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	<title>EveryJoe &#187; Media Molecule</title>
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	<link>http://www.everyjoe.com</link>
	<description>Sports News - Tech Reviews - Entertainment - Life Tips for EveryJoe</description>
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		<title>Today in PlayStation: February 27, 2009</title>
		<link>http://www.everyjoe.com/articles/today-in-playstation-february-27-2009-399/</link>
		<comments>http://www.everyjoe.com/articles/today-in-playstation-february-27-2009-399/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 19:37:57 +0000</pubDate>
		<dc:creator>Andrew Webster</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Burnout Paradise]]></category>
		<category><![CDATA[criterion]]></category>
		<category><![CDATA[littlebigplanet]]></category>
		<category><![CDATA[Media Molecule]]></category>
		<category><![CDATA[pata pon 2]]></category>
		<category><![CDATA[playstation portable]]></category>
		<category><![CDATA[playstation store]]></category>
		<category><![CDATA[siren]]></category>

		<guid isPermaLink="false">http://www.psmonger.com/?p=966</guid>
		<description><![CDATA[
We&#8217;re nearing the end of the month, with Spring (hopefully!) on its way. Unfortunately, this weeks PlayStation Store updateleaves a lot to be desired. What ever happened to weekly free costumes for LittleBigPlanet? Oh well, read on for today&#8217;s headlines:

Patapon 2 has been given an official North American release dateof May 5. Even better, players will soon be able to dress up their Sackboy&#8217;s as little Pata people.
The folks over at NEO GAF have created a truly awesome level based on the 8 bit classic Contra.
More Home spaces have been announced, this time based on SOCOM and Siren. No word [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/today-in-playstation-february-27-2009-399/">Today in PlayStation: February 27, 2009</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-967" title="Patapon 2 in LittleBigPlanet" src="http://www.everyjoe.com/files/399/2009/02/3310385848_b39b36aae51.jpg" alt="" width="500" height="372" /></p>
<p>We&#8217;re nearing the end of the month, with Spring (hopefully!) on its way. Unfortunately, this weeks <a href="http://blog.us.playstation.com/2009/02/26/playstation-store-update-74/">PlayStation Store update</a>leaves a lot to be desired. What ever happened to weekly free costumes for LittleBigPlanet? Oh well, read on for today&#8217;s headlines:</p>
<ul>
<li>Patapon 2 has been <a href="http://blog.us.playstation.com/2009/02/27/patapon-2-it%e2%80%99s-pata-pata-pata-on/">given an official North American release date</a>of May 5. Even better, players will soon be able to dress up their Sackboy&#8217;s as little Pata people.</li>
<li>The folks over at NEO GAF have <a href="http://www.offworld.com/2009/02/littlebigwatch-the-neogaf-hive.html">created a truly awesome level</a> based on the 8 bit classic Contra.</li>
<li><a href="http://playstation.joystiq.com/2009/02/27/socom-siren-game-spaces-planned-for-playstation-home-release/">More Home spaces have been announced</a>, this time based on SOCOM and Siren. No word on when we can expect to see them though.</li>
<li>Criterion has <a href="http://www.criteriongames.com/article.php?artID=411">updated the new Burnout Paradise page</a>, which now includes friends and Twitter support.</li>
<li>It&#8217;s not much, <a href="http://kotaku.com/5161244/littlebigplanet-psp-to-feature-creation-interoperability-with-ps3">we have a few details</a>for the upcoming PSP version of LittleBigPlanet. It&#8217;s not being developed by Media Molecule, and it looks like it will be similar to the PS3 version.</li>
</ul>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/today-in-playstation-february-27-2009-399/">Today in PlayStation: February 27, 2009</a></p>
]]></content:encoded>
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		<title>LittleBigPlanet Level of the Day: Devil Castle Part 1 &#8211; Shifting Moon</title>
		<link>http://www.everyjoe.com/articles/littlebigplanet-level-of-the-day-devil-castle-part-1-shifting-moon-399/</link>
		<comments>http://www.everyjoe.com/articles/littlebigplanet-level-of-the-day-devil-castle-part-1-shifting-moon-399/#comments</comments>
		<pubDate>Wed, 17 Dec 2008 06:26:17 +0000</pubDate>
		<dc:creator>Andrew Webster</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[littlebigplanet]]></category>
		<category><![CDATA[Media Molecule]]></category>

