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<channel>
	<title>EveryJoe &#187; Emulation</title>
	<atom:link href="http://www.everyjoe.com/tag/emulation/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyjoe.com</link>
	<description>Sports News - Tech Reviews - Entertainment - Life Tips for EveryJoe</description>
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			<item>
		<title>SEGA waxes nostalgic, to release Ultimate Mega Drive Collection for Xbox 360, PS3</title>
		<link>http://www.everyjoe.com/articles/sega-waxes-nostalgic-to-release-ultimate-mega-drive-collection-for-xbox-360-ps3-64/</link>
		<comments>http://www.everyjoe.com/articles/sega-waxes-nostalgic-to-release-ultimate-mega-drive-collection-for-xbox-360-ps3-64/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 09:42:04 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Alien Storm]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Immortal Games]]></category>
		<category><![CDATA[Mega Drive]]></category>
		<category><![CDATA[Mods]]></category>
		<category><![CDATA[PC World Australia]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[SEGA Mega Drive]]></category>
		<category><![CDATA[SEGA Ultimate Mega Drive Collection]]></category>
		<category><![CDATA[Shinobi]]></category>
		<category><![CDATA[Space Harrier]]></category>
		<category><![CDATA[Streets of Rage]]></category>
		<category><![CDATA[Xbox360]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1185</guid>
		<description><![CDATA[PC World Australia may have beaten me to the punch, but the news about SEGA&#8217;s impending release of the Ultimate Mega Drive Collection for the Xbox 360 and PlayStation 3 is still news.
Late last year, the SEGA Ultimate Mega Drive Collection had merely been a rumor. Now, it&#8217;s a reality, and it&#8217;s coming to video game store shelves this January 26, at least in Australia. Is it also slated for release in North America and Europe? I really have no idea.
All I know is what&#8217;s in the SEGA Ultimate Mega Drive Collection. Here&#8217;s a partial rundown: Sonic the Hedgehog (1, [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/sega-waxes-nostalgic-to-release-ultimate-mega-drive-collection-for-xbox-360-ps3-64/">SEGA waxes nostalgic, to release Ultimate Mega Drive Collection for Xbox 360, PS3</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.pcworld.idg.com.au/">PC World Australia</a> may have beaten me to the punch, but the news about SEGA&#8217;s impending release of the <em>Ultimate Mega Drive Collection</em> for the Xbox 360 and PlayStation 3 is still news.</p>
<p>Late last year, the <em>SEGA Ultimate Mega Drive Collection</em> had merely been a rumor. Now, it&#8217;s a reality, and it&#8217;s coming to video game store shelves this January 26, at least in Australia. Is it also slated for release in North America and Europe? I really have no idea.</p>
<p>All I know is what&#8217;s in the <em>SEGA Ultimate Mega Drive Collection</em>. Here&#8217;s a partial rundown: <em>Sonic the Hedgehog</em> (1, 2 and 3), <em>Alien Storm</em>, <em>Space Harrier</em> (whoopie!), <em>Streets of Rage</em> (1, 2 and 3), and Columns.</p>
<p>Here&#8217;s what, *sigh*, PC World has to say about the upcoming release of <em>SEGA Ultimate Mega Drive Collection</em> followed by a short clip of what you can expect:</p>
<blockquote><p><a href="http://www.sega.com/">SEGA</a> will bring smiles and nostalgic thoughts to many next week with the release of the <em>Ultimate Mega Drive Collection</em> for the Xbox 360 and PlayStation 3. Featuring 40 of the most popular games for the SEGA Mega Drive, the collection brings the retro games to the latest generation of consoles with high-definition refinements. Each of the 40 games has been enhanced to 720p, and console-specific unlockable achievements and multiplayer modes have been added. The collection is scheduled for a January 26 local release on both consoles.</p></blockquote>
<p><object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/wdl26v7qDSA&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/wdl26v7qDSA&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
<p>Oh, and in case you didn&#8217;t like the video, PC World has a slideshow of screenshots from the collection. You might want to <a href="http://www.pcworld.idg.com.au/article/273656/pictures_sega_goes_retro_again">check it out</a>.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/sega-waxes-nostalgic-to-release-ultimate-mega-drive-collection-for-xbox-360-ps3-64/">SEGA waxes nostalgic, to release Ultimate Mega Drive Collection for Xbox 360, PS3</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Even the iPhone is going retro</title>
		<link>http://www.everyjoe.com/articles/even-the-iphone-is-going-retro-64/</link>
