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	<title>EveryJoe &#187; Dementium</title>
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		<title>Exclusive: FPS Rantings interviews developers of Dementium and Insecticide</title>
		<link>http://www.everyjoe.com/articles/exclusive-fps-rantings-interviews-developers-of-dementium-and-insecticide-81/</link>
		<comments>http://www.everyjoe.com/articles/exclusive-fps-rantings-interviews-developers-of-dementium-and-insecticide-81/#comments</comments>
		<pubDate>Tue, 21 Aug 2007 12:27:36 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[crackpot]]></category>
		<category><![CDATA[Dementium]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[fps_games]]></category>
		<category><![CDATA[Insecticide]]></category>
		<category><![CDATA[jools_watsham]]></category>
		<category><![CDATA[michael_levine]]></category>
		<category><![CDATA[renegade_kid]]></category>
		<category><![CDATA[shooter]]></category>
		<category><![CDATA[shooters]]></category>
		<category><![CDATA[survival_horror]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2007/08/21/exclusive-fps-rantings-interviews-developers-of-dementium-and-insecticide/</guid>
		<description><![CDATA[
It isn’t everyday that I get to interview industry insiders—and mavericks at that. When the first buzz about Dementium: The Ward and Insecticide came out, I just had to get a hold of their developers. If you’ve lived under a rock for the past few months, then you may have missed out on these two promising games.
 
That’s all about to change.
 
Jools Watsham, owner and creative director of Renegade Kid, and Michael Levine, president of Crackpot Entertainment and co-lead designer on Insecticide, were very gracious in answering our questions. Read the exclusive interview after the jump.
 
