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<channel>
	<title>EveryJoe &#187; Gaming Company/ies</title>
	<atom:link href="http://www.everyjoe.com/tag/gaming-companyies/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.everyjoe.com</link>
	<description>Sports News - Tech Reviews - Entertainment - Life Tips for EveryJoe</description>
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			<item>
		<title>Meet the New Atari Mass Market Games Head</title>
		<link>http://www.everyjoe.com/articles/meet-the-new-atari-mass-market-games-head-627/</link>
		<comments>http://www.everyjoe.com/articles/meet-the-new-atari-mass-market-games-head-627/#comments</comments>
		<pubDate>Sun, 14 Sep 2008 20:29:38 +0000</pubDate>
		<dc:creator>Aiza</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming Company/ies]]></category>
		<category><![CDATA[mass market consumer games]]></category>
		<category><![CDATA[paulina bozek]]></category>

		<guid isPermaLink="false">http://www.gamerlite.com/2008/09/14/meet-the-new-atari-mass-market-games-head/</guid>
		<description><![CDATA[Singstar senior producer, Paulina Bozek was hired by Atari, to head a new online games studio up in London.  According to this article, Atari is looking at &#8220;innovating and developing mass-market consumer games and services for online-enabled devices including personal computers and game consoles&#8221;. 
Bozek is the executive producer and game director of the popular karaoke video game series for the past six years.  And is one of many key appointments by the old-school company, seeing it as a significant step in expanding Atari&#8217;s online game capability.
&#8220;Paulina is one of the industry&#8217;s most respected creative leaders with an [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/meet-the-new-atari-mass-market-games-head-627/">Meet the New Atari Mass Market Games Head</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.everyjoe.com/files/627/2008/09/paulina-bozek.jpg" title="paulina-bozek-atari"><img src="http://www.everyjoe.com/files/627/2008/09/paulina-bozek.thumbnail.jpg" alt="paulina-bozek-atari" align="right" border="0" /></a><span style="font-style: italic" class="Apple-style-span">Singstar</span> senior producer, Paulina Bozek was hired by Atari, to head a new online games studio up in London.  According to this <a href="http://www.casualgaming.biz/news/27753/SingStar-chief-to-spearhead-Ataris-mass-market-games-dev-team">article</a>, Atari is looking at &#8220;innovating and developing mass-market consumer games and services for online-enabled devices including personal computers and game consoles&#8221;. <span id="more-52974"></span></p>
<p>Bozek is the executive producer and game director of the popular karaoke video game series for the past six years.  And is one of many key appointments by the old-school company, seeing it as a significant step in expanding Atari&#8217;s online game capability.</p>
<p>&#8220;Paulina is one of the industry&#8217;s most respected creative leaders with an outstanding track-record of commercial and creative success and I&#8217;m delighted that she will bring her unique vision, consumer insight and proven ability for creating amazing entertainment experiences to Atari.&#8221;</p>
<p>She believes that there&#8217;s a huge opportunities for gaming platforms now that gaming platforms has become more connected.  She believes in Atari&#8217;s vision can&#8217;t wait to realize this with their upcoming products and services.</p>
<p>Image courtesy of <a href="http://www.ps3italia.it">PS3Italia.it</a><a href="http://Joystiq.com"></a></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/meet-the-new-atari-mass-market-games-head-627/">Meet the New Atari Mass Market Games Head</a></p>
]]></content:encoded>
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		<title>Ubisoft Casual Games Q1 Sales Jump</title>
		<link>http://www.everyjoe.com/articles/ubisoft-casual-games-q1-sales-jump-627/</link>
		<comments>http://www.everyjoe.com/articles/ubisoft-casual-games-q1-sales-jump-627/#comments</comments>
		<pubDate>Wed, 30 Jul 2008 23:20:26 +0000</pubDate>
		<dc:creator>Aiza</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[165]]></category>
		<category><![CDATA[Games for Everyone]]></category>
		<category><![CDATA[Gaming Company/ies]]></category>