		<comments>http://www.everyjoe.com/articles/even-the-iphone-is-going-retro-64/#comments</comments>
		<pubDate>Wed, 14 Jan 2009 03:12:25 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Apple iPhone App Store]]></category>
		<category><![CDATA[Asteroids]]></category>
		<category><![CDATA[Atar 2600]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Atari 2600]]></category>
		<category><![CDATA[C64]]></category>
		<category><![CDATA[Cellphone9]]></category>
		<category><![CDATA[Classic Games]]></category>
		<category><![CDATA[classic video games]]></category>
		<category><![CDATA[Commodore]]></category>
		<category><![CDATA[Commodore 64]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[iPhone App]]></category>
		<category><![CDATA[Missile Command]]></category>
		<category><![CDATA[Mods]]></category>
		<category><![CDATA[Namco]]></category>
		<category><![CDATA[Pac-Man]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[retro games]]></category>
		<category><![CDATA[retro video games]]></category>
		<category><![CDATA[Space Invaders]]></category>
		<category><![CDATA[Tiny Games]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1177</guid>
		<description><![CDATA[I know, I know &#8230; it was only a matter of time before the powerful allure of the past caught up with the equally powerful pull of the future, but the news is surprising nonetheless. Yes, retro games are now available for the iPhone, the 4.5 inch by 2.4 inch by 0.48 inch marvel of technology created by Apple, and have been for some time now.\r\n\r\nIGN\&#8217;s Levi Buchanan gives us the lowdown on retro video games on the iPhone:\r\n\r\n
The iPhone may be the newest gaming rig on the field, but it\&#8217;s starting to host its fair share of yesteryear. Some [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/even-the-iphone-is-going-retro-64/">Even the iPhone is going retro</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I know, I know &#8230; it was only a matter of time before the powerful allure of the past caught up with the equally powerful pull of the future, but the news is surprising nonetheless. Yes, retro games are now available for the iPhone, the 4.5 inch by 2.4 inch by 0.48 inch marvel of technology created by Apple, and have been for some time now.\r\n\r\n<a href=\"http://wireless.ign.com/articles/942/942372p1.html\">IGN\&#8217;s Levi Buchanan gives us the lowdown</a> on retro video games on the iPhone:\r\n\r\n<br />
<blockquote>The iPhone may be the newest gaming rig on the field, but it\&#8217;s starting to host its fair share of yesteryear. Some of the biggest names in retro gaming have popped on the touch screen, such as Namco\&#8217;s <em>Pac-Man</em> and Atari\&#8217;s <em>Missile Command</em>. And in just the last few weeks, the App Store has placed wayback classics like <em>Space War</em> and <em>Adventure</em> within reach of iPhone gamers. But one of the most intriguing trips down memory lane comes courtesy of <em>Sid Player</em>, a to-go jukebox that links you directly to a huge library of classic Commodore 64 music.\r\n\r\nThere is something special about the music of the <a href=\"http://www.everyjoe.com/articles/the-old-man-of-the-c64-64/\">C64</a>. The Commodore 64 was a wildly successful platform that snuck into many homes as a productivity machine, but was primarily used as a game player. The C64 was built with audio in mind (among other things) and the SID chip was capable of producing some incredible game music. While technically limited when compared to the audio equipment of today, the SID chip, in the right hands, could sing. Some of the greats of the era, such as Rob Hubbard and Paul Norman, coaxed some fantastic music — not game music, but just music — out of the SID. Play <em>The Last V8</em>, <em>Human Race</em>, <em>Aztec Challenge</em>, and <em>Forbidden Forest</em>, and just try to disagree.</p></blockquote>
<p>\r\n\r\nEven though I don\&#8217;t own an iPhone (yeah, it sucks) and didn\&#8217;t own a Commodore 64, I could imagine how strange it would feel playing classic or retro video games on a 3.5-inch widescreen at 480 by 320 pixel resolution. Playing these retro games isn\&#8217;t about how it looks or sounds, but how it feels, and how it feels right in the hands of a passionate classic or retro gamer.\r\n\r\nIf I owned an iPhone, however, I\&#8217;d probably go for retro or classic video games that I had played when I was young &#8230; er. <em>Space Invaders</em> and <em>Asteroids</em>, which I originally played on the <a href=\"http://www.everyjoe.com/articles/strawberry-shortcake-musical-match-ups-atari-2600s-worst-game-64/\">Atari 2600</a>, are probably two of the games I\&#8217;d get for my iPhone.