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<channel>
	<title>EveryJoe &#187; Friday Night Fights</title>
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	<link>http://www.everyjoe.com</link>
	<description>Sports News - Tech Reviews - Entertainment - Life Tips for EveryJoe</description>
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		<title>Speed Run: Mortal Kombat 2 on Sega</title>
		<link>http://www.everyjoe.com/articles/speed-run-mortal-kombat-2-on-sega-64/</link>
		<comments>http://www.everyjoe.com/articles/speed-run-mortal-kombat-2-on-sega-64/#comments</comments>
		<pubDate>Fri, 21 Nov 2008 07:37:08 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Friday Night Fights]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Saturn]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Speed Runs]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/11/21/speed-run-mortal-kombat-2-on-sega/</guid>
		<description><![CDATA[It&#8217;s time once again for another speed run. This time we present to you Mortal Kombat 2 on a Sega featuring the wild antics of Shang Tsung. Check it out:

Sigh. It&#8217;s quite unfortunate, however, that like most speed runs, this speed run of Shang Tsung on Mortal Kombat 2 is tool assisted and played on an emulator. Ahh, but what the heck. It&#8217;s still fun watching a character beat up all his opponents from start to finish.
Next time, I&#8217;d like to see the player do it without the tool assist. :p
Post from: EveryJoe
Speed Run: Mortal Kombat 2 on Sega
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/speed-run-mortal-kombat-2-on-sega-64/">Speed Run: Mortal Kombat 2 on Sega</a></p>
]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s time once again for another <a href="http://www.everyjoe.com/category/miscellaneous/speed-runs/">speed run</a>. This time we present to you <em>Mortal Kombat 2</em> on a <a href="http://www.everyjoe.com/articles/another-sega-review-sonic-unleashed-12/">Sega</a> featuring the wild antics of <a href="http://en.wikipedia.org/wiki/Shang_Tsung">Shang Tsung</a>. Check it out:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/-429sftfed4&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-429sftfed4&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Sigh. It&#8217;s quite unfortunate, however, that like most speed runs, this speed run of Shang Tsung on <em>Mortal Kombat 2</em> is tool assisted and played on an emulator. Ahh, but what the heck. It&#8217;s still fun watching a character beat up all his opponents from start to finish.</p>
<p>Next time, I&#8217;d like to see the player do it without the tool assist. :p</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/speed-run-mortal-kombat-2-on-sega-64/">Speed Run: Mortal Kombat 2 on Sega</a></p>
]]></content:encoded>
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		<item>
		<title>Pac-Man pwns Mario</title>
		<link>http://www.everyjoe.com/articles/pac-man-pwns-mario-64/</link>
		<comments>http://www.everyjoe.com/articles/pac-man-pwns-mario-64/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 15:28:42 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Do the Mario]]></category>
		<category><![CDATA[DOS Games]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Friday Night Fights]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Sega]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/11/16/pac-man-pwns-mario/</guid>
		<description><![CDATA[After suffering a humiliating defeat in the hands, er, paws of Sonic the Hedgehog, Mario is back on a Mugen game, this time versus the yellow chomping machine known as Pac-Man. From the title I just posted, it&#8217;s clear that Mario should just go back to cleaning pipes of goombas and turtles.

Look, ma, no hands! It&#8217;s strange seeing Pac-Man land blows on the diminutive Mario without flailing arms and legs. It must be his, er, its big mouth.