FPS Rantings: What [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/exclusive-fps-rantings-interviews-developers-of-dementium-and-insecticide-81/">Exclusive: FPS Rantings interviews developers of Dementium and Insecticide</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><a href="http://www.everyjoe.com/files/81/2007/08/insecticide-and-dementium.jpg" title="Dementium and Insecticide"><img src="http://www.everyjoe.com/files/81/2007/08/insecticide-and-dementium.jpg" title="Dementium and Insecticide" alt="Dementium and Insecticide" align="right" height="307" hspace="2" vspace="2" width="321" /></a></p>
<p class="MsoNormal">It isn’t everyday that I get to interview industry insiders—and mavericks at that. When the first buzz about Dementium: The Ward and Insecticide came out, I just had to get a hold of their developers. If you’ve lived under a rock for the past few months, then you may have missed out on these two promising games.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">That’s all about to change.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><span>Jools Watsham, </span>owner <span>and </span>creative director <span>of </span><a href="http://www.renegadekid.com/"><span style="color: blue">Renegade Kid</span></a>, and <span>Michael Levine, </span>president <span>of Crackpot Entertainment and co-lead designer on </span><a href="http://www.insecticidethegame.com/"><span style="color: blue">Insecticide</span></a>, were very gracious in answering our questions. Read the exclusive interview after the jump.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><span id="more-11519"></span><strong><span>FPS Rantings:</span></strong><span> What can you tell us about Dementium: The Ward?<strong><o></o></strong></span></p>
<p class="MsoNormal"><span><o> </o></span></p>
<p class="MsoNormal"><strong><span>Jools Watsham</span></strong>: <span></span><span> </span>Dementium: The Ward is a first-person survival-horror adventure game for the Nintendo DS. You wake up in a strange derelict hospital one stormy night with no knowledge of who you are or where you are. As you progress through the dark corridors with blood-stained walls, you discover clues that may help you piece everything together. And, there’s a plenty of enemy-blasting action too!<o></o></p>
<p class="MsoNormal"><span><o> </o></span></p>
<p class="MsoNormal"><strong><span>FPS: </span></strong><span>According to previews about Dementium, the flashlight has realistic properties. Could you elaborate on that? Does the game use dynamic lighting?<strong><o></o></strong></span></p>
<p class="MsoNormal"><span><o> </o></span></p>
<p class="MsoNormal"><strong><span>JW:</span></strong><span> Yes, the flashlight does use a real-time dynamic light to effect the environment and characters. This was one of the first aspects of the game we worked on. When we saw the results of the real-time flashlight we knew that we had something special, and something that could help us create a dark and creepy atmosphere on the DS.<o></o></span></p>
<p class="MsoNormal"><span><o> </o></span></p>
<p class="MsoNormal"><strong><span>FPS: </span></strong><span>Aside from zombies, what creatures can we expect to see in Dementium?<strong><o></o></strong></span></p>
<p class="MsoNormal"><span><o> </o></span></p>
<p class="MsoNormal"><strong><span>JW:</span></strong><span> In the infant ward you discover the Infantile Mollusca, which are baby slugs basically. They crawl all over the walls and ceilings and come out from pretty much anywhere to get you; their sound effects are particularly penetrating. We also have some truly creepy characters that are simply called Screamers – they still creep us out when one of them hurtles at us from the darkness. The first boss you encounter in the game is the Cleaver. He is fat, strong, and ugly. Armed with a cleaver knife and a large syringe filled with a toxic substance, the Cleaver presents quite a challenge for the player.<o></o></span></p>
<p class="MsoNormal"><span><o> </o></span></p>
<p class="MsoNormal"><strong><span>FPS: </span></strong><span>What&#8217;s your formula for making Dementium scary?<strong><o></o></strong></span></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><strong>JW:</strong> <span>We thought it would be important to establish the potential danger early on in the game so the player has something to worry about from the start; the sort of danger that doesn’t attack you straight away, but threatens that it could at any time so the anticipation of that danger is what keeps you on your toes. We also designed the enemies so that they fit the environment in such a way that practically every aspect of the environment could be harboring an enemy who is waiting to jump out and get you. And of course, the darkness was a key element to making it scary. Audio has also been a very important aspect of the game. The music and effects are all purposely placed to suggest a world bigger than what you can see.<o></o></span></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><strong><span>FPS: </span></strong><span>Gamecock is also publishing a game titled Insecticide, a third-person action adventure/shooter. Could you shed some more light on it?<o></o></span></p>
<p class="MsoNormal"><span><o> </o></span></p>
<p class="MsoNormal"><strong><span>Michael Levine:</span></strong><span> Insecticide is an action detective game with a modern <a href="http://en.wikipedia.org/wiki/Film_noir"><span style="color: blue">Film Noir</span></a> vibe to it – think Sin City with bugs. It’s based on Earth; however humans are no longer the dominant species. Thanks to tampering with their food and the resulting toxic pollen, humans have de-volved into creatures called “Hominids” and insects have grown to human size and now inhabit the world humans deserted. We really wanted to get the feel right for the game, if you’ve ever seen classic detective movies there’s a real gritty feel to them, something that makes them seem a little over the top, yet tangible to the viewer. We used the game’s art style to convey this feel through environments as well as the way the characters interact with each other. Everything in this game is a reference to classic detective or buddy-cop films. From your grizzled old partner/mentor Roachy Caruthers, to the irritable Chief Chigger that seems to constantly be flying off the handle, we’ve essentially taken all the key elements of the classic movies and put them into a new world inhabited by giant insects. <o></o></span></p>
<p class="MsoNormal"><span><o> </o></span></p>
<p class="MsoNormal"><strong><span>FPS: </span></strong><span>What&#8217;s the game world of Insecticide going to be like?<strong><o></o></strong></span></p>
<p class="MsoNormal"><span><o> </o></span></p>
<p class="MsoNormal"><strong><span>ML: </span></strong><span>The game is a fusion of action and detective games in that you’ll be running and gunning with the enemies for a bit, then once you reach a crime scene you can walk around and investigate, pick up clues, interrogate suspects and even play good cop/bad cop. Your character is Chrys Lyst – a teenage cop who is fresh to the Insecticide unit, she’s been taken under Roachy’s wing and is his personal protégé. She’s known to be a little excessive at times and a bit of a troublemaker, but Roachy can see the potential that lies within her. Through the course of the game she’ll uncover a huge mystery about herself and with that become a better detective. There are a ton of other features as well which will have you upgrading weapons, unlocking skills for your character and above all – getting to the bottom of the case.<o></o></span></p>
<p class="MsoNormal"><span><o> </o></span></p>
<p><strong>FPS:</strong>Thanks, Jools and Mike.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/exclusive-fps-rantings-interviews-developers-of-dementium-and-insecticide-81/">Exclusive: FPS Rantings interviews developers of Dementium and Insecticide</a></p>
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		<title>Dementium to scare pants off this Halloween</title>
		<link>http://www.everyjoe.com/articles/dementium-to-scare-pants-off-this-halloween-81/</link>
		<comments>http://www.everyjoe.com/articles/dementium-to-scare-pants-off-this-halloween-81/#comments</comments>
		<pubDate>Wed, 15 Aug 2007 06:36:52 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[action_adventure]]></category>
		<category><![CDATA[Dementium]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[hellgate]]></category>
		<category><![CDATA[nintendo-ds-games]]></category>
		<category><![CDATA[release_date]]></category>
		<category><![CDATA[survival_horror_game]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2007/08/15/dementium-to-scare-pants-off-this-halloween/</guid>
		<description><![CDATA[
Yes, Dementium: The Ward is shipping for the Nintendo DS on October 31. If you haven’t been paying attention, Dementium is this seemingly very gory, very fluid, and very nice survival horror/FPS where you must escape a decrepit hospital while solving puzzles and shooting zombies.
Escaping decrepit hospitals has always been one of my life goals.
 
