Call of Duty 4 ending is short and vague
Speaking of Call of Duty 4: Modern Warfare, I’ve again finished its single player campaign and remembered that its’ ending is similar to Resistance: Fall of Man–it’s as abrupt and unsatisfying.
Perhaps it should be made clear to developers that credits aren’t part of a game’s ending.
Resistance ending is not satisfying
I’ve finally gotten around to finishing Resistance: Fall of Man, thanks to the latest FragFX firmware. Buttons no longer bleed into each other so the shooting doesn’t devolve into an exercise in frustration. There’s much to be desired about the game’s ending, though.
The ending is made up of a short narrative, a rather long list of credits, and one quick cutscene showing the fate of Sergeant Nathan Hale. The video you see above is the quick cutscene after the credits.