Post from: EveryJoe
Pac-Man pwns Mario
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/pac-man-pwns-mario-64/">Pac-Man pwns Mario</a></p>
]]></description>
			<content:encoded><![CDATA[<p>After suffering a humiliating defeat in the hands, er, paws of <a href="http://www.everyjoe.com/?s=sonic"><em>Sonic the Hedgehog</em></a>, <a href="http://www.everyjoe.com/articles/do-the-mario-why-not-do-the-luigi-64/"><em>Mario</em></a> is back on a <a href="http://en.wikipedia.org/wiki/M.U.G.E.N">Mugen</a> game, this time versus the yellow chomping machine known as <a href="http://www.everyjoe.com/category/pac-man/"><em>Pac-Man</em></a>. From the title I just posted, it&#8217;s clear that <em>Mario</em> should just go back to cleaning pipes of goombas and turtles.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/9I6W6pcMBag&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/9I6W6pcMBag&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Look, ma, no hands! It&#8217;s strange seeing <em>Pac-Man</em> land blows on the diminutive <em>Mario</em> without flailing arms and legs. It must be his, er, its big mouth.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/pac-man-pwns-mario-64/">Pac-Man pwns Mario</a></p>
]]></content:encoded>
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		<item>
		<title>Mario versus Sonic on Mugen</title>
		<link>http://www.everyjoe.com/articles/mario-versus-sonic-on-mugen-64/</link>
		<comments>http://www.everyjoe.com/articles/mario-versus-sonic-on-mugen-64/#comments</comments>
		<pubDate>Sun, 16 Nov 2008 15:18:09 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Do the Mario]]></category>
		<category><![CDATA[DOS Games]]></category>
		<category><![CDATA[Emulation]]></category>
		<category><![CDATA[Friday Night Fights]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Sega]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/11/16/mario-versus-sonic-on-mugen/</guid>
		<description><![CDATA[The debate about who deserves video gamedom&#8217;s crown—Mario or Sonic—is probably getting old, but actual fights between the two video game heavyweights deserve attention. Take this video featuring Mario and Sonic beating each other up in a classic Mugen game for example:

Oh, for those wondering what Mugen is, here&#8217;s a brief description:
Mugen is a freeware 2D fighting game engine designed by Elecbyte, written in C with the Allegro library. The engine was originally released in July 1999. Beta versions of it were made to work on DOS, Linux and Windows platforms, distributed through their website. The engine allows users to [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/mario-versus-sonic-on-mugen-64/">Mario versus Sonic on Mugen</a></p>
]]></description>
			<content:encoded><![CDATA[<p>The debate about who deserves video gamedom&#8217;s crown—<a href="http://www.everyjoe.com/articles/do-the-mario-why-not-do-the-luigi-64/"><em>Mario</em></a> or <a href="http://www.seganerds.com/index.php?s=sonic"><em>Sonic</em></a>—is probably getting old, but actual fights between the two video game heavyweights deserve attention. Take this video featuring <em>Mario</em> and <em>Sonic</em> beating each other up in a classic Mugen game for example:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/6V8prXz-FgI&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/6V8prXz-FgI&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Oh, for those wondering what Mugen is, here&#8217;s a brief description:</p>
<blockquote><p>Mugen is a freeware 2D fighting game engine designed by Elecbyte, written in C with the Allegro library. The engine was originally released in July 1999. Beta versions of it were made to work on <a href="http://www.everyjoe.com/category/dos-games/">DOS</a>, Linux and Windows platforms, distributed through their website. The engine allows users to insert created characters, background stages, and other game objects through interpreted text files, graphics, and sound compilations to create a functioning fighting game similar to commercial games.</p></blockquote>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/mario-versus-sonic-on-mugen-64/">Mario versus Sonic on Mugen</a></p>
]]></content:encoded>
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		<title>Swashbuckler: I don&#8217;t know why I even played this game</title>
		<link>http://www.everyjoe.com/articles/swashbuckler-i-dont-know-why-i-even-played-this-game-64/</link>
		<comments>http://www.everyjoe.com/articles/swashbuckler-i-dont-know-why-i-even-played-this-game-64/#comments</comments>
		<pubDate>Fri, 31 Oct 2008 11:08:25 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Black And White]]></category>
		<category><![CDATA[Friday Night Fights]]></category>
		<category><![CDATA[Re:pulsive]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Your Daddy played this game]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/10/31/swashbuckler-i-dont-know-why-i-even-played-this-game/</guid>
		<description><![CDATA[I guess you already know how I feel about Swashbuckler, a 1982 computer game for the Apple II created by Paul Stephenson and published by Datamost. Sorry, Paul, it&#8217;s just so &#8230; boring.