		<guid isPermaLink="false">http://www.psmonger.com/?p=706</guid>
		<description><![CDATA[
This level appears to be heavily inspired by the Castlevania series, as it features a sprawling environment that shifts from dangerous mountain tops, to sub-terranean areas, all the way back up to an incredibly detailed haunted castle. This castle includes all of the prerequisites, including a laboratory, a torture room, and a creepy dining room. Add in a few clever puzzles, and you have one of the best user generated levels I have played so far. It&#8217;s long, detailed, and atmospheric. What more could you ask for?
Post from: EveryJoe
LittleBigPlanet Level of the Day: Devil Castle Part 1 &#8211; Shifting Moon
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/littlebigplanet-level-of-the-day-devil-castle-part-1-shifting-moon-399/">LittleBigPlanet Level of the Day: Devil Castle Part 1 &#8211; Shifting Moon</a></p>
]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/72LfQ9AKUtU&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/72LfQ9AKUtU&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>This level appears to be heavily inspired by the Castlevania series, as it features a sprawling environment that shifts from dangerous mountain tops, to sub-terranean areas, all the way back up to an incredibly detailed haunted castle. This castle includes all of the prerequisites, including a laboratory, a torture room, and a creepy dining room. Add in a few clever puzzles, and you have one of the best user generated levels I have played so far. It&#8217;s long, detailed, and atmospheric. What more could you ask for?</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/littlebigplanet-level-of-the-day-devil-castle-part-1-shifting-moon-399/">LittleBigPlanet Level of the Day: Devil Castle Part 1 &#8211; Shifting Moon</a></p>
]]></content:encoded>
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		<title>Today in PlayStation: December 16, 2008</title>
		<link>http://www.everyjoe.com/articles/today-in-playstation-december-16-2008-399/</link>
		<comments>http://www.everyjoe.com/articles/today-in-playstation-december-16-2008-399/#comments</comments>
		<pubDate>Tue, 16 Dec 2008 20:59:20 +0000</pubDate>
		<dc:creator>Andrew Webster</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[dissidia]]></category>
		<category><![CDATA[final fantasy 12]]></category>
		<category><![CDATA[gabranth]]></category>
		<category><![CDATA[littlebigplanet]]></category>
		<category><![CDATA[Media Molecule]]></category>
		<category><![CDATA[playstation home]]></category>
		<category><![CDATA[playstation portable]]></category>
		<category><![CDATA[Resident Evil 5]]></category>
		<category><![CDATA[singstar]]></category>

		<guid isPermaLink="false">http://www.psmonger.com/?p=691</guid>
		<description><![CDATA[
Whew, it&#8217;s a busy day in PlayStation news today, so let&#8217;s just head straight into the headlines.