\r\n\r\nScouring the Internet, but staying away from the <a href=\"http://www.apple.com/iphone/appstore/\">Apple iPhone App Store</a>, I\&#8217;ve found a retro game pack for the gadget at <a href=\"http://www.apptism.com/\">Apptism</a>. The retro game pack has four games—<em>Bricks</em>, <em>Alien Hunter</em>, <em>Tank Wars</em> and <em>Pong</em>—and is <a href=\"http://www.apptism.com/apps/retro-game-pack\">downloadable</a>, for a fee, of course, from Apptism.\r\n\r\nBefore you go downloading new retro (boy that sounds so contradictory!) video games to your iPhone, consider viewing this video entitled <em>The Good, Bad &#038; Ugly side of the Apple iPhone App Store</em> from <a href=\"http://www.tekietv.com/\">TekieTV</a>:\r\n\r\n<object width=\"425\" height=\"344\"><param name=\"movie\" value=\"http://www.youtube.com/v/kCtCACb920c&#038;hl=en&#038;fs=1\"></param><param name=\"allowFullScreen\" value=\"true\"></param><param name=\"allowscriptaccess\" value=\"always\"></param><embed src=\"http://www.youtube.com/v/kCtCACb920c&#038;hl=en&#038;fs=1\" type=\"application/x-shockwave-flash\" allowscriptaccess=\"always\" allowfullscreen=\"true\" width=\"425\" height=\"344\"></embed></object>\r\n\r\nOh, and if you\&#8217;re looking for a good blog to get news about Apple and the iPhone, check out <a href=\"http://www.theaftermac.com/\">The After Mac</a> and <a href=\"http://www.cellphone9.com/\">Cellphone9</a>.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/even-the-iphone-is-going-retro-64/">Even the iPhone is going retro</a></p>
]]></content:encoded>
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		<title>Metroid Quarantine: Samus Aran and her universe in Lego</title>
		<link>http://www.everyjoe.com/articles/metroid-quarantine-samus-aran-and-her-universe-in-lego-64/</link>
		<comments>http://www.everyjoe.com/articles/metroid-quarantine-samus-aran-and-her-universe-in-lego-64/#comments</comments>
		<pubDate>Wed, 31 Dec 2008 18:23:54 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Metroid]]></category>
		<category><![CDATA[Metroid Blog]]></category>
		<category><![CDATA[Metroid Prime]]></category>
		<category><![CDATA[Metroid Prime 3: Corruption]]></category>
		<category><![CDATA[Metroid Quarantine]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Re:spect]]></category>
		<category><![CDATA[Samus]]></category>
		<category><![CDATA[Samus Aran]]></category>
		<category><![CDATA[SNES]]></category>
		<category><![CDATA[Space]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1162</guid>
		<description><![CDATA[Dangnabit! The title is a dead giveaway! Well, I\&#8217;d like you to take a gander at the image below:\r\n\r\n

\r\n\r\nPretty little Lego spaceship, eh? It\&#8217;s actually a model of Samus Aran\&#8217;s gunship in Metroid Prime 3: Corruption, and is part of a collection of images on Flickr known as Metroid Quarantine. The collection of Metroid-related pictures is but the tip of the iceberg. The group also has a website known as (what else!) Metroid Quarantine, The Metroid Blog.\r\n\r\nGo check out Metroid Quarantine\&#8217;s other photos.\r\n\r\nOh, and if you\&#8217;re wondering what Samus Aran\&#8217;s gunship looks like in Metroid Prime 3: Corruption, here\&#8217;s a [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/metroid-quarantine-samus-aran-and-her-universe-in-lego-64/">Metroid Quarantine: Samus Aran and her universe in Lego</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Dangnabit! The title is a dead giveaway! Well, I\&#8217;d like you to take a gander at the image below:\r\n\r\n
<p align=\"center\"><img src=\"http://www.everyjoe.com/files/64/2008/12/legometroid.jpg\" alt=\"Metroid Prime 3: Corruption Samus Aran gunship in Lego\" /></p>
<p>\r\n\r\nPretty little Lego spaceship, eh? It\&#8217;s actually a model of <a href=\"http://www.everyjoe.com/articles/how-to-make-a-samus-aran-sculpture-out-of-lego-64/\">Samus Aran</a>\&#8217;s gunship in <em>Metroid Prime 3: Corruption</em>, and is part of a collection of images on <a href=\"http://www.flickr.com/\">Flickr</a> known as <em>Metroid Quarantine</em>. The collection of <a href=\"http://www.everyjoe.com/articles/i-probably-wouldve-played-metroid-64/\"><em>Metroid</em></a>-related pictures is but the tip of the iceberg. The group also has a website known as (what else!) <a href=\"http://metroidquarantine.com/\">Metroid Quarantine</a>, The Metroid Blog.\r\n\r\nGo check out <a href=\"http://www.flickr.com/groups/metroidquarantine/pool/\">Metroid Quarantine\&#8217;s other photos</a>.\r\n\r\nOh, and if you\&#8217;re wondering what Samus Aran\&#8217;s gunship looks like in <em>Metroid Prime 3: Corruption</em>, here\&#8217;s a reproduction:\r\n\r\n
<p align=\"center\"><img src=\"http://www.everyjoe.com/files/64/2008/12/metroid3gunship.jpg\" alt=\"Metroid Prime 3: Corruption Samus Aran gunship\" /></p>