To many, the impending release date may be good news. After all, it’s always nice to hear when a game is shipping, and said date is reasonably close. But when release dates coincide, things start to get a little nasty.
 
Days ago, I posted news [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/dementium-to-scare-pants-off-this-halloween-81/">Dementium to scare pants off this Halloween</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><img src="http://www.everyjoe.com/files/81/2007/08/scare-your-pants-off.jpg" title="Scare your pants off." alt="Scare your pants off." align="texttop" height="505" hspace="3" vspace="3" width="501" /></p>
<p class="MsoNormal">Yes, Dementium: The Ward is <a href="http://www.gamespot.com/news/6176622.html?om_act=convert&amp;om_clk=newstop&amp;tag=newstop;title;8">shipping</a> for the Nintendo DS on October 31. If you haven’t been paying attention, Dementium is this seemingly very gory, very fluid, and very nice survival horror/FPS where you must escape a decrepit hospital while solving puzzles and shooting zombies.</p>
<p class="MsoNormal">Escaping decrepit hospitals has always been one of my life goals.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">To many, the impending release date may be good news. After all, it’s always nice to hear when a game is shipping, and said date is reasonably close. But when release dates coincide, things start to get a little nasty.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><span id="more-11511"></span>Days ago, I posted <a href="http://www.everyjoe.com/articles/hellgate-london-set-to-make-a-halloween-debut-81/">news</a> of Hellgate: London hitting store shelves on October 31. I happen to like Hellgate: London and Bill Roper, so a personal copy on launch day is very likely.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">This means that my expense this Halloween won’t be limited to candy, a few sacrificial bats, and a nice new costume.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">Yes, I know that this year’s Holiday Rush™ is going to be crazier than usual, but due to budget restraints than anything else, I’ve always considered myself not part of the bigger herd that jumps at the next overhyped game.</p>
<p class="MsoNormal"><o> </o></p>
<p>Two games in one day. It’s not even Christmas yet.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/dementium-to-scare-pants-off-this-halloween-81/">Dementium to scare pants off this Halloween</a></p>
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		<title>See Dementium: The Ward in action</title>
		<link>http://www.everyjoe.com/articles/see-dementium-the-ward-in-action-81/</link>
		<comments>http://www.everyjoe.com/articles/see-dementium-the-ward-in-action-81/#comments</comments>
		<pubDate>Fri, 29 Jun 2007 11:17:55 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[action_adventure]]></category>
		<category><![CDATA[Dementium]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[nintendo-ds-games]]></category>
		<category><![CDATA[renegade-kid]]></category>
		<category><![CDATA[survival_horror_game]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2007/06/29/see-dementium-the-ward-in-action/</guid>
		<description><![CDATA[If all you’ve seen of Dementium: The Ward is pictures, then you haven’t seen it. I’ve embedded its new trailer below, so do take the time to watch. It’s not your average ad trailer, mind you. The video gives us a peek at the seemingly-deliberate pace of this FPS/survival horror game.

