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	<title>EveryJoe &#187; jeff_gerstmann</title>
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		<title>Proof of auto-aim in Halo 2 for the PC</title>
		<link>http://www.everyjoe.com/articles/proof-of-auto-aim-in-halo-2-for-the-pc-81/</link>
		<comments>http://www.everyjoe.com/articles/proof-of-auto-aim-in-halo-2-for-the-pc-81/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 15:00:40 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[autoaim]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[halo_2]]></category>
		<category><![CDATA[jeff_gerstmann]]></category>
		<category><![CDATA[pc_games]]></category>

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You may have heard this one before: Xbox 360 gamepad users get an unfair advantage in Halo 2 for the PC, thanks to auto-aim. Jeff Gerstmann told us all about it when he was still at GameSpot, but I’ve never seen it for myself since I don’t use Windows Vista—the only operating system that can supposedly run Halo 2.
I’ve stumbled on a YouTube video of auto-aim in action. People on the video’s page argue that Xbox users need auto-aim since their gamepad isn’t as good as a mouse. What I don’t understand is that why is there a bother to [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/proof-of-auto-aim-in-halo-2-for-the-pc-81/">Proof of auto-aim in <i>Halo 2</i> for the PC</a></p>
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<p>You may have heard this one before: Xbox 360 gamepad users get an unfair advantage in <em>Halo 2 </em>for the PC, thanks to auto-aim. Jeff Gerstmann <a href="http://www.gamespot.com/pc/action/halo2/review.html?om_act=convert&#038;om_clk=gssummary&#038;tag=summary;review">told us all about it</a> when he was still at GameSpot, but I’ve never seen it for myself since I don’t use Windows Vista—the only operating system that can supposedly run <em>Halo 2</em>.</p>
<p>I’ve stumbled on a YouTube video of auto-aim in action. People on the video’s page argue that Xbox users need auto-aim since their gamepad isn’t as good as a mouse. What I don’t understand is that why is there a bother to put the feature <em>on a PC game</em> in the first place.</p>
<p><span id="more-12052"></span>I also agree with Jeff on another point: I think there’s a significant advantage if one uses a 360 controller and proceeds to use a shotgun in multiplayer. Gerstmann even tried increasing the controller’s sensitivity and discovered that he did more damage when using a gamepad compared to the keyboard/mouse combo. Sadly, if you’re using mouse, there’s no way to tell if an opponent is armed with a gamepad.</p>
<p>Talk about unbalanced.</p>
<p>I guess this means we’re stuck playing <em>Halo</em> games on the Xbox even if there are  PC versions available. At least we get equal footing in the Xbox. However, if we choose console versions of multiplatform shooters, we’re stuck with a bad control scheme.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/proof-of-auto-aim-in-halo-2-for-the-pc-81/">Proof of auto-aim in <i>Halo 2</i> for the PC</a></p>
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