Oh, I used to enjoy playing it, back when I was, what, 10 years old. I thought I could rekindle the flame by watching a video of Swashbuckler, but no go, unlike other Apple II video games.
The problem: Swashbuckler grew old pretty quickly. Check out this entry in Wikipedia about the reception of the game (emphasis in bold face mine):
Computer Gaming World gave Swashbuckler a glowing review, only [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/swashbuckler-i-dont-know-why-i-even-played-this-game-64/">Swashbuckler: I don&#8217;t know why I even played this game</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I guess you already know how I feel about <em>Swashbuckler</em>, a 1982 computer game for the <a href="http://www.everyjoe.com/category/companies/apple/">Apple</a> II created by Paul Stephenson and published by Datamost. Sorry, Paul, it&#8217;s just so &#8230; boring.</p>
<p>Oh, I used to enjoy playing it, back when I was, what, 10 years old. I thought I could rekindle the flame by watching a video of <em>Swashbuckler</em>, but no go, unlike other Apple II video games.</p>
<p>The problem: <em>Swashbuckler</em> grew old pretty quickly. Check out this entry in <a href="http://en.wikipedia.org/wiki/Swashbuckler_(computer_game)">Wikipedia</a> about the reception of the game (emphasis in bold face mine):</p>
<blockquote><p><em>Computer Gaming World</em> gave <em>Swashbuckler</em> a glowing review, only lamenting the rollover of the five-digit score at 250 (which was fixed prior to final publication), appended by an editor&#8217;s note that, although the graphics were superb and the concept somewhat unique, the players at <em>CGW</em> <strong>grew tired of the lack of variety after a few dozen kills</strong>.</p></blockquote>
<p>Not convinced it&#8217;s a bad game? If you can sit down in front of the PC for the entire length of the video, Paul might give you a cookie.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/jnER7vX7yn0&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/jnER7vX7yn0&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/swashbuckler-i-dont-know-why-i-even-played-this-game-64/">Swashbuckler: I don&#8217;t know why I even played this game</a></p>
]]></content:encoded>
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		<item>
		<title>Mortal Kombat: Make your opponent bleed with these moves</title>
		<link>http://www.everyjoe.com/articles/mortal-kombat-make-your-opponent-bleed-with-these-moves-64/</link>
		<comments>http://www.everyjoe.com/articles/mortal-kombat-make-your-opponent-bleed-with-these-moves-64/#comments</comments>
		<pubDate>Sun, 31 Aug 2008 19:32:57 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Friday Night Fights]]></category>
		<category><![CDATA[Re:Retro]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/08/31/mortal-kombat-make-your-opponent-bleed-with-these-moves/</guid>
		<description><![CDATA[Actually, these are not any of my signature moves. It&#8217;s actually a video showing a lot of combos and fatalities. I&#8217;m not really a big fan of Mortal Kombat since I find the idea of playing characters whose motions aren&#8217;t fluid, even by a long shot, dull. If not for the blood spewing out as the various characters punch and kick each other, I probably wouldn&#8217;t have paid Mortal Kombat any attention.