		<guid isPermaLink="false">http://www.gamerlite.com/2008/07/31/ubisoft-casual-games-q1-sales-jump/</guid>
		<description><![CDATA[I wonder what it feels like to have your company&#8217;s Q1 sales amounting to $86M? A growth of 33% compared to the previous year, according to this site.  And this was courtesy of titles such as Imagine Babyz (DS), the Petz and MyCoach series which was released under Ubisoft&#8217;s Games for Everyone casual gaming brand.
The company intents to release more casual titles for the DS and Wii in the next quarter.
Image courtesy of Ubisoft
Post from: EveryJoe
Ubisoft Casual Games Q1 Sales Jump
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/ubisoft-casual-games-q1-sales-jump-627/">Ubisoft Casual Games Q1 Sales Jump</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/627/2008/05/ubisoft_logo.gif" alt="ubisoft logo" align="right" />I wonder what it feels like to have your company&#8217;s Q1 sales amounting to $86M? A growth of 33% compared to the previous year, according to this <a href="http://www.shacknews.com/onearticle.x/53848">site</a>.  And this was courtesy of titles such as Imagine Babyz (DS), the Petz and MyCoach series which was released under Ubisoft&#8217;s Games for Everyone casual gaming brand.</p>
<p>The company intents to release more casual titles for the DS and Wii in the next quarter.</p>
<p><span id="more-52915"></span>Image courtesy of Ubisoft</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/ubisoft-casual-games-q1-sales-jump-627/">Ubisoft Casual Games Q1 Sales Jump</a></p>
]]></content:encoded>
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		<title>Nintendo Backs Up Casual Gaming, Ignores Hardcore</title>
		<link>http://www.everyjoe.com/articles/nintendo-backs-up-casual-gaming-ignores-hardcore-627/</link>
		<comments>http://www.everyjoe.com/articles/nintendo-backs-up-casual-gaming-ignores-hardcore-627/#comments</comments>
		<pubDate>Tue, 29 Jul 2008 23:33:45 +0000</pubDate>
		<dc:creator>Aiza</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming Company/ies]]></category>
		<category><![CDATA[Upcoming]]></category>

		<guid isPermaLink="false">http://www.gamerlite.com/2008/07/29/nintendo-backs-up-casual-gaming-ignores-hardcore/</guid>
		<description><![CDATA[For the guys down at Nintendo, the E3 was a big opportunity to introduce all their new and upcoming offerings.  And guess what?  All of them concerns casual gaming, aimed for a wider audience.

As spotted at the nice E3 photos gallery at Wired.com, hardcore gamers who are looking for playing experience like that of the successful Mario or Zelda francishes, they will be much, much disappointed since there&#8217;s nothing from Nintendo for them.  Although they did mention that their team in Japan is brewing up new titles for these two franchises, it just wasn&#8217;t elaborated on.
Although the event [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/nintendo-backs-up-casual-gaming-ignores-hardcore-627/">Nintendo Backs Up Casual Gaming, Ignores Hardcore</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/627/2008/05/nintendo.jpg" alt="nintendo logo" align="right" />For the guys down at Nintendo, the E3 was a big opportunity to introduce all their new and upcoming offerings.  And guess what?  All of them concerns casual gaming, aimed for a wider audience.</p>
<p><span id="more-52880"></span><br />
As spotted at the nice <a href="http://www.wired.com/gaming/gamingreviews/multimedia/2008/07/gallery_e3_nintendo">E3 photos gallery</a> at <a href="http://wired.com">Wired.com</a>, hardcore gamers who are looking for playing experience like that of the successful Mario or Zelda francishes, they will be much, much disappointed since there&#8217;s nothing from Nintendo for them.  Although they did mention that their team in Japan is brewing up new titles for these two franchises, it just wasn&#8217;t elaborated on.</p>
<p>Although the event was held on the grand Kodak theatre, anyone who would have accidentally stepped in the site would know that its no Academy Awards night due to the dress code, or at least the lack of it.</p>
<p>Nintendo execs were called on stage to showcase upcoming titles like Wii Sports Resort, which features a lot of sports mini-games, slated for release on 2009.</p>
<p><img src="http://www.everyjoe.com/files/627/2008/07/nintendo_press_0593.jpg" alt="wii music" /></p>
<p>At the end of the conference, 3 Nintendo employees and Legendary game designer Shigeru Miyamoto demonstrated Wii Music, simulating playing instruments on the tune of the Super Mario Theme.</p>
<p>Images taken from Nintendo.com and Wired.com respectively</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/nintendo-backs-up-casual-gaming-ignores-hardcore-627/">Nintendo Backs Up Casual Gaming, Ignores Hardcore</a></p>
]]></content:encoded>
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		<title>Online Gaming Business 101</title>
		<link>http://www.everyjoe.com/articles/online-gaming-business-101-627/</link>
		<comments>http://www.everyjoe.com/articles/online-gaming-business-101-627/#comments</comments>
		<pubDate>Tue, 29 Jul 2008 13:44:25 +0000</pubDate>
		<dc:creator>Aiza</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Advise]]></category>
		<category><![CDATA[Gaming Company/ies]]></category>
		<category><![CDATA[Gaming Industry]]></category>

