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	<title>EveryJoe &#187; enemies</title>
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		<title>Bioshock annoyances #2: Shooting splicers are fun—up to a certain point</title>
		<link>http://www.everyjoe.com/articles/bioshock-annoyances-2-shooting-splicers-are-fun%e2%80%94up-to-a-certain-point-81/</link>
		<comments>http://www.everyjoe.com/articles/bioshock-annoyances-2-shooting-splicers-are-fun%e2%80%94up-to-a-certain-point-81/#comments</comments>
		<pubDate>Wed, 03 Oct 2007 10:33:00 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[art_deco]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[bosses]]></category>
		<category><![CDATA[enemies]]></category>
		<category><![CDATA[eye_candy]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[fps_games]]></category>
		<category><![CDATA[lasers]]></category>
		<category><![CDATA[little_sisters]]></category>
		<category><![CDATA[long_periods]]></category>
		<category><![CDATA[ninjas]]></category>
		<category><![CDATA[plasmids]]></category>
		<category><![CDATA[rapture]]></category>
		<category><![CDATA[twisted_art]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2007/10/03/bioshock-annoyances-2-shooting-splicers-are-fun%e2%80%94up-to-a-certain-point/</guid>
		<description><![CDATA[
So Bioshock gives me a headache when I play for long periods. I can still enjoy it for a couple of hours, right? I take in the twisted art deco, the awesome eye candy, and the superior audio for 120 minutes or so, then log out happy, right?
 
Taking in the atmosphere may put a grin on my face, but the visit to Rapture can get really tedious because you can fight only so much bad guys before you notice that there&#8217;s not much variety in the antagonists you encounter.
 
You have a few splicers, two types of big daddies [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/bioshock-annoyances-2-shooting-splicers-are-fun%e2%80%94up-to-a-certain-point-81/">Bioshock annoyances #2: Shooting splicers are fun—up to a certain point</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><img src="http://www.everyjoe.com/files/81/2007/10/splicer.jpg" alt="A Bioshock splicer whines." /></p>
<p class="MsoNormal">So Bioshock <a href="http://www.everyjoe.com/2007/09/24/bioshock-annoyance-1-motion-sickness-gives-that-half-life-2-feeling/">gives me a headache</a> when I play for long periods. I can still enjoy it for a couple of hours, right? I take in the twisted art deco, the awesome eye candy, and the superior audio for 120 minutes or so, then log out happy, right?</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">Taking in the atmosphere may put a grin on my face, but the visit to Rapture can get really tedious because you can fight only so much bad guys before you notice that there&#8217;s not much variety in the antagonists you encounter.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">You have a few splicers, two types of big daddies (that look pretty much the same), a bunch of little sisters that you can’t tell apart from each other, and a few freakish stage bosses that are too far in between that <em>somehow</em> remind you of the splicers.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><em>That&#8217;s pretty much it.<o></o></em></p>
<p class="MsoNormal"><o> </o></p>
<p>Can’t I have ninjas? Ninjas are always cool. How about bears that shoot lasers out of its eyes? Nevermind that these types of enemies have nothing to do with Rapture or Plasmids. Hardly anyone pays attention to FPS storylines anyway.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/bioshock-annoyances-2-shooting-splicers-are-fun%e2%80%94up-to-a-certain-point-81/">Bioshock annoyances #2: Shooting splicers are fun—up to a certain point</a></p>
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