Media Molecule has revealed the first downloadable level pack for LittleBigPlanet, which has a very festive theme. The pack includes Christmas themed costumes, objects, decorations, and stickers, all for just $2.99. Expect to see more of these in the future.
The PS2 versions of SingStar are finally backwards compatible with the PS3 version.
Despite Sony&#8217;s denials, rumors suggest that games for the next iteration of the PSP are already in development.
Gabranth from Final Fantasy XII will be in the upcoming fighter Dissidia, though in what capacity [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/today-in-playstation-december-16-2008-399/">Today in PlayStation: December 16, 2008</a></p>
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="size-full wp-image-692 aligncenter" title="Resident Evil 5" src="http://www.everyjoe.com/files/399/2008/12/80526-1-hd1.jpg" alt="Resident Evil 5" width="500" height="282" /></p>
<p>Whew, it&#8217;s a busy day in PlayStation news today, so let&#8217;s just head straight into the headlines.</p>
<ul>
<li>Media Molecule has <a href="http://blog.us.playstation.com/2008/12/16/littlebigplanet-introduces-%e2%80%9clevel-packs%e2%80%9d-ps-store-121808/">revealed</a> the first downloadable level pack for LittleBigPlanet, which has a very festive theme. The pack includes Christmas themed costumes, objects, decorations, and stickers, all for just $2.99. Expect to see more of these in the future.</li>
<li>The PS2 versions of SingStar are finally <a href="http://threespeech.com/blog/2008/12/exciting-news-on-singstar-backwards-compatbility/">backwards compatible</a> with the PS3 version.</li>
<li>Despite Sony&#8217;s denials, <a href="http://www.shacknews.com/onearticle.x/56402">rumors</a> suggest that games for the next iteration of the PSP are already in development.</li>
<li><a href="http://www.pspfanboy.com/2008/12/15/ffxiis-gabranth-makes-dissidia-cut/">Gabranth from Final Fantasy XII</a> will be in the upcoming fighter Dissidia, though in what capacity we still don&#8217;t know.</li>
<li>A <a href="http://www.neogaf.com/forum/showthread.php?t=345633">fresh batch of screens</a> from Resident Evil 5 have been released, and man do they look sweet.</li>
<li><a href="http://www.everyjoe.com/2008/12/12/first-impressions-playstation-home/">PlayStation Home</a> may not be all that impressive right now, but Sony is <a href="http://www.ps3fanboy.com/2008/12/16/sony-brainstorming-with-the-home-community/">taking you suggestions</a> on ways to improve the service.</li>
<li>The PS3 version of Fallout 3 has <a href="http://www.computerandvideogames.com/article.php?id=204183">been patched</a>, and among other things, now supports Trophies.</li>
</ul>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/today-in-playstation-december-16-2008-399/">Today in PlayStation: December 16, 2008</a></p>
]]></content:encoded>
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		<title>Today in PlayStation: December 15, 2008</title>
		<link>http://www.everyjoe.com/articles/today-in-playstation-december-15-2008-399/</link>
		<comments>http://www.everyjoe.com/articles/today-in-playstation-december-15-2008-399/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 18:04:34 +0000</pubDate>
		<dc:creator>Andrew Webster</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[littlebigplanet]]></category>
		<category><![CDATA[Media Molecule]]></category>
		<category><![CDATA[noby noby boy]]></category>
		<category><![CDATA[pixeljunk eden]]></category>
		<category><![CDATA[space invaders extreme]]></category>
		<category><![CDATA[spike vgas]]></category>

		<guid isPermaLink="false">http://www.psmonger.com/2008/12/15/today-in-playstation-december-15-2008/</guid>
		<description><![CDATA[
It&#8217;s Monday, and it&#8217;s almost time to take some time off for the holidays. But in the mean time, there is plenty of interesting gaming news today, especially if for fans of PSN games.

The Spike Video Game Awards were this weekend, and Media Molecule won studio of the year and PS3 game of the year for LittleBigPlanet.
Also at the VGAs, God of War III and Uncharted 2 both debuted brand new trailers.
It looks like Space Invaders Extreme is coming to the PlayStation Network, though we don&#8217;t know when.
Pixeljunk Eden is getting a patch, which will make the downloadable title a [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/today-in-playstation-december-15-2008-399/">Today in PlayStation: December 15, 2008</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/399/2008/12/nobyhead.jpg" alt="Noby Noby Boy" /></p>
<p>It&#8217;s Monday, and it&#8217;s almost time to take some time off for the holidays. But in the mean time, there is plenty of interesting gaming news today, especially if for fans of PSN games.</p>
<ul>
<li>The Spike Video Game Awards were this weekend, and <a href="http://blog.us.playstation.com/2008/12/15/spike-2008-vgas-media-molecule-win-studio-of-the-year-littlebigplanet-best-ps3-game/">Media Molecule won</a> studio of the year and PS3 game of the year for LittleBigPlanet.</li>
<li>Also at the VGAs, God of War III and Uncharted 2 <a href="http://arstechnica.com/journals/thumbs.ars/2008/12/15/god-of-war-iii-uncharted-2-shown-at-spike-vga-with-video">both debuted brand new trailers</a>.</li>
<li>It looks like Space Invaders Extreme is <a href="http://www.siliconera.com/2008/12/15/space-invaders-extreme-also-invading-playstation-network/">coming to the PlayStation Network</a>, though we don&#8217;t know when.</li>
<li><a href="http://www.offworld.com/2008/12/pixeljunk-eden-patch-promises.html">Pixeljunk Eden is getting a patch</a>, which will make the downloadable title a tad less frustrating.</li>
<li>We finally have <a href="http://kotaku.com/5109896/katamari-creators-new-game-dated-priced">details on the next game</a> from the creator of Katamari, Noby Noby Boy. It will be available exclusively on the PSN, and will cost around $9. Additionally, it should be released early next year.</li>
</ul>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/today-in-playstation-december-15-2008-399/">Today in PlayStation: December 15, 2008</a></p>
]]></content:encoded>
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		<title>LittleBigPlanet Creator Spotlight: RRR30000</title>
		<link>http://www.everyjoe.com/articles/littlebigplanet-creator-spotlight-rrr30000-399/</link>
		<comments>http://www.everyjoe.com/articles/littlebigplanet-creator-spotlight-rrr30000-399/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 21:53:01 +0000</pubDate>
		<dc:creator>Andrew Webster</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[littlebigplanet]]></category>
		<category><![CDATA[Media Molecule]]></category>
		<category><![CDATA[rrr30000]]></category>

