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	<title>EveryJoe &#187; gabe_newell</title>
	<atom:link href="http://www.everyjoe.com/tag/gabe_newell/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyjoe.com</link>
	<description>Sports News - Tech Reviews - Entertainment - Life Tips for EveryJoe</description>
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		<title>Left 4 Dead demo is coming to Xbox 360, PC</title>
		<link>http://www.everyjoe.com/articles/left-4-dead-demo-is-coming-to-xbox-360-pc-81/</link>
		<comments>http://www.everyjoe.com/articles/left-4-dead-demo-is-coming-to-xbox-360-pc-81/#comments</comments>
		<pubDate>Thu, 11 Sep 2008 03:32:56 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[gabe_newell]]></category>
		<category><![CDATA[left_4_dead]]></category>
		<category><![CDATA[pc_games]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[xbox_360]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2008/09/10/left-4-dead-demo-is-coming-to-xbox-360-pc/</guid>
		<description><![CDATA[
Gabe Newell, Valve Software’s big cheese, told VideoGamer that Left 4 Dead will have a demo for the Xbox 360 and PC. According to Newell, the demo would “probably” include the Hospital level and would include online cooperative play, in addition to the single player component.
Left 4 Dead is an upcoming multiplayer FPS-cum-survival horror game developed by Valve, and it’s coming out for the Xbox 360 and PC. Unfortunately, Valve’s co-founder could not provide a release date for the demo. If you’re wondering what the Hospital level that Newell is referring to, then watch its video after the jump.

Left 4 [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/left-4-dead-demo-is-coming-to-xbox-360-pc-81/"><i>Left 4 Dead</i> demo is coming to Xbox 360, PC</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src='http://www.everyjoe.com/files/81/2008/09/left-4-dead-hospital.jpg' alt='Left 4 Dead is NOT coming to the PS3' /></p>
<p>Gabe Newell, Valve Software’s big cheese, told <a href="http://www.videogamer.com/news/10-09-2008-9266.html">VideoGamer</a> that <em>Left 4 Dead</em> will have a demo for the Xbox 360 and PC. According to Newell, the demo would “probably” include the Hospital level and would include online cooperative play, in addition to the single player component.</p>
<p><em>Left 4 Dead</em> is an upcoming multiplayer FPS-cum-survival horror game developed by Valve, and it’s coming out for the Xbox 360 and PC. Unfortunately, Valve’s co-founder could not provide a release date for the demo. If you’re wondering what the Hospital level that Newell is referring to, then watch its video after the jump.</p>
<p><span id="more-12103"></span>
<div style="width:500px; text-align:center"><embed type="application/x-shockwave-flash" width="500" height="319" src="http://gamevideos.1up.com/swf/gamevideos11.swf?embedded=1&amp;fullscreen=1&amp;autoplay=0&amp;src=http://gamevideos.1up.com/video/videoListXML%3Fid%3D18853%26adPlay%3Dtrue" align="middle"></embed><a href="http://gamevideos.1up.com/video/id/18853" target="_blank">Left 4 Dead &#039;Hospital&#039; gameplay</a></div>
<p>Strangely, the level looks nothing like a hospital. <em>Left 4 Dead</em> is shipping on November 17 for the Xbox 360, and November 20 for the PC.</p>
<p>Image of <em>Left 4 Dead</em> is courtesy of <a href="http://www.ea.com/">EA</a>.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/left-4-dead-demo-is-coming-to-xbox-360-pc-81/"><i>Left 4 Dead</i> demo is coming to Xbox 360, PC</a></p>
]]></content:encoded>
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		<item>
		<title>Valve acquires Turtle Rock</title>
		<link>http://www.everyjoe.com/articles/valve-acquires-turtle-rock-81/</link>
		<comments>http://www.everyjoe.com/articles/valve-acquires-turtle-rock-81/#comments</comments>
		<pubDate>Fri, 11 Jan 2008 09:35:55 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[condition_zero]]></category>
		<category><![CDATA[counter_strike_source]]></category>
		<category><![CDATA[counter_strike_source_maps]]></category>
		<category><![CDATA[gabe_newell]]></category>
		<category><![CDATA[half_life]]></category>
		<category><![CDATA[half_life_2]]></category>
		<category><![CDATA[half_life_2_mods]]></category>
		<category><![CDATA[turtle_rock]]></category>
		<category><![CDATA[zombie_panic]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2008/01/11/valve-acquires-turtle-rock/</guid>
		<description><![CDATA[
Valve has acquired Turtle Rock Studios, the Orange County-based developer behind Left 4 Dead, a multiplayer coop that uses the Source engine.