		<guid isPermaLink="false">http://www.gamerlite.com/2008/07/29/online-gaming-business-101/</guid>
		<description><![CDATA[So you want to put up your own online gaming business, eh? This article from the InformativePost.com can give you an idea on how to do it.  It may not be 100% accurate since there&#8217;s no proven formula for making a site boom, but then again, you might as well have to start somewhere, right?  Here&#8217;s the 5 points you have to take into consideration, in summary:


Get good titles in your roster.
Build a flexible, easy to update and scalable.
Promote your site.
Keep up with the times, be updated with the industry.
Advertise.

Oh, and one more solicited advise from me, you [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/online-gaming-business-101-627/">Online Gaming Business 101</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/627/2008/07/informative-post-logo.jpg" alt="Informative Post Logo" align="left" />So you want to put up your own online gaming business, eh? This <a href="http://www.informativepost.com/2008/06/23/Getting-Into-the-Online-Gaming-Business-992.htm">article</a> from the <a href="http://www.informativepost.com/">InformativePost.com</a> can give you an idea on how to do it.  It may not be 100% accurate since there&#8217;s no proven formula for making a site boom, but then again, you might as well have to start somewhere, right?  Here&#8217;s the 5 points you have to take into consideration, in summary:</p>
<p><span id="more-52857"></span></p>
<ol>
<li>Get good titles in your roster.</li>
<li>Build a flexible, easy to update and scalable.</li>
<li>Promote your site.</li>
<li>Keep up with the times, be updated with the industry.</li>
<li>Advertise.</li>
</ol>
<p>Oh, and one more solicited advise from me, you might want to check out for those site widgets (add-ons) that  offer game centered ads just like the one I previously wrote about <a href="http://www.everyjoe.com/2008/05/21/game-ad-widget-blog-revenue/">here</a> for additional income.</p>
<p>Image taken from <a href="http://InformativePost.com">InformativePost.com</a></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/online-gaming-business-101-627/">Online Gaming Business 101</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Losing Jobs for Casual Games</title>
		<link>http://www.everyjoe.com/articles/losing-jobs-for-casual-games-627/</link>
		<comments>http://www.everyjoe.com/articles/losing-jobs-for-casual-games-627/#comments</comments>
		<pubDate>Tue, 24 Jun 2008 02:21:59 +0000</pubDate>
		<dc:creator>Aiza</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[180solutions]]></category>
		<category><![CDATA[adware]]></category>
		<category><![CDATA[Gaming Company/ies]]></category>
		<category><![CDATA[layoff]]></category>
		<category><![CDATA[pop-up ads]]></category>
		<category><![CDATA[Washington CEO magazine]]></category>
		<category><![CDATA[zango]]></category>