<p>\r\n\r\nFirst image courtesy of <em>Metroid Quarantine</em> and <a href=\"http://www.flickr.com/photos/27597515@N06/\">paulishdog</a>. Second image is from the <a href=\"http://metroid.wikia.com/wiki/\"><em>Metroid</em> wiki</a>. Samus Aran and <em>Metroid</em> copyright belong to <a href=\"http://www.nintendo.com/\">Nintendo</a>.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/metroid-quarantine-samus-aran-and-her-universe-in-lego-64/">Metroid Quarantine: Samus Aran and her universe in Lego</a></p>
]]></content:encoded>
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		<title>Company of Heroes machinima: Frank and Dale #1</title>
		<link>http://www.everyjoe.com/articles/company-of-heroes-machinima-frank-and-dale-1-64/</link>
		<comments>http://www.everyjoe.com/articles/company-of-heroes-machinima-frank-and-dale-1-64/#comments</comments>
		<pubDate>Wed, 31 Dec 2008 17:42:27 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Comedy]]></category>
		<category><![CDATA[Company of Heroes]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Frank and Dale]]></category>
		<category><![CDATA[Machinima]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[World War II]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1159</guid>
		<description><![CDATA[Yes, it&#8217;s machinima time once again. This time, let&#8217;s take a look at Company of Heroes machinima Frank and Dale &#8211; Episode 1, otherwise known as Field. In the first installment of the series, created by Richard BF, a bloke from Australia, we find Frank and Dale (yes, they&#8217;re the lead characters in the series) in a field somewhere in Europe during World War II. And it&#8217;s not just any field, as Frank points out to Dale.
Why don&#8217;t I just shut up and let you watch the video:

The first time I watched the clip, I found the humor dry. No [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/company-of-heroes-machinima-frank-and-dale-1-64/">Company of Heroes machinima: Frank and Dale #1</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Yes, it&#8217;s <a href="http://www.everyjoe.com/2008/12/16/retro-machinima-only-the-strong-survive-using-max-payne-2-engine/">machinima time</a> once again. This time, let&#8217;s take a look at <em>Company of Heroes</em> machinima <em>Frank and Dale &#8211; Episode 1</em>, otherwise known as <em>Field</em>. In the first installment of the series, created by Richard BF, a bloke from Australia, we find <a href="http://www.frankanddale.com/">Frank and Dale</a> (yes, they&#8217;re the lead characters in the series) in a field somewhere in Europe during World War II. And it&#8217;s not just any field, as Frank points out to Dale.</p>
<p>Why don&#8217;t I just shut up and let you watch the video:</p>
<p><embed src="http://www.machinima.com:80/_flash_media_player/mediaplayer.swf" width="400" height="300" flashvars="&#038;file=http://www.machinima.com:80/f/31c82bcc49&#038;height=300&#038;width=400" /></p>
<p>The first time I watched the clip, I found the humor dry. No offense, Richard. We&#8217;re roughly in the same time zone, yes, but our cultures are so different that what&#8217;s funny for a Bloke isn&#8217;t really funny to a Juan. The second time I viewed it, I was laughing like crazy, along with my wife, who thought Frank and Dale were hilarious. Yes, humor takes some time to sink in, but by all means &#8230; WATCH IT!</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/company-of-heroes-machinima-frank-and-dale-1-64/">Company of Heroes machinima: Frank and Dale #1</a></p>
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		<title>Gordon Freeman in Mario Land #2</title>
		<link>http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-2-64/</link>
		<comments>http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-2-64/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 06:43:08 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Do the Mario]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Gordon Freeman]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Mods]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[SNES]]></category>
		<category><![CDATA[Super Mario Brothers]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1149</guid>
		<description><![CDATA[Okay, okay, wait! Before you bash my head in with that axe after showing you a bad video about Gordon Freeman&#8217;s adventure in the world of Super Mario Brothers, I want you to take a look at these videos and tell me which is better:


Well, regardless of which video you choose, one thing&#8217;s for certain: They&#8217;re both better than the video I showed you in my previous posting, Gordon Freeman in Mario Land.