		<guid isPermaLink="false">http://www.psmonger.com/2008/11/25/littlebigplanet-creator-spotlight-rrr30000/</guid>
		<description><![CDATA[
There are a lot of cool people making a lot of great levels on LittleBigPlanet, and we here at the PlayStation Monger want to recognize their efforts. Take RRR30000 for example. This Japanese developer has come up with some of the most creative and complex levels the in the game. From several side-scrolling shooters (Libidius.Jp and SuperLibius.Jp)  to a Tetris  clone (Libirius.Jp) and even a version of Dance Dance Revolution (LittleDanceRevolution.Jp), RRR30000&#8217;s creations are all familiar, yet bizarre at the same time. They also tend to be pretty difficult, thanks in no part to the language barrier created [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/littlebigplanet-creator-spotlight-rrr30000-399/">LittleBigPlanet Creator Spotlight: RRR30000</a></p>
]]></description>
			<content:encoded><![CDATA[<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Wg0ZBHdz7wM&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Wg0ZBHdz7wM&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p>There are a lot of cool people making a lot of great levels on LittleBigPlanet, and we here at the PlayStation Monger want to recognize their efforts. Take RRR30000 for example. This Japanese developer has come up with some of the most creative and complex levels the in the game. From several side-scrolling shooters (Libidius.Jp and SuperLibius.Jp)  to a Tetris  clone (Libirius.Jp) and even a version of Dance Dance Revolution (LittleDanceRevolution.Jp), RRR30000&#8217;s creations are all familiar, yet bizarre at the same time. They also tend to be pretty difficult, thanks in no part to the language barrier created by having Japanese instructions. But still, these levels are all incredible, and are perfect examples of what can be done in LBP with a bit of creativity and a lot of patience.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/littlebigplanet-creator-spotlight-rrr30000-399/">LittleBigPlanet Creator Spotlight: RRR30000</a></p>
]]></content:encoded>
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		<title>Today in PlayStation: November 19, 2008</title>
		<link>http://www.everyjoe.com/articles/today-in-playstation-november-19-2008-399/</link>
		<comments>http://www.everyjoe.com/articles/today-in-playstation-november-19-2008-399/#comments</comments>
		<pubDate>Wed, 19 Nov 2008 20:58:24 +0000</pubDate>
		<dc:creator>Andrew Webster</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[afrika]]></category>
		<category><![CDATA[littlebigplanet]]></category>
		<category><![CDATA[loco roco]]></category>
		<category><![CDATA[Media Molecule]]></category>
		<category><![CDATA[national geographic: africa]]></category>
		<category><![CDATA[playstation portable]]></category>
		<category><![CDATA[super street fighter II turbo hd remix]]></category>

		<guid isPermaLink="false">http://www.psmonger.com/2008/11/19/today-in-playstation-november-19-2008/</guid>
		<description><![CDATA[ 
It&#8217;s a good day today, as two hotly anticipated (by me anyways) games have finally been given release dates. Which ones? Read on to find out.