The merger of the two companies extends Valve&#8217;s development team and provides the company with a new studio in southern California.
Valve and Turtle Rock aren’t exactly strangers since the two have collaborated on several projects, including a number of Counter-Strike: Source maps, Condition Zero, and the Xbox port of Counter-Strike.
&#8220;We have been seeing very strong growth with Steam and Source, our content distribution and development platforms, up over 150% over the last 12 months. Given our expectations for Left [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/valve-acquires-turtle-rock-81/">Valve acquires Turtle Rock</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/81/2008/01/gabe-newell.jpg" alt="Valve acquires Turtle Rock. Gabe asks for pepper." /></p>
<p>Valve has acquired Turtle Rock Studios, the Orange County-based developer behind <em>Left 4 Dead</em>, a multiplayer coop that uses the Source engine.</p>
<p>The merger of the two companies extends Valve&#8217;s development team and provides the company with a new studio in southern California.</p>
<p>Valve and Turtle Rock aren’t exactly strangers since the two have collaborated on several projects, including a number of <em>Counter-Strike: Source</em> maps, <em>Condition Zero</em>, and the Xbox port of <em>Counter-Strike</em>.</p>
<p><span id="more-11764"></span>&#8220;We have been seeing very strong growth with Steam and Source, our content distribution and development platforms, up over 150% over the last 12 months. Given our expectations for <em>Left 4 Dead</em> and our long-standing relationships with members of the Turtle Rock team, this was an easy decision. It also gives us a base from which to expand our development activities in the Los Angeles area,&#8221; said Gabe Newell, Valve’s big cheese.</p>
<p>So the merger is a good one. Unfortunately, I don’t see much value in <em>Left 4 Dead</em>, considering that there are tons of awesome Half-Life 2 mods out there. The most recent one that resembles <em>Left 4 Dead</em> is <a href="http://www.zombiepanic.org/site/index.php">Zombie Panic</a>. Unlike <em>Left 4 Dead</em> (which would likely cost around $39.99), Zombie Panic is free.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/valve-acquires-turtle-rock-81/">Valve acquires Turtle Rock</a></p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
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		<title>PS3 version of The Orange Box is “unplayable”</title>
		<link>http://www.everyjoe.com/articles/ps3-version-of-the-orange-box-is-%e2%80%9cunplayable%e2%80%9d-81/</link>
		<comments>http://www.everyjoe.com/articles/ps3-version-of-the-orange-box-is-%e2%80%9cunplayable%e2%80%9d-81/#comments</comments>
		<pubDate>Fri, 23 Nov 2007 08:49:35 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[1up]]></category>
		<category><![CDATA[gabe_newell]]></category>
		<category><![CDATA[half_life_2]]></category>
		<category><![CDATA[orange_box]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[team_fortress_2]]></category>
		<category><![CDATA[technical_problems]]></category>
		<category><![CDATA[valve_software]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2007/11/23/ps3-version-of-the-orange-box-is-%e2%80%9cunplayable%e2%80%9d/</guid>
		<description><![CDATA[\r\n

\r\n
If the bad news about recent PC ports isn’t enough, then get ready for more. According to 1UP, the PS3 version of Half-Life 2: The Orange Box is having technical problems despite the supposed power that the console has under the hood.
\r\n
 
\r\n
The most consistent issue seems to be Episode Two’s bad framerate, which bogs down during vehicular sections of the game. On the flipside, the PS3 version of Portal seems to be doing very well.
