Interview With a Robot Master: Keiji Inafune
1) Did Zero really “kill” the [Light] family between the events of the Classic Mega Man and X series?
KI: No, Zero did not kill them. According to the way I created him, Zero is not such a person–it is not in his profile.
And the dreams of a thousand Mega Man fanfic writers spiraled to earth, charred, like the failed flight of Icarus.
Keiji Inafune, Mega Man’s creator (who is as cheek-pinchingly adorable as the little blue Astro Boy offshoot he designed) has a small Mega Man-related interview up at Capcom Unity, Capcom’s fan forums.
Gasp at his inspirations! Marvel …read more
Mega Man 9 Opening: All Aboard for Nostalgia
Keiji Inafune claims he had to train and re-train Mega Man 9’s development staff to capture the 8-bit style that ruled over our childhoods. You can’t use colours and animation that didn’t exist on the NES, right?
Mega Man 9 on PSN After All. Also: Sexy New Trailer
We have to endure lies throughout our lifetime, like when our teachers tell us that we all have the potential to be astronauts (behind the counter at McDonalds).
Lies are bad, but sometimes happy lies occur. For example, when Mr Keiji Inafune said he had no plans to release Mega Man 9 on Playstation Network and Xbox Live Arcade (”Why, do fans want it?”), he was just being a mischievous scamp. PS3 owners will be getting their 8-bit glory after all.
Inafune: No Mega Man 9 on PSN…Yet.
Damn it, Steaky McSteaklover next door is at it again, barbecuing his dinner in such a manner that its aroma wafts unto me. No, I’m not jealous, I’m merely concerned. All that red meat’s not good for the colon or heart.
Speaking of jealousy, the green-eyed rattler might bite at the hearts of some Playstation 3 owners when they hear that Mega Man 9 will not be seen on their channel. Thus far, the Blue Bomber’s 8-bit adventure will be exclusive to WiiWare.
Are you a bad enough dude to change the future?