Well, here&#8217;s the video. Hope you get something out of it (if you still play Mortal Kombat, that is):

Watch more Gaming Videos
Post from: EveryJoe
Mortal Kombat: Make your opponent bleed [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/mortal-kombat-make-your-opponent-bleed-with-these-moves-64/">Mortal Kombat: Make your opponent bleed with these moves</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Actually, these are not any of my signature moves. It&#8217;s actually a video showing a lot of combos and fatalities. I&#8217;m not really a big fan of <em>Mortal Kombat</em> since I find the idea of playing characters whose motions aren&#8217;t fluid, even by a long shot, dull. If not for the blood spewing out as the various characters punch and kick each other, I probably wouldn&#8217;t have paid <em>Mortal Kombat</em> any attention.</p>
<p>Well, here&#8217;s the video. Hope you get something out of it (if you still play <em>Mortal Kombat</em>, that is):</p>
<p><object width="480" height="387"><param name="movie" value="http://www.youtube.com/v/9g9ilrvanmY&#038;rel=0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/9g9ilrvanmY&#038;rel=0" type="application/x-shockwave-flash" wmode="transparent" width="480" height="387"></embed></object>
<div style="display: block; font-size: 11px">Watch more <a href="http://www.wegame.com/game/misc/" target="_blank" title="Gaming Videos">Gaming Videos</a></div>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/mortal-kombat-make-your-opponent-bleed-with-these-moves-64/">Mortal Kombat: Make your opponent bleed with these moves</a></p>
]]></content:encoded>
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		<item>
		<title>Killer Instinct: Bumpers end Saberwulf&#8217;s agony</title>
		<link>http://www.everyjoe.com/articles/killer-instinct-bumpers-end-saberwulfs-agony-64/</link>
		<comments>http://www.everyjoe.com/articles/killer-instinct-bumpers-end-saberwulfs-agony-64/#comments</comments>
		<pubDate>Sun, 24 Aug 2008 20:46:33 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Friday Night Fights]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Re:spect]]></category>
		<category><![CDATA[SNES]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/08/24/killer-instinct-bumpers-end-saberwulfs-agony/</guid>
		<description><![CDATA[Actually, this has nothing to do with Saberwulf&#8217;s suffering at the hands of Orchid in the side-scrolling video game classic Killer Instinct. It also has nothing to do with Orchid flashing her bumpers at the end of a very long combo. It does, however, have everything to do with my reaction to the video below:

Although I laud KIG666&#8217;s effort at trashing his opponent with an 80-hit ultimate combo, I have to say that the way he executed the combo was rather, uhmm, dull. It&#8217;s repetitive, and nothing reeks mundane more than a repetition of moves. Unfortunately, the limitation on executable [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/killer-instinct-bumpers-end-saberwulfs-agony-64/">Killer Instinct: Bumpers end Saberwulf&#8217;s agony</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Actually, this has nothing to do with Saberwulf&#8217;s suffering at the hands of Orchid in the side-scrolling video game classic <em>Killer Instinct</em>. It also has nothing to do with Orchid flashing her bumpers at the end of a very long combo. It does, however, have everything to do with my reaction to the video below:</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/bk1rfCH2E_I&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/bk1rfCH2E_I&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>Although I laud <a href="http://www.youtube.com/user/KIG666">KIG666</a>&#8217;s effort at trashing his opponent with an 80-hit ultimate combo, I have to say that the way he executed the combo was rather, uhmm, dull. It&#8217;s repetitive, and nothing reeks mundane more than a repetition of moves. Unfortunately, the limitation on executable moves is the software&#8217;s fault, I&#8217;m sure.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/pCmrJNDGaWA&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/pCmrJNDGaWA&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>To highlight my point, here&#8217;s a video of <em>Killer Instinct</em>&#8217;s Jago dealing the same amount of punishment with an 80-hit ultra combo. Yes, it&#8217;s still repetitive, but notice how the player changes tact at the end.</p>
