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Thursday, November 12th, 2009

Project Origin community asks Monolith some questions

June 5, 2008 by Mike  
Filed under Gaming

<i>Project Origin</i> community asks Monolith some questions

Monolith’s John Mulkey and Leo De Bruyn were gracious enough to answer questions posted at Project Origin’s community website. Know the questions and the answers in this video:

See Project Origin’s better blood splatters

May 21, 2008 by Mike  
Filed under Gaming

See <i>Project Origin</i>’s better blood splatters

We’ve all heard of critics raving over handsome water effects within a game. Remember how impressive and realistic the water looked in Uncharted: Drake’s Fortune and Bioshock? It looks like the benchmark is about to change in Project Origin, the sequel to Monolith’s 2005 “horror” shooter F.E.A.R. Have a look:

Instead of realistic water effects, Monolith decided to improve the way blood spatters when you shoot someone. Since when did people bleed burst like that? Eat your heart out, Tarantino.

Hands on: Condemned 2 demo is short and sweet

April 24, 2008 by Mike  
Filed under Gaming

Hands on: <i>Condemned 2</i> demo is short and sweet

I’ve finally downloaded and played the Condemned 2: Bloodshot demo from PSN. I also queued up the Turok demo since I’ve never tried it either. By the time I’ve blown through the Condemned 2 demo, the Turok download was still stuck at 37% and it was already growing dark.
I guess that meant people were starting to wake up on the other side of the world and PSN has just gotten a little more crowded. Well, there’s always continuing it next day.
The Condemned 2 demo is visually sick in a good way. The city is appropriately dark, the environments look decrepit, …read more

Name F.E.A.R. 2, visit Monolith’s studios

June 6, 2007 by Mike  
Filed under Gaming

Name F.E.A.R. 2, visit Monolith’s studios

Great news, F.E.A.R. fans! There’s going to be a sequel to your favorite FPS, and you get to name it. According to Monolith, the game’s developer, it will accept submissions from June 4th to June 27th—a mere 23 days. During this time, you’ll have to think of a name that somehow reminds you of the original title, yet not use the same name because of some legal technicality.

The prize is a fanboy’s wet dream: an all-expense paid trip to Monolith to meet the development team and tour the facilities. Yawn. I was hoping of something in the lines of …read more


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