\r\n
 
\r\n
Unfortunately, there were no details on Team Fortress 2. 1UP confessed to having server connection issues, so they were unable to spend time with [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/ps3-version-of-the-orange-box-is-%e2%80%9cunplayable%e2%80%9d-81/">PS3 version of <i>The Orange Box</i> is “unplayable”</a></p>
]]></description>
			<content:encoded><![CDATA[<p>\r\n
<p class=\"MsoNormal\"><img src=\"http://www.everyjoe.com/files/81/2007/11/portal.jpg\" alt=\"Portal for the PS3 is looking good\" /></p>
<p>\r\n
<p class=\"MsoNormal\">If the <a href=\"http://www.everyjoe.com/articles/gears-of-war-annoyance-1-decompression-takes-forever-81/\">bad</a> <a href=\"http://www.everyjoe.com/articles/gears-of-war-annoyance-2-wtf-extra-installs-81/\">news</a> about recent PC ports<em> </em>isn’t enough, then get ready for more. According to <a href=\"http://www.1up.com/do/previewPage?cId=3164539\">1UP</a>, the PS3 version of <em>Half-Life 2: The Orange Box</em> is having technical problems despite the supposed power that the console has under the hood.</p>
<p>\r\n
<p class=\"MsoNormal\"><o> </o></p>
<p>\r\n
<p class=\"MsoNormal\">The most consistent issue seems to be <em>Episode Two</em>’s bad framerate, which bogs down during vehicular sections of the game. On the flipside, the PS3 version of <em>Portal</em> seems to be doing very well.</p>
<p>\r\n
<p class=\"MsoNormal\"><o> </o></p>
<p>\r\n
<p class=\"MsoNormal\">Unfortunately, there were no details on <em>Team Fortress 2</em>. 1UP confessed to having server connection issues, so they were unable to spend time with the cartoony multiplayer shooter.</p>
<p>\r\n
<p class=\"MsoNormal\"><o> </o></p>
<p>\r\n
<p class=\"MsoNormal\">Interestingly, Valve Software isn’t touching the PS3 version of <em>The Orange Box</em> with a 10-foot pole. Instead, the port was handed off to an internal team at Electronic Arts. It’s not really surprising, since Valve head honcho Gabe Newell thinks the PS3 is “a waste of everybody’s time.”</p>
<p>\r\n
<p class=\"MsoNormal\"><o> </o></p>
<p>\r\n<a href=\"http://www.1up.com/do/previewPage?cId=3164539\">Read</a></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/ps3-version-of-the-orange-box-is-%e2%80%9cunplayable%e2%80%9d-81/">PS3 version of <i>The Orange Box</i> is “unplayable”</a></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Valve bans Bioshock in their offices</title>
		<link>http://www.everyjoe.com/articles/valve-bans-bioshock-in-their-offices-81/</link>
		<comments>http://www.everyjoe.com/articles/valve-bans-bioshock-in-their-offices-81/#comments</comments>
		<pubDate>Wed, 29 Aug 2007 12:55:48 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[banned]]></category>
		<category><![CDATA[Bioshock]]></category>
		<category><![CDATA[cvg]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[fps_games]]></category>
		<category><![CDATA[gabe_newell]]></category>
		<category><![CDATA[half_life_2]]></category>
		<category><![CDATA[orange_box]]></category>
		<category><![CDATA[playstation_3]]></category>
		<category><![CDATA[shooters]]></category>
		<category><![CDATA[valve]]></category>
		<category><![CDATA[valve_software]]></category>
		<category><![CDATA[xbox_360]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2007/08/29/valve-bans-bioshock-in-their-offices/</guid>
		<description><![CDATA[
Why, you ask? Aren’t developers supposed to play other companies’ games if they want to make good games of their own? Of course. Just ask any marquee developer, and they’ll tell you that they play other makers’ games.
 
But when your office is stuck in crunch time because your team is feverishly working on a couple of games that’s scheduled for release in a couple of months, then the decision to ban one of the best shooters ever made is beginning to make a lot of sense.