<p>Now, if only I could do that. Haha.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/killer-instinct-bumpers-end-saberwulfs-agony-64/">Killer Instinct: Bumpers end Saberwulf&#8217;s agony</a></p>
]]></content:encoded>
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		<title>Boss battles: Truly inspiring</title>
		<link>http://www.everyjoe.com/articles/boss-battles-truly-inspiring-64/</link>
		<comments>http://www.everyjoe.com/articles/boss-battles-truly-inspiring-64/#comments</comments>
		<pubDate>Thu, 31 Jul 2008 17:57:10 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Blowing stuff up]]></category>
		<category><![CDATA[Do the Mario]]></category>
		<category><![CDATA[Dreamcast]]></category>
		<category><![CDATA[Friday Night Fights]]></category>
		<category><![CDATA[Game Boy]]></category>
		<category><![CDATA[NES]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Re:spect]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[SNES]]></category>
		<category><![CDATA[Street Fighter]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/07/31/boss-battles-truly-inspiring/</guid>
		<description><![CDATA[Talk about inspiring. I&#8217;ve just finished my daily rounds of Internet video publishing websites and found this classic video on YouTube featuring the different boss fights of yesteryear. Contra! Mega Man! Castlevania! Legend of Zelda! Punch Out! Sigh. Let me just shut up and dish out the video:

Whew! Makes me wanna bring out the Super Nintendo Entertainment System and the Nintendo Family Computer again and play all the classics shown in the video &#8230; at least, until I reach the stage where the bosses are hiding. *wink, wink*
Post from: EveryJoe
Boss battles: Truly inspiring
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/boss-battles-truly-inspiring-64/">Boss battles: Truly inspiring</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Talk about inspiring. I&#8217;ve just finished my daily rounds of Internet video publishing websites and found this classic video on YouTube featuring the different boss fights of yesteryear. <em>Contra</em>! <em>Mega Man</em>! <em>Castlevania</em>! <em>Legend of Zelda</em>! <em>Punch Out</em>! Sigh. Let me just shut up and dish out the video:</p>
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<p>Whew! Makes me wanna bring out the Super Nintendo Entertainment System and the Nintendo Family Computer again and play all the classics shown in the video &#8230; at least, until I reach the stage where the bosses are hiding. *wink, wink*</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/boss-battles-truly-inspiring-64/">Boss battles: Truly inspiring</a></p>
]]></content:encoded>
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		<title>Diablo III: And the heavens shall tremble</title>
		<link>http://www.everyjoe.com/articles/diablo-iii-and-the-heavens-shall-tremble-64/</link>
		<comments>http://www.everyjoe.com/articles/diablo-iii-and-the-heavens-shall-tremble-64/#comments</comments>
		<pubDate>Sat, 28 Jun 2008 21:27:51 +0000</pubDate>
		<dc:creator>Joel Tan</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Blowing people up]]></category>
		<category><![CDATA[Friday Night Fights]]></category>
		<category><![CDATA[Re:make]]></category>
		<category><![CDATA[Re:Retro]]></category>
		<category><![CDATA[Re:spect]]></category>
		<category><![CDATA[The Dreaded Deadline Doom!]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2008/06/28/diablo-iii-and-the-heavens-shall-tremble/</guid>
		<description><![CDATA[Well, it&#8217;s not exactly retro gaming, since Diablo III hasn&#8217;t even been launched yet. But its predecessors, Diablo, Diablo: Hellfire, Diablo II, and Diablo II: Lord of Destruction, are already classics in their own right.
