: Escape From Butcher Bay</em> was developed by <a href="http://www.starbreeze.com/">Starbreeze Studios</a> and <a href="http://www.tigonstudios.com/">Tigon Studios</a>, and is published by <a href="http://www.vivendi.com/corp/en/subsidiaries/index_games.php">Vivendi Universal Games</a>.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/riddick-rants-1-plant-a-foot-in-your-mouth-or-crotch-81/">Riddick Rants #1: Plant a foot in your mouth or crotch</a></p>
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