My only beef with the guys who did the modifications is the way they presented the world of Super Mario Brothers. Come on! The game Super Mario Brothers [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-2-64/">Gordon Freeman in Mario Land #2</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Okay, okay, wait! Before you bash my head in with that axe after <a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/">showing you a bad video</a> about Gordon Freeman&#8217;s adventure in the world of <em>Super Mario Brothers</em>, I want you to take a look at these videos and tell me which is better:</p>
<p><object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/1p0Yap5iG6o&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/1p0Yap5iG6o&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object></p>
<p><object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/-6Uov86nTEU&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-6Uov86nTEU&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object></p>
<p>Well, regardless of which video you choose, one thing&#8217;s for certain: They&#8217;re both better than the video I showed you in my previous posting, <a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/">Gordon Freeman in Mario Land</a>.</p>
<p>My only beef with the guys who did the modifications is the way they presented the world of <em>Super Mario Brothers</em>. Come on! The game <em>Super Mario Brothers</em> may be side-scrolling and set in a two-dimensional world, but having Gordon Freeman walk a narrow blocky terrain in 3D isn&#8217;t exactly a good translation of the <em>Super Mario Brothers</em> world&#8217;s physics.</p>
<p>Hmmm, probably has something to do with <em>Half-Life</em>&#8217;s Steam engine.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-2-64/">Gordon Freeman in Mario Land #2</a></p>
]]></content:encoded>
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		<title>Gordon Freeman in Mario Land</title>
		<link>http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/</link>
		<comments>http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/#comments</comments>
		<pubDate>Mon, 29 Dec 2008 06:32:33 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Amalgam Universe]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[comic books]]></category>
		<category><![CDATA[Counter-Strike]]></category>
		<category><![CDATA[DC Comics]]></category>
		<category><![CDATA[DC Universe]]></category>
		<category><![CDATA[Do the Mario]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Gordon Freeman]]></category>
		<category><![CDATA[Half-Life]]></category>
		<category><![CDATA[Marvel Comics]]></category>
		<category><![CDATA[Marvel Universe]]></category>
		<category><![CDATA[Marvel versus Capcom]]></category>
		<category><![CDATA[Mods]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Super Mario Brothers]]></category>
		<category><![CDATA[X-Men]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1144</guid>
		<description><![CDATA[Ever heard of crossovers? In comic books, sure, crossovers are a dime a dozen. In the past dozen or so years, we&#8217;ve seen crossovers within the same universe, like Superman versus Lobo for the DC Universe and Spiderman versus The Hulk in the Marvel Universe, and between universes, such as the DC versus Marvel crossover, which has resulted in the creation of the Amalgam Universe.
Waitaminute! This blog isn&#8217;t about comic books! Duh! It&#8217;s about retro and classic video games. So where are the crossovers in the video gaming realm? Believe it or not, the most well known crossover in this [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/">Gordon Freeman in Mario Land</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Ever heard of crossovers? In comic books, sure, crossovers are a dime a dozen. In the past dozen or so years, we&#8217;ve seen crossovers within the same universe, like <em>Superman versus Lobo</em> for the <a href="http://www.dccomics.com/dcu/">DC Universe</a> and <em>Spiderman versus The Hulk</em> in the <a href="http://www.marvel.com/">Marvel Universe</a>, and between universes, such as the <em>DC versus Marvel</em> crossover, which has resulted in the creation of the <a href="http://en.wikipedia.org/wiki/Amalgam_Comics">Amalgam Universe</a>.</p>
<p>Waitaminute! <a href="http://www.everyjoe.com/">This blog</a> isn&#8217;t about comic books! Duh! It&#8217;s about retro and classic video games. So where are the crossovers in the video gaming realm? Believe it or not, the most well known crossover in this world still has something to do with comic books. Ever heard of the <em>Marvel versus Capcom</em> series?</p>
<p>Here&#8217;s a little backgrounder courtesy of <a href="http://en.wikipedia.org/wiki/Marvel_vs._Capcom_(series)">Wikipedia</a>:</p>
<blockquote><p><em>Marvel vs Capcom</em> is a series of fighting games created by Capcom in which characters created by Marvel Comics and Capcom&#8217;s own characters appear together. While it was the first versus series involving Capcom, the name Marvel exists to distinguish it from Capcom&#8217;s other versus series with SNK, Tatsunoko Production, and Namco&#8217;s crossover role-playing game with Capcom, <em>Namco x Capcom</em>.</p>
<p>The Marvel characters depicted in these games were often based on their incarnations in various early 1990s animated series (particularly X-Men), and were often voiced by the same voice actors.</p>