For now, though, let me focus on Diablo and its expansion Hellfire. These two are probably two of the most played games on my old Pentium 200MMX. Yeah, not Pentium 4, not even 3 or 2, but just plain Pentium, and I owned two of them back in the late 1990s to early 2000s. Why Diablo? Well, for starters, it&#8217;s the only game, aside from Dungeon [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/diablo-iii-and-the-heavens-shall-tremble-64/">Diablo III: And the heavens shall tremble</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Well, it&#8217;s not exactly retro gaming, since <em>Diablo III</em> hasn&#8217;t even been launched yet. But its predecessors, <em>Diablo</em>, <em>Diablo: Hellfire</em>, <em>Diablo II</em>, and <em>Diablo II: Lord of Destruction</em>, are already classics in their own right.</p>
<p>For now, though, let me focus on <em>Diablo</em> and its expansion <em>Hellfire</em>. These two are probably two of the most played games on my old Pentium 200MMX. Yeah, not Pentium 4, not even 3 or 2, but just plain Pentium, and I owned two of them back in the late 1990s to early 2000s. Why <em>Diablo</em>? Well, for starters, it&#8217;s the only game, aside from <em>Dungeon Keeper</em> that is, the runs on the bucket of bolts. Fortunately, it was enough to keep me busy during boring nights without my stalkers bothering me on the telephone.</p>
<p>Anyway, I found out soon after installing it on the, yes, Pentium 200MMX that the game was short. So I got a copy of <em>Hellfire</em> and slapped it on <em>Diablo</em>. I don&#8217;t remember much from the time I spent, however long it may have been, playing <em>Diablo: Hellfire</em> except the fact that I loved wearing cow armor.</p>
<p>Cow armor? Yeah, it&#8217;s called the Bovine Plate and it was the best (at least for me) armor available back then. Consider the following stats: Armor Class 150, Indestructible, +50% Light Radius, Resist All +30%, and -5 Damage from Enemies. It&#8217;s only drawback is the reduction of spell level by 1. Sigh. Those were the days.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/GJSJ2U36d4w&#038;hl=en"></param><embed src="http://www.youtube.com/v/GJSJ2U36d4w&#038;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/diablo-iii-and-the-heavens-shall-tremble-64/">Diablo III: And the heavens shall tremble</a></p>
]]></content:encoded>
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		<title>I Cannot Tell A Lie Sir Chiz Chiz Chiz</title>
		<link>http://www.everyjoe.com/articles/i-cannot-tell-a-lie-sir-chiz-chiz-chiz-64/</link>
		<comments>http://www.everyjoe.com/articles/i-cannot-tell-a-lie-sir-chiz-chiz-chiz-64/#comments</comments>
		<pubDate>Mon, 15 Oct 2007 02:41:02 +0000</pubDate>
		<dc:creator>alewing</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Friday Night Fights]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2007/10/15/i-cannot-tell-a-lie-sir-chiz-chiz-chiz/</guid>
		<description><![CDATA[It was I who chopped down the cherry tree! It was I who went to the Birmingham Comics Convention and challenged a 60-year-old man to a FITE!
You would think Birmingham was violent enuff but YOU WOULD BE WRONG ETC. Let me give the backstory to the duel that was more exciting than Stephen Spielberg&#8217;s seminal fillum DUEL.
Friday was the day! Death was the hour! Or possibly three in the morning. It&#8217;s past three in the morning now and I&#8217;m just as drunk now as I was then, so my actions make the most perfect sense in the world.
Is it FIRE [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/i-cannot-tell-a-lie-sir-chiz-chiz-chiz-64/">I Cannot Tell A Lie Sir Chiz Chiz Chiz</a></p>
]]></description>
			<content:encoded><![CDATA[<p>It was I who chopped down the cherry tree! It was I who went to the Birmingham Comics Convention and challenged a 60-year-old man to a FITE!<span id="more-10594"></span></p>
<p>You would think Birmingham was violent enuff but YOU WOULD BE WRONG ETC. Let me give the backstory to the duel that was more exciting than Stephen Spielberg&#8217;s seminal fillum DUEL.</p>
<p>Friday was the day! Death was the hour! Or possibly three in the morning. It&#8217;s past three in the morning now and I&#8217;m just as drunk now as I was then, so my actions make the most perfect sense in the world.</p>