I don’t know about you, but seeing this trailer convinces me that I should buy this game.
Post from: EveryJoe
See Dementium: The Ward in action
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/see-dementium-the-ward-in-action-81/">See Dementium: The Ward in action</a></p>
]]></description>
			<content:encoded><![CDATA[<p>If all you’ve seen of Dementium: The Ward is pictures, then you haven’t seen it. I’ve embedded its new trailer below, so do take the time to watch. It’s not your average ad trailer, mind you. The video gives us a peek at the seemingly-deliberate pace of this FPS/survival horror game.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="409"><param name="allowScriptAccess" value="sameDomain" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=21053"/><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=21053" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="409"></embed></object></p>
<p>I don’t know about you, but seeing this trailer convinces me that I should buy this game.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/see-dementium-the-ward-in-action-81/">See Dementium: The Ward in action</a></p>
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		<title>New horror FPS coming to the DS</title>
		<link>http://www.everyjoe.com/articles/ds-gets-new-horror-fps-81/</link>
		<comments>http://www.everyjoe.com/articles/ds-gets-new-horror-fps-81/#comments</comments>
		<pubDate>Fri, 08 Jun 2007 12:44:47 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[action_adventure]]></category>
		<category><![CDATA[Dementium]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[gamecock]]></category>
		<category><![CDATA[nintendo-ds-games]]></category>
		<category><![CDATA[renegade-kid]]></category>
		<category><![CDATA[survival_horror_game]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2007/06/08/ds-gets-new-horror-fps/</guid>
		<description><![CDATA[Finally, another FPS is coming to the DS. The little handheld that could is set to come out with Dementium: The Ward. According to the press release, Dementium combines FPS action, adventure, and survival horror.
 
They had me at FPS action. W00t! No really, no sarcasm there. Surprised?
 
A lot of things are going for the new game. For one, Dementium isn’t going to be on rails. The last time I played anything of the sort, I’ve had nightmares for a month. Ever heard of Touch the Dead? If you haven’t, good for you. Keep it that way.
 
I just [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/ds-gets-new-horror-fps-81/">New horror FPS coming to the DS</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><a href="http://www.everyjoe.com/files/81/2007/06/scr_020.jpg" title="Good thing it’s not a crowbar"><img src="http://www.everyjoe.com/files/81/2007/06/scr_020.jpg" title="Good thing it’s not a crowbar" alt="Good thing it’s not a crowbar" align="left" hspace="5" vspace="5" /></a>Finally, another FPS is coming to the DS. The little handheld that could is set to come out with Dementium: The Ward. According to the press release, Dementium combines FPS action, adventure, and survival horror.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">They had me at FPS action. W00t! No really, no sarcasm there. Surprised?</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">A lot of things are going for the new game. For one, Dementium isn’t going to be on rails. The last time I played anything of the sort, I’ve had nightmares for a month. Ever heard of <a href="http://www.gamerankings.com/htmlpages4/938457.asp">Touch the Dead</a>? If you haven’t, good for you. Keep it that way.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><span id="more-11342"></span>I just hope that Dementium won’t <a href="http://www.gamerankings.com/htmlpages4/922236.asp">bomb like GoldenEye: Rogue Agent</a>, the only other FPS for the DS aside from Metroid.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">Dementium is being developed by Renegade Kid and will be published by Gamecock. Both companies are newcomers to the industry.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">The story behind Dementium starts with a guy who wakes up in a strange hospital full of monstrous surgical experiments that walk the dark halls. Of course, a survival horror game won’t be complete without odd puzzles, disturbing characters, and liters of blood covering the walls and floor.</p>
<p class="MsoNormal"><o> </o></p>
<p>Watch out for updates on Dementium: The Ward as they come. Enjoy the screenshots.</p>
<p><a href="http://www.everyjoe.com/files/81/2007/06/dementium_theward01.jpg" title="dementium 1"><img src="http://www.everyjoe.com/files/81/2007/06/dementium_theward01.thumbnail.jpg" title="dementium 1" alt="dementium 1" hspace="4" vspace="4" /></a><a href="http://www.everyjoe.com/files/81/2007/06/dementium_theward03.jpg" title="dementium 2"><img src="http://www.everyjoe.com/files/81/2007/06/dementium_theward03.thumbnail.jpg" title="dementium 2" alt="dementium 2" hspace="4" vspace="4" /></a><a href="http://www.everyjoe.com/files/81/2007/06/dementium_theward05.jpg" title="dementium 3"><img src="http://www.everyjoe.com/files/81/2007/06/dementium_theward05.thumbnail.jpg" title="dementium 3" alt="dementium 3" hspace="4" vspace="4" /></a></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/ds-gets-new-horror-fps-81/">New horror FPS coming to the DS</a></p>
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