		<guid isPermaLink="false">http://www.gamerlite.com/2008/06/23/losing-jobs-for-casual-games/</guid>
		<description><![CDATA[Controversial online ad company, Zango, just recently lost 70 employees &#8211; 68 of which are from layoffs while 2 execs tendered their resignation.  This happened a month after Washington CEO magazine announced them as one of the best companies to work for in the state. Sad news.
The cutbacks were done to accommodate their change strategy of being a propagator of pop-up ads to the distribution of casual games.
Zango, which was formerly known as 180solutions, was notorious for installing the irritating ad wares without users&#8217; consent and made uninstalling difficult to implement.  They paid a $3M fine after settlements [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/losing-jobs-for-casual-games-627/">Losing Jobs for Casual Games</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/627/2008/06/zangologo.gif" alt="zango logo" align="left" />Controversial online ad company, <a href="http://zango.com/">Zango</a>, just recently lost 70 employees &#8211; 68 of which are from layoffs while 2 execs tendered their resignation.  This happened a month after Washington CEO magazine announced them as one of the best companies to work for in the state. Sad news.</p>
<p><span id="more-52841"></span>The cutbacks were done to accommodate their change strategy of being a propagator of pop-up ads to the distribution of casual games.</p>
<p>Zango, which was formerly known as 180solutions, was notorious for installing the irritating ad wares without users&#8217; consent and made uninstalling difficult to implement.  They paid a $3M fine after settlements in 2006 for it. Sacre bleu!</p>
<p>Since then, the company tried to broaden their horizon after some $40M in funding by making notable acquisitions and the venture into casual gaming as a channel for ads.</p>
<p>Image lifted from <a href="http://zango.com">Zango.com</a></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/losing-jobs-for-casual-games-627/">Losing Jobs for Casual Games</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<title>More Studies from Pop Cap</title>
		<link>http://www.everyjoe.com/articles/more-studies-from-pop-cap-627/</link>
		<comments>http://www.everyjoe.com/articles/more-studies-from-pop-cap-627/#comments</comments>
		<pubDate>Thu, 12 Jun 2008 15:51:37 +0000</pubDate>
		<dc:creator>Aiza</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming Company/ies]]></category>
		<category><![CDATA[Studies]]></category>

		<guid isPermaLink="false">http://www.gamerlite.com/2008/06/12/more-studies-from-pop-cap/</guid>
		<description><![CDATA[After the study that developer Pop Cap Games did previously on how casual gaming beats stress, comes another study about the benefits of gaming for the disabled.
According to a survey done in the U.S., one of five players of casual games are disabled, whether it be a mental, physical or development disability.  Information Solutions Group, who did the survey for Pop Cap, said that out of 13,296 respondents, 2,728 claims to have some form of disability.  That&#8217;s more the declared 15.1% disabled according to U.S. Census data.

Apparently, people forget the fact that they have disabilities when they&#8217;re playing. [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/more-studies-from-pop-cap-627/">More Studies from Pop Cap</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/627/2008/05/popcaplogo.jpg" alt="pop cap logo" align="left" />After the study that developer <a href="http://www.popcap.com">Pop Cap Games</a> did <a href="http://www.everyjoe.com/2008/04/30/study-confirms-casual-games-relieve-stress/">previously</a> on how casual gaming beats stress, comes another <a href="http://www.digitalspy.co.uk/gaming/a99539/survey-games-more-beneficial-to-disabled.html">study</a> about the benefits of gaming for the disabled.</p>
<p>According to a survey done in the U.S., one of five players of casual games are disabled, whether it be a mental, physical or development disability.  Information Solutions Group, who did the survey for <a href="http://www.popcap.com">Pop Cap</a>, said that out of 13,296 respondents, 2,728 claims to have some form of disability.  That&#8217;s more the declared 15.1% disabled according to U.S. Census data.</p>
<p><span id="more-52828"></span></p>
<p>Apparently, people forget the fact that they have disabilities when they&#8217;re playing.  This keeps their mind off their shortcomings that may have caused mental depression in others, says Dr. Carl Arinoldo, a NY psychiatrist.</p>
<p>I guess its because gaming happens to level the playing field, regardless of what demographic you come from.</p>
<p>Hurray for casual gaming!</p>
<p>Image taken from <a href="http://www.popcap.com">Pop Cap Games</a></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/more-studies-from-pop-cap-627/">More Studies from Pop Cap</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>The Casual Way of Reviewing Casual Games</title>
		<link>http://www.everyjoe.com/articles/the-casual-way-of-reviewing-casual-games-627/</link>
		<comments>http://www.everyjoe.com/articles/the-casual-way-of-reviewing-casual-games-627/#comments</comments>
		<pubDate>Sat, 31 May 2008 23:42:42 +0000</pubDate>
		<dc:creator>Aiza</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming Company/ies]]></category>

		<guid isPermaLink="false">http://www.gamerlite.com/2008/05/31/the-casual-way-of-reviewing-casual-games/</guid>
		<description><![CDATA[This post that I&#8217;ve stumbled upon may be old, but it&#8217;s too funny not to mention. The author was just puzzled as to why casual gamers don&#8217;t seem to mind if the title they&#8217;re playing had a bad review. Apparently, a lot of casual gamers don&#8217;t read reviews. Eek!
Kathy Vrabeck, President of Casual Games down at EA said that reviews are important to core gamers and this doesn&#8217;t necessarily apply to casual gamers.  What more, she, herself doesn&#8217;t really care much about reviews.