<p>Is it FIRE in my eyes &#8211; - or the glow of MACHINES?? Watch how my fingers burn over the keys &#8211; - so sure what I do &#8211; - I HAVEN&#8217;T A CLUE!! YOUNG OFFENDER etc copyright Pet Shop Boys etc etc</p>
<p>Anyway, I found myself sitting in a large circle of humans&#8230; opposite a man I knew of old&#8230; to my REGRET!! His name was Pete and he had a habit of insinuating himself into conversations with people and then showering them with wrong opinions. For example, on a previous occasion, he&#8217;d told me that my own work was a load of foolishness &#8211; admittedly it was a ten pee comic I&#8217;d drawn with a biro, but still, HOW DARE HE ETC &#8211; and THEN to add an insult to all who lived to an insult to me personally, he said that JACK KIRBY COULDN&#8217;T TELL A STORY.</p>
<p>WELL EH WOT I MEAN TO SAY WOT CHIZ CHIZ CHIZ ETC</p>
<p>My course was clear. I had to lure him out and then give him a savage beating! I&#8217;m a violent man by nature after reading so much 2000AD and EC Comics, however my life of cowardly pacifism had not given me the knowledge of courtly challenges I needed. He had not spilled my pint and my girlfriend could not be looked at as she does not currently exist. I had to resort to desperate measures!</p>
<p>&#8220;If anyone thinks Jack Kirby could not tell a story&#8230; they are welcome to STEP OUTSIDE!&#8221; I bellowed.</p>
<p>My challenge was unanswered! Pah! Bosh! And so forth!</p>
<p>&#8220;Let me repeat! There is A DRUBBING in the offing to all those who care to disrespect Jack Kirby&#8217;s storytelling ability! A THOROUGH DRUBBING! Say the words of stroytelling disrespect and prepare to receive it! A DRUBBING!&#8221;</p>
<p>But even the offer of A DRUBBING could not arouse the sluggard! And with good reason, because he had gone to sleep. Or possibly he was pretending to be asleep in order to take the sensible option i.e. not humiliate us both. However I cannot help but remark that IN YE OLDENE DAYSE OF CHILVALREYE we would be lancing each other up the arse at dawn! AND MAYBE THAT&#8217;S WHAT OUR ASBO CHAV NATION REQUIRES. Look at our triumphant rugby victory against the frogs &#8211; TEN HOURS EARLIER THOSE MEN WERE SHOOTING MUSKET BALLS INTO EACH OTHER&#8217;S URINARY TRACTS. And that&#8217;s true.</p>
<p>Anyway, I&#8217;d like to offer an apology to Pete &#8211; not for challenging him as THAT IS WHAT MADE OUR ISLAND NATION GRATE ETC but for failing to follow up on this challenge by beating him senseless, and then, since he had no second in his duel, taking the place of his second and beating myself senseless also. THAT WOULD HAVE BEEN THE ACT OF A TRUE ENGLISHMAN</p>
<p>ETC</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/i-cannot-tell-a-lie-sir-chiz-chiz-chiz-64/">I Cannot Tell A Lie Sir Chiz Chiz Chiz</a></p>
]]></content:encoded>
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		<item>
		<title>Friday Night Fights!</title>
		<link>http://www.everyjoe.com/articles/friday-night-fights-6-64/</link>
		<comments>http://www.everyjoe.com/articles/friday-night-fights-6-64/#comments</comments>
		<pubDate>Sat, 01 Sep 2007 00:10:09 +0000</pubDate>
		<dc:creator>alewing</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Friday Night Fights]]></category>

		<guid isPermaLink="false">http://www.re-retro.com/2007/09/01/friday-night-fights-6/</guid>
		<description><![CDATA[There&#8217;s a party in my knuckles and everyone&#8217;s invited!

For more of the beatings you&#8217;re needing, check out Bahlactus!
Post from: EveryJoe
Friday Night Fights!
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/friday-night-fights-6-64/">Friday Night Fights!</a></p>
]]></description>
			<content:encoded><![CDATA[<p><em>There&#8217;s a party in my knuckles and everyone&#8217;s invited!</em></p>
<p><img src='http://www.everyjoe.com/files/64/2007/09/dreddpunch1.JPG' alt='Fancy some PUNCH, citizen? HAW HAW.' /></p>
<p>For more of the beatings you&#8217;re needing, check out <a href="http://bahlactus.com/2007/08/fnf-uppercut-rnd11/">Bahlactus</a>!</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/friday-night-fights-6-64/">Friday Night Fights!</a></p>
]]></content:encoded>
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