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Sunday, November 8th, 2009

Raven Squad Screenshots

May 21, 2009 by Amy Tucker  
Filed under Gaming

Raven Squad Screenshots

Raven Squad is a FPS [first person shooter] meets RTS [real time strategy] meets badass mercenaries.
The game promises “dominantly story driven objectives”. So, from what I’ve read, they’re promising a FPS, RTS and RPG [role-playing game] all rolled into one game? That should be a hoot-if they can pull it off. Oh, and there’s multi-player.
From the release:

Set in the Amazon in the year 2011, players will experience lush jungle visuals, haunting ambient sounds, changes in the weather, and an enemy in their home element
Featuring the best of both worlds, Raven Squad has core FPS and RTS gameplay combined, for …read more

Mercenaries 2 lets players approach objectives differently

July 15, 2008 by Mike  
Filed under Gaming

<i>Mercenaries 2</i> lets players approach objectives differently

How could I miss this spectacular video of Mercenaries 2: World in Flames? I have no idea. One thing’s for sure: it looks even more promising than Grand Theft Auto IV ever was. Strangely, Mercenaries 2 is flying below the radar despite its potential.

See Oblivion rendered in the CryEngine

April 16, 2008 by Mike  
Filed under Gaming

See <i>Oblivion</i> rendered in the CryEngine

Do you still remember how PC gamers pined for The Elder Scrolls IV: Oblivion two years ago? How could I forget? I was part of the crowd that couldn’t run the gargantuan RPG. I noticed that gamers of today face a similar challenge when running Crysis, that FPS that almost-gleefully punishes average PCs for trying. Ever wondered how it would be like if we combined the two games into one? This is how the Imperial City would look like when it uses the CryEngine.

Games I’m currently playing

September 11, 2007 by Mike  
Filed under Gaming

Games I’m currently playing

My video card gave out sometime last week, so I’m left without a gaming machine/workstation/best friend. Before it gave out, I was furiously working on Doom III, which I love immensely.
Yes, the monster placements may feel a bit cheap at times, but I’d rather be surprised than face a couple of minions from hell that shows up in plain sight. Since the demonic beasts don’t use complex military tactics, I reckon that placing spawn areas behind your viewpoint is the only way from making Doom III a cakewalk for veteran gamers.
Because I can’t play my murder simulators on the ancient …read more


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