Finally! Super Street Fighter Turbo HD Remix has a release date, and will be hitting the PlayStation Network next week. Hadoken!
This weeks LittleBigPlanet DLC includes a television costume, as well as a pack of adorable Loco Roco themed outfits for a cool $2.99.
The mysterious safari game Afrika is finally coming to North America, and has been redubbed National Geographic: Africa.
Rumors suggest that LittleBigPlanet developed Media Molecule has signed on to create three more PS3 exclusive [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/today-in-playstation-november-19-2008-399/">Today in PlayStation: November 19, 2008</a></p>
]]></description>
			<content:encoded><![CDATA[<p> <img src="http://www.everyjoe.com/files/399/2008/11/lbp2.jpg" alt="LittleBigPlanet" /></p>
<p>It&#8217;s a good day today, as two hotly anticipated (by me anyways) games have finally been given release dates. Which ones? Read on to find out.</p>
<ul>
<li>Finally! Super Street Fighter Turbo HD Remix has<a href="http://www.shacknews.com/onearticle.x/55997"> a release date,</a> and will be hitting the PlayStation Network next week. Hadoken!</li>
<li><a href="http://blog.us.playstation.com/2008/11/18/littlebigplanet-weekly-download-update/">This weeks LittleBigPlanet DLC </a>includes a television costume, as well as a pack of adorable Loco Roco themed outfits for a cool $2.99.</li>
<li>The mysterious safari game Afrika is <a href="http://www.whattheyplay.com/blog/2008/11/18/afrika-to-be-released-as-national-geographic-afric/">finally coming to North America</a>, and has been redubbed National Geographic: Africa.</li>
<li><a href="http://www.psbeyond.com/news/Rumor-reports-Sony-signs-Media-Molecule-to-3-game-contract.1021.html">Rumors</a> suggest that LittleBigPlanet developed Media Molecule has signed on to create three more PS3 exclusive titles.</li>
<li>The PSP will be getting yet another update, though this one won&#8217;t add much outside of improving software stability.</li>
<li>The PS3 exclusive DLC for BioShock will be <a href="http://blog.us.playstation.com/2008/11/19/bioshock-ps3-dlc-surfaces-tomorrow/">available tomorrow,</a> which adds bonus challenge rooms and a new game plus mode for second playthroughs.</li>
</ul>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/today-in-playstation-november-19-2008-399/">Today in PlayStation: November 19, 2008</a></p>
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		<title>LittleBigPlanet Level of the Day: Sweet Child O&#8217; Mine</title>
		<link>http://www.everyjoe.com/articles/littlebigplanet-level-of-the-day-sweet-child-o-mine-399/</link>
		<comments>http://www.everyjoe.com/articles/littlebigplanet-level-of-the-day-sweet-child-o-mine-399/#comments</comments>
		<pubDate>Fri, 14 Nov 2008 19:41:15 +0000</pubDate>
		<dc:creator>Andrew Webster</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[littlebigplanet]]></category>
		<category><![CDATA[Media Molecule]]></category>
		<category><![CDATA[sweet child o' mine]]></category>

		<guid isPermaLink="false">http://www.psmonger.com/2008/11/14/littlebigplanet-level-of-the-day-sweet-child-o-mine/</guid>
		<description><![CDATA[What I love most about LittleBigPlanet is that I never know what to expect when I log in. There are so many great, weird, and entertaining levels that have been created by the community that I&#8217;m constantly surprised. Take this level for example. There&#8217;s not much to it in a gameplay sense, you simply jump on a moving cart and roll through the level. But the amount of patience and talent that went into programming the classic Guns &#8216;N Roses tune into the level makes it worth at least one play through, or in my case, three or four.

Post from: [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/littlebigplanet-level-of-the-day-sweet-child-o-mine-399/">LittleBigPlanet Level of the Day: Sweet Child O&#8217; Mine</a></p>
]]></description>
			<content:encoded><![CDATA[<p>What I love most about LittleBigPlanet is that I never know what to expect when I log in. There are so many great, weird, and entertaining levels that have been created by the community that I&#8217;m constantly surprised. Take this level for example. There&#8217;s not much to it in a gameplay sense, you simply jump on a moving cart and roll through the level. But the amount of patience and talent that went into programming the classic Guns &#8216;N Roses tune into the level makes it worth at least one play through, or in my case, three or four.</p>
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<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/littlebigplanet-level-of-the-day-sweet-child-o-mine-399/">LittleBigPlanet Level of the Day: Sweet Child O&#8217; Mine</a></p>
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