<p>Many of the characters and fighting mechanics used in these games were first developed and refined in two other fighting games Capcom had developed earlier, serving as precursors to the series: <em>X-Men: Children of the Atom</em>, which featured characters strictly from the <em>X-Men</em> universe, and <em>Marvel Super Heroes</em>, which gleaned characters from Marvel&#8217;s entire roster (<em>X-Men</em> included).</p>
<p>Although the tag-team fighting concept was not new, it was refined with this series (although fans would argue whether this was for better or for worse). New fighting game terminology, such as &#8220;Aerial Rave&#8221; (the act of performing a combo on an opponent while the opponent remains airborne) and &#8220;Variable Combination&#8221; (the act of having two or more characters on the same team to perform their hyper combos at the same time) were added to the fighting game vernacular with this series.</p></blockquote>
<p>Well, this post is not really about <em>Marvel vs Capcom</em>, but about a fantasy crossover between two very popular video game worlds, that of <em>Super Mario Brothers</em> and Gordon Freeman&#8217;s <em>Half-Life</em>. Go check out the video below:</p>
<p><object width="500" height="405"><param name="movie" value="http://www.youtube.com/v/XPEBMilplBs&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/XPEBMilplBs&#038;hl=en&#038;fs=1&#038;color1=0x2b405b&#038;color2=0x6b8ab6&#038;border=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="500" height="405"></embed></object></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gordon-freeman-in-mario-land-64/">Gordon Freeman in Mario Land</a></p>
]]></content:encoded>
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		<title>Even students are into the Mario Christmas spirit</title>
		<link>http://www.everyjoe.com/articles/even-students-are-into-the-mario-christmas-spirit-64/</link>
		<comments>http://www.everyjoe.com/articles/even-students-are-into-the-mario-christmas-spirit-64/#comments</comments>
		<pubDate>Sat, 27 Dec 2008 05:06:20 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Do the Mario]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Line Rider]]></category>
		<category><![CDATA[Mario Christmas]]></category>
		<category><![CDATA[Mario Christmas video]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Santa Claus]]></category>
		<category><![CDATA[Super Mario Brothers]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1138</guid>
		<description><![CDATA[Here&#8217;s a simple video made by Evan Ferguson of Australia for his class:

Not too shabby for a student. I&#8217;m sure Santa Claus got the surprise of his jolly life.
You&#8217;re probably sick of Super Mario Brothers-themed Christmas postings, but for those who missed the first two, here are the links:
Have a very Mario Christmas!
Have a very Mario Christmas, too!
Oh, and go check out Evan&#8217;s other video, &#8220;A newb&#8217;s first linerider!&#8221;

Post from: EveryJoe
Even students are into the Mario Christmas spirit
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/even-students-are-into-the-mario-christmas-spirit-64/">Even students are into the Mario Christmas spirit</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a simple video made by <a href="http://www.youtube.com/user/evanpingu">Evan Ferguson of Australia</a> for his class:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/uAuP5OJDC4U&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/uAuP5OJDC4U&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Not too shabby for a student. I&#8217;m sure Santa Claus got the surprise of his jolly life.</p>
<p>You&#8217;re probably sick of <em>Super Mario Brothers</em>-themed Christmas postings, but for those who missed the first two, here are the links:</p>
<p><a href="http://www.everyjoe.com/2008/12/25/have-a-very-mario-christmas/">Have a very Mario Christmas!</a><br />
<a href="http://www.everyjoe.com/2008/12/27/have-a-very-mario-christmas-too/">Have a very Mario Christmas, too!</a></p>
<p>Oh, and go check out Evan&#8217;s other video, &#8220;A newb&#8217;s first <a href="http://www.everyjoe.com/2008/09/26/super-line-rider-move-over-mario/">linerider</a>!&#8221;</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/0LpD4Gqu_I0&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/0LpD4Gqu_I0&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/even-students-are-into-the-mario-christmas-spirit-64/">Even students are into the Mario Christmas spirit</a></p>
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		<title>Play Tetris and Breakout on a piggy bank</title>
		<link>http://www.everyjoe.com/articles/play-tetris-and-breakout-on-a-piggy-bank-64/</link>
		<comments>http://www.everyjoe.com/articles/play-tetris-and-breakout-on-a-piggy-bank-64/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 04:09:32 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[arcade game machine]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Breakout]]></category>
		<category><![CDATA[Classic Games]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Immortal Games]]></category>
		<category><![CDATA[piggy bank]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[retro games]]></category>
		<category><![CDATA[Retro Gaming]]></category>
		<category><![CDATA[Strapya]]></category>
		<category><![CDATA[Tetris]]></category>
		<category><![CDATA[Tiny Games]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/?p=1124</guid>
		<description><![CDATA[I&#8217;ve stumbled upon these unique piggy banks that allow you to, well, save while playing two classic video games, Tetris and Breakout. Of course, you need to deposit a coin to play a game, much like the way real arcade game machines function.