 
Valve big kahuna Gabe Newell told CVG that they had to ban Bioshock [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/valve-bans-bioshock-in-their-offices-81/">Valve bans Bioshock in their offices</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><img src="http://www.everyjoe.com/files/81/2007/08/bioshock-banned.jpg" title="Bioshock Banned" alt="Bioshock Banned" align="top" height="330" hspace="2" vspace="2" width="358" /></p>
<p class="MsoNormal">Why, you ask? Aren’t developers supposed to play other companies’ games if they want to make good games of their own? Of course. Just ask any marquee developer, and they’ll tell you that they play other makers’ games.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">But when your office is stuck in crunch time because your team is feverishly working on a couple of games that’s scheduled for release in a couple of months, then the decision to ban one of the best shooters ever made is beginning to make a lot of sense.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">Valve big kahuna Gabe Newell <a href="http://www.computerandvideogames.com/article.php?id=170914">told</a> CVG that they had to ban Bioshock because they need to work on The Orange Box and Half-Life: Episode Two. Sure, Orange Box may just be a compendium of the original Half-Life 2, Episodes One and Two, and a whole slew of other Valve titles, but one mustn’t forget that it’s coming out in three platforms: the PC, PlayStation 3, and Xbox 360.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">The Valve team won’t be waiting long, however. Episode Two and Orange Box are coming out early this October (some say 9<sup>th</sup>, others 19<sup>th</sup>). To make up for this draconian measure, Gabe said everyone gets a copy of Bioshock.</p>
<p class="MsoNormal"><o> </o></p>
<p><a href="http://www.computerandvideogames.com/article.php?id=170914">Read</a></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/valve-bans-bioshock-in-their-offices-81/">Valve bans Bioshock in their offices</a></p>
]]></content:encoded>
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		<title>Gabe Newell hates Vista</title>
		<link>http://www.everyjoe.com/articles/gabe-newell-hates-vista-81/</link>
		<comments>http://www.everyjoe.com/articles/gabe-newell-hates-vista-81/#comments</comments>
		<pubDate>Tue, 28 Aug 2007 11:09:45 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[directx_10]]></category>
		<category><![CDATA[gabe_newell]]></category>
		<category><![CDATA[sliced_bread]]></category>
		<category><![CDATA[valve_software]]></category>
		<category><![CDATA[windows_vista]]></category>
		<category><![CDATA[xbox_360]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2007/08/28/gabe-newell-hates-vista/</guid>
		<description><![CDATA[Here’s more fuel to fan your hate for anything Windows Vista. Remember Gabe Newell? He’s THE big cheese in Valve Software, creators of Half-Life and its excellent sequel. He’s also big, but that probably has nothing to do with being Valve’s big boss.
Gabe told Heise that Microsoft made a terrible mistake releasing DirectX 10 exclusively for Vista and not including XP in the mix. Why? The big kahuna thinks this decision affected the entire industry because only a small percentage of gamers can use DirectX 10.
Finally, we have an industry mover that agrees with everyone else.
The Heise article also revealed [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gabe-newell-hates-vista-81/">Gabe Newell hates Vista</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/81/2007/08/gabe-newell.jpg" title="Vista sux." alt="Vista sux." align="right" hspace="3" vspace="3" />Here’s more fuel to fan your hate for anything Windows Vista. Remember Gabe Newell? He’s THE big cheese in <a href="http://www.valvesoftware.com/">Valve Software</a>, creators of Half-Life and its excellent sequel. He’s also big, but that probably has nothing to do with being Valve’s big boss.</p>
<p>Gabe <a href="http://www.heise.de/english/newsticker/news/94869">told</a> Heise that Microsoft made a terrible mistake releasing DirectX 10 exclusively for Vista and not including XP in the mix. Why? The big kahuna thinks this decision affected the entire industry because only a small percentage of gamers can use DirectX 10.</p>
<p>Finally, we have an industry mover that agrees with everyone else.</p>
<p><span id="more-11530"></span>The Heise article also revealed that a Valve survey found only one in fifty players that access Steam has a DirectX 10-compatible graphics card and Vista installed.</p>
<p>Count on Microsoft to use sneaky tactics to market their latest product, instead of actually creating a good one that would sell because of its merits.</p>
<p>When you think about it, the house that Bill built also did something similar with the Xbox 360—by pushing it out the door earlier than everyone else, M$ has placed itself at an advantage businesswise. There’s just one problem: the product fails 25 to 33% of the time.</p>
<p>Make no mistake, the 360 is a well-designed console (ahh, those spiffy menus!). On top of this, the games library is arguably the best among the other consoles. However, that 33% might be happier if Microsoft focused on coming out with a product that’s also stable.</p>
<p>Now if Vista were the next best thing since sliced bread, there won’t be any need to make DirectX 10 exclusive to Vista, would there?</p>
<p><a href="http://www.heise.de/english/newsticker/news/94869">Read</a></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gabe-newell-hates-vista-81/">Gabe Newell hates Vista</a></p>
]]></content:encoded>
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