She did mention about her own way of measuring up games, unlike those who still uses the [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/the-casual-way-of-reviewing-casual-games-627/">The Casual Way of Reviewing Casual Games</a></p>
]]></description>
			<content:encoded><![CDATA[<p>This <a href="http://www.bit-tech.net/news/2007/12/07/casual_gamers_don_t_care_about_bad_reviews/1">post</a> that I&#8217;ve stumbled upon may be old, but it&#8217;s too funny not to mention. The author was just puzzled as to why casual gamers don&#8217;t seem to mind if the title they&#8217;re playing had a bad review. Apparently, a lot of casual gamers don&#8217;t read reviews. Eek!</p>
<p>Kathy Vrabeck, President of Casual Games down at EA said that reviews are important to core gamers and this doesn&#8217;t necessarily apply to casual gamers.  What more, she, herself doesn&#8217;t really care much about reviews.</p>
<p><span id="more-52805"></span></p>
<p>She did mention about her own way of measuring up games, unlike those who still uses the same metrics for core gaming.  A game is good if they&#8217;d willingly hang up on their friend to play it. According to Vrabeck, that&#8217;s probably the truer measure for their target demographic.</p>
<p>Heehee, talk about a different way of reviewing games.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/the-casual-way-of-reviewing-casual-games-627/">The Casual Way of Reviewing Casual Games</a></p>
]]></content:encoded>
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		<title>Games Improve Productivity</title>
		<link>http://www.everyjoe.com/articles/games-improve-productivity-627/</link>
		<comments>http://www.everyjoe.com/articles/games-improve-productivity-627/#comments</comments>
		<pubDate>Fri, 30 May 2008 04:04:44 +0000</pubDate>
		<dc:creator>Aiza</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming Company/ies]]></category>
		<category><![CDATA[Lifestyle]]></category>
		<category><![CDATA[Studies]]></category>

		<guid isPermaLink="false">http://www.gamerlite.com/2008/05/29/games-improve-productivity/</guid>
		<description><![CDATA[Now here&#8217;s one article that&#8217;s right up my alley. *grin*
PopCap recently published a press release showing that banning internet personal use can actually cost around $7.5 billion in business money. Gasp!  It also states that casual gaming in the workplace has a positive effect on the work environment.
How do you say?

Well for starters, browsing the internet is one way of breaking work monotony and cutting off that priviledge causes employees to feel resentful about their workplaces. Plus, ten minutes of playing games helps relieves stress and can actually help the mind focus at the task at hand.  Sounds [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/games-improve-productivity-627/">Games Improve Productivity</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/627/2008/05/popcaplogo.jpg" alt="pop cap logo" align="left" />Now here&#8217;s one <a href="http://www.next-gen.biz/index.php?option=com_content&amp;task=view&amp;id=10715&amp;Itemid=53">article</a> that&#8217;s right up my alley. *grin*</p>
<p>PopCap recently published a press release showing that banning internet personal use can actually cost around $7.5 billion in business money. Gasp!  It also states that casual gaming in the workplace has a positive effect on the work environment.</p>
<p>How do you say?</p>
<p><span id="more-52801"></span></p>
<p>Well for starters, browsing the internet is one way of breaking work monotony and cutting off that priviledge causes employees to feel resentful about their workplaces. Plus, ten minutes of playing games helps relieves stress and can actually help the mind focus at the task at hand.  Sounds good to me.</p>
<p>I just hope this isn&#8217;t a ploy for people to play more PopCap games.  If it is, just point your browsers to <a href="http://www.popcapbreak.com">www.popcapbreak.com</a> for a quickie.</p>
<p>Maybe we should all show this to our bosses, don&#8217;t you agree?</p>
<p>Oh, wait&#8230;. I do work for a gaming company, and heck, they let us play during office hours.  Ain&#8217;t that just cool?</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/games-improve-productivity-627/">Games Improve Productivity</a></p>
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		<title>Another Advise for the Industry</title>
		<link>http://www.everyjoe.com/articles/another-advise-for-the-industry-627/</link>
		<comments>http://www.everyjoe.com/articles/another-advise-for-the-industry-627/#comments</comments>
		<pubDate>Thu, 29 May 2008 23:24:18 +0000</pubDate>
		<dc:creator>Aiza</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming Company/ies]]></category>
		<category><![CDATA[Gaming Industry]]></category>
		<category><![CDATA[New Release]]></category>