Come to think of it, these piggy bank arcade game machines don&#8217;t just force you to save but you can probably make them pay for themselves by allowing others to play Tetris and Breakout on them. Hey, at USD 40.74 per piggy bank, that&#8217;s not such a bad idea.
Check out the product brochure at Strapya. Oh, and watch [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/play-tetris-and-breakout-on-a-piggy-bank-64/">Play Tetris and Breakout on a piggy bank</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve <a href="http://www.uberreview.com/2008/12/retro-gaming-piggy-banks-saving-meets-tetri.htm">stumbled upon these unique piggy banks</a> that allow you to, well, save while playing two classic video games, <em>Tetris</em> and <em>Breakout</em>. Of course, you need to deposit a coin to play a game, much like the way real arcade game machines function.</p>
<p>Come to think of it, these piggy bank arcade game machines don&#8217;t just force you to save but you can probably make them pay for themselves by allowing others to play <em>Tetris</em> and <em>Breakout</em> on them. Hey, at USD 40.74 per piggy bank, that&#8217;s not such a bad idea.</p>
<p>Check out the product brochure at <a href="http://www.strapya-world.com/products/30382.html">Strapya</a>. Oh, and watch this video:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/s6UCIRoJTII&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/s6UCIRoJTII&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/play-tetris-and-breakout-on-a-piggy-bank-64/">Play Tetris and Breakout on a piggy bank</a></p>
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		<title>Retro Machinima: Only The Strong Survive using Max Payne 2 engine</title>
		<link>http://www.everyjoe.com/articles/retro-machinima-only-the-strong-survive-using-max-payne-2-engine-64/</link>
		<comments>http://www.everyjoe.com/articles/retro-machinima-only-the-strong-survive-using-max-payne-2-engine-64/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 08:15:18 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Machinima]]></category>
		<category><![CDATA[Max Payne]]></category>
		<category><![CDATA[Max Payne 2: The Fall of Max Payne]]></category>
		<category><![CDATA[Max Payne game engine]]></category>
		<category><![CDATA[Max Payne machinima]]></category>
		<category><![CDATA[Max Payne movie]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Re:spect]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/12/16/retro-machinima-only-the-strong-survive-using-max-payne-2-engine/</guid>
		<description><![CDATA[Like I said in a posting last month on MMOtaku, another b5media technology blog I&#8217;m handling, I am starting to love machinima. This revolution in independent film making is nothing new in the world of massively multiplayer online games. It is, however, very rare for old or classic games to get the attention of producers and directors as good machine cinema fodder.
Fortunately, there are old or classic games that do make the cut. Max Payne and Max Payne 2: The Fall of Max Payne, and The Sims series come to mind.
Armed with this information, I quickly scoured the Web and [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/retro-machinima-only-the-strong-survive-using-max-payne-2-engine-64/">Retro Machinima: Only The Strong Survive using Max Payne 2 engine</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Like I said in a posting last month on <a href="http://www.mmotaku.com/">MMOtaku</a>, another <a href="http://www.b5media.com/">b5media</a> technology blog I&#8217;m handling, <a href="http://www.mmotaku.com/2008/11/16/flyff-machinima-pudding-and-thegreatestever/">I am starting to love machinima</a>. This revolution in independent film making is nothing new in the world of massively multiplayer online games. It is, however, very rare for old or classic games to get the attention of producers and directors as good machine cinema fodder.</p>
<p>Fortunately, there are old or classic games that do make the cut. <a href="http://www.everyjoe.com/?s=Max+Payne"><em>Max Payne</em> and <em>Max Payne 2: The Fall of Max Payne</em></a>, and <a href="http://www.simsgamer.com/"><em>The Sims</em> series</a> come to mind.</p>
<p>Armed with this information, I quickly scoured the Web and landed on the very site that lived and breathed machinima, <a href="http://www.machinima.com/"><em>Machinima.com</em></a>. Riding on the hype of the recently released <a href="http://www.filmgecko.com/max-payne-review/"><em>Max Payne</em> movie starring Mark Wahlberg</a> in the lead role, I&#8217;ve chosen for the viewing pleasure of <a href="http://www.everyjoe.com/">Re:Retro</a> regulars one of the best machinima using the game engine of <em>Max Payne 2: The Fall of Max Payne</em>, Only The Strong Survive by <a href="http://www.riot-films.com/">Riot Films</a>.</p>
<p>Before you check it out, here&#8217;s a little backgrounder:</p>
<blockquote><p>Mission OA-032. The Organization sends two assassins, Andy and Brown, to a deserted apartment complex. As they wait for their target to arrive in the courtyard of the building, Andy gets the feeling that Brown knows something about the mission that he doesn&#8217;t.</p>
<p>Only The Strong Survive is a prologue and introduction to the world of the Organization and Andy&#8217;s winding story of vengeance and betrayal. This chapter introduces the key event that propels the story into motion, as will be told in Only The Strong Survive II: Delusion and concluded in Only The Strong Survive III: Requiem.</p></blockquote>
<p><embed src="http://www.machinima.com:80/_flash_media_player/mediaplayer.swf" width="400" height="300" flashvars="&#038;file=http://www.machinima.com:80/f/bcfbd7495a&#038;height=300&#038;width=400" /></p>
<p>After watching the clip several times, I&#8217;ve come up with several observations (to the guys at Riot Films, don&#8217;t take my criticism badly):</p>
<p>1) I find the scene where the supposed target and his bodyguards walk into the courtyard and position themselves neatly in the middle of an open area very unsettling. If I were Andy, I&#8217;d probably think, &#8220;How convenient &#8230; too convenient!&#8221;</p>
<p>2) When Andy leaped off the balcony to the cold stone pavement, I couldn&#8217;t stifle an &#8220;Ooomph! That must&#8217;ve hurt.&#8221; Same goes for Brown&#8217;s equally suicidal jump.</p>
<p>3) Is it just me or do all the guys in the film need corrective lenses? Either they&#8217;re all bad shots or the film should be renamed Only The <strike>Strong</strike> Lucky Survive.</p>
<p>It&#8217;s okay, guys. The film looks great. You&#8217;ve got me intrigued enough to wait with bated breath for the sequels.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/retro-machinima-only-the-strong-survive-using-max-payne-2-engine-64/">Retro Machinima: Only The Strong Survive using Max Payne 2 engine</a></p>
]]></content:encoded>
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		<title>A round of Lego Tetris, anyone?</title>
		<link>http://www.everyjoe.com/articles/a-round-of-lego-tetris-anyone-64/</link>
		<comments>http://www.everyjoe.com/articles/a-round-of-lego-tetris-anyone-64/#comments</comments>
		<pubDate>Sat, 13 Dec 2008 05:26:25 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/12/13/a-round-of-lego-tetris-anyone/</guid>
		<description><![CDATA[Speaking of Lego and the amazing things you can create with Lego blocks, here&#8217;s another fine example of how this classic toy jibes well with classic video games:

I like the transitions between levels, but the music just knocks the whole thing off balance. I mean, where&#8217;s the Russian-sounding background music? I also love the ending. Yes, the video has a great ending. If you didn&#8217;t view it till the end, you might want to view it again.
To the guys up at Rojhelio Studios, a low-budget film production company owned by Ryan Murphy, great work, guys. More retro gaming videos, please. [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/a-round-of-lego-tetris-anyone-64/">A round of Lego Tetris, anyone?</a></p>
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			<content:encoded><![CDATA[<p>Speaking of <a href="http://www.everyjoe.com/?s=Lego">Lego</a> and the amazing things you can create with Lego blocks, here&#8217;s another fine example of how this classic toy jibes well with classic video games:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/xQA29JrNHY8&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xQA29JrNHY8&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>I like the transitions between levels, but the music just knocks the whole thing off balance. I mean, where&#8217;s the Russian-sounding background music? I also love the ending. Yes, the video has a great ending. If you didn&#8217;t view it till the end, you might want to view it again.</p>
<p>To the guys up at Rojhelio Studios, a low-budget film production company owned by Ryan Murphy, great work, guys. More retro gaming videos, please. Go check out their <a href="http://www.youtube.com/user/Vicious516">YouTube channel</a>.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/a-round-of-lego-tetris-anyone-64/">A round of Lego Tetris, anyone?</a></p>
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