		<guid isPermaLink="false">http://www.gamerlite.com/2008/05/29/another-advise-for-the-industry/</guid>
		<description><![CDATA[Developer, The Game Factory, just released DS Zenses, the first in the line of casual games they are going to release this year.  And guess who&#8217;s their target?  The fairer sex.   Particularly the 25-34 year old ones who has the spending power.
This article from MCV UK stated that 74% of paying casual gamers are, gasp, women! (Hmm, then why am I not surprised?) And that&#8217;s according to the Casual Games Association.  Game Factory&#8217;s European marketing manager, Lucinda Digweed also believes that the &#8220;male-dominated core gaming is already saturated&#8221; that&#8217;s why they&#8217;re giving more importance in catering to the other types [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/another-advise-for-the-industry-627/">Another Advise for the Industry</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/627/2008/05/game-factory.jpg" alt="game factory logo" align="left" height="132" width="232" />Developer, <a href="http://www.gamefactorygames.com/">The Game Factory</a>, just released DS Zenses, the first in the line of casual games they are going to release this year.  And guess who&#8217;s their target?  The fairer sex.   Particularly the 25-34 year old ones who has the spending power.</p>
<p>This <a href="http://www.mcvuk.com/news/30645/Industry-should-target-women">article</a> from MCV UK stated that 74% of paying casual gamers are, gasp, women! (Hmm, then why am I not surprised?) And that&#8217;s according to the Casual Games Association.  Game Factory&#8217;s European marketing manager, Lucinda Digweed also believes that the &#8220;male-dominated core gaming is already saturated&#8221; that&#8217;s why they&#8217;re giving more importance in catering to the other types of gamers.</p>
<p><span id="more-52790"></span><br />
Image taken from <a href="http://www.gamefactorygames.com/">Game Factory</a></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/another-advise-for-the-industry-627/">Another Advise for the Industry</a></p>
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		<title>99 Cents for a Game??</title>
		<link>http://www.everyjoe.com/articles/99-cents-for-a-game-627/</link>
		<comments>http://www.everyjoe.com/articles/99-cents-for-a-game-627/#comments</comments>
		<pubDate>Wed, 28 May 2008 22:34:03 +0000</pubDate>
		<dc:creator>Aiza</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Gaming Company/ies]]></category>

		<guid isPermaLink="false">http://www.gamerlite.com/2008/05/28/99-cents-for-a-game/</guid>
		<description><![CDATA[I  just received a newsletter a few days ago from BigFish Games.  They&#8217;re selling a hidden object title for under a dollar with an original $19.99 tag price!  Unbelievable?  Better believe it.  Head off to BigFish Games now and avail of this special limited time offer.  Hurry, offer expires May 29!
Image taken from BigFishGames.com
Post from: EveryJoe
99 Cents for a Game??
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/99-cents-for-a-game-627/">99 Cents for a Game??</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/627/2008/05/big-fish-games.gif" alt="big fish games logo" align="left" />I  just received a <a href="http://games.bigfishgames.com/newsletters/may26_2008.html">newsletter</a> a few days ago from BigFish Games.  They&#8217;re selling a hidden object title for under a dollar with an original $19.99 tag price!  Unbelievable?  Better believe it.  Head off to BigFish Games now and avail of this special limited time offer.  Hurry, offer expires May 29!</p>
<p>Image taken from BigFishGames.com</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/99-cents-for-a-game-627/">99 Cents for a Game??</a></p>
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