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	<title>EveryJoe &#187; resistance</title>
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	<description>Sports News - Tech Reviews - Entertainment - Life Tips for EveryJoe</description>
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		<title>Resistance ending is not satisfying</title>
		<link>http://www.everyjoe.com/articles/resistance-ending-is-not-satisfying-81/</link>
		<comments>http://www.everyjoe.com/articles/resistance-ending-is-not-satisfying-81/#comments</comments>
		<pubDate>Mon, 30 Jun 2008 13:49:23 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[game_endings]]></category>
		<category><![CDATA[nathan_hale]]></category>
		<category><![CDATA[PS3 Games]]></category>
		<category><![CDATA[resistance]]></category>
		<category><![CDATA[rfom]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2008/06/30/resistance-ending-is-not-satisfying/</guid>
		<description><![CDATA[I&#8217;ve finally gotten around to finishing Resistance: Fall of Man, thanks to the latest FragFX firmware. Buttons no longer bleed into each other so the shooting doesn&#8217;t devolve into an exercise in frustration. There&#8217;s much to be desired about the game&#8217;s ending, though.

The ending is made up of a short narrative, a rather long list of credits, and one quick cutscene showing the fate of Sergeant Nathan Hale. The video you see above is the quick cutscene after the credits.
Look, I understand that Sony and Insomniac want to create a franchise out of Resistance (in fact, the sequel&#8217;s on the [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/resistance-ending-is-not-satisfying-81/"><i>Resistance</i> ending is not satisfying</a></p>
]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve finally gotten around to finishing <em>Resistance: Fall of Man</em>, thanks to the <a href="http://www.everyjoe.com/2008/06/27/fragfx-firmware-is-a-pain-to-update/">latest FragFX firmware</a>. Buttons no longer bleed into each other so the shooting doesn&#8217;t devolve into an exercise in frustration. There&#8217;s much to be desired about the game&#8217;s ending, though.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/K2dX0h_5hiM&#038;hl=en"></param><embed src="http://www.youtube.com/v/K2dX0h_5hiM&#038;hl=en" type="application/x-shockwave-flash" width="425" height="344"></embed></object></p>
<p>The ending is made up of a short narrative, a rather long list of credits, and one quick cutscene showing the fate of Sergeant Nathan Hale. The video you see above is the quick cutscene after the credits.</p>
<p><span id="more-12008"></span>Look, I understand that Sony and Insomniac want to create a franchise out of <em>Resistance</em> (in fact, the <a href="http://ps3.ign.com/articles/845/845049p1.html">sequel&#8217;s on the way</a>). To do this, the ending should leave room for future installments. What I didn&#8217;t expect was that the ending is absolutely unsatisfying.</p>
<p>In a word, it sucked.</p>
<p>Why can&#8217;t game companies make better endings? Is it too much to ask that the developers invest a bit more time fleshing out a half-decent denouement, even if a sequel is in the works? Gameplay may be king, but factors like a good ending leave a lasting impression.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/resistance-ending-is-not-satisfying-81/"><i>Resistance</i> ending is not satisfying</a></p>
]]></content:encoded>
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		<item>
		<title>Play Resistance using a keyboard and mouse</title>
		<link>http://www.everyjoe.com/articles/play-resistance-using-a-keyboard-and-mouse-81/</link>
		<comments>http://www.everyjoe.com/articles/play-resistance-using-a-keyboard-and-mouse-81/#comments</comments>
		<pubDate>Sun, 24 Feb 2008 16:44:00 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[fps_controls]]></category>
		<category><![CDATA[resistance]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2008/02/24/play-resistance-using-a-keyboard-and-mouse/</guid>
		<description><![CDATA[Remember the FragFX? It’s that awesome PS3 peripheral I was raving about. Yes, with such a gadget, playing console FPSes would be a cinch because the controls would be similar to the PC’s keyboard and mouse combo. Yes, no more lame analog-stick aiming.What if I told you that you can do the setup yourself? Be warned: it’s not easy. You need knowledge of electronics, PIC programming, and C++.
Still want to know how? Then watch the video after the jump.

Here’s how the fella did it (in his words):
You need basic knowledge in electronics, or at least experience in soldering wires. I [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/play-resistance-using-a-keyboard-and-mouse-81/">Play <i>Resistance</i> using a keyboard and mouse</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Remember the <a href="http://www.everyjoe.com/articles/fps-doohickey-for-ps3-is-in-short-supply-81/">FragFX</a>? It’s that awesome PS3 peripheral I was raving about. Yes, with such a gadget, playing console FPSes would be a cinch because the controls would be similar to the PC’s keyboard and mouse combo. Yes, no more lame analog-stick aiming.What if I told you that you can do the setup yourself? Be warned: it’s not easy. You need knowledge of electronics, PIC programming, and C++.</p>
<p>Still want to know how? Then watch the video after the jump.</p>
<p><span id="more-11829"></span><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/8MgROs03ykM"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/8MgROs03ykM" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
<p>Here’s how the fella did it (in his words):</p>
<p>You need basic knowledge in electronics, or at least experience in soldering wires. I guess the hack is worthy only if you already have a PIC programmer (flasher), and know some C++, to modify the keyboard-mapping.</p>
<blockquote><p>0) Get a Xinga adapter, or something similar ($3)<br />
1) Get PIC programmer(flasher), ( $30-$40). Make sure it has a 10MHz X-tal, or buy a separate x-tal<br />
2) Get PIC18F452 ($11)<br />
3) and the MPLAB IDE from <a href="http://www.microchip.com/">www.microchip.com</a> . Assemble the .asm file, and flash with the resulting .hex file.<br />
4) look at the .asm file, and the spreadsheet of 18F452: search which used pin is where.<br />
5) connect PORTC to the LPT&#8217;s data0-data7 pins (pins 2..9), and the RB1 pin to the LPT&#8217;s ACK (pin 1)<br />
6) connect the Xinga adapter to the pins, defined in the .asm file (as PSX_***)<br />
7) compile the .cpp file, run it &#8211; it&#8217;ll take control of the mouse.<br />
8 ) turn the chip on, connect Xinga&#8217;s adapter to the PS3<br />
9) have fun online ;D</p></blockquote>
<p>If you want details, read more of his instructions <a href="http://www.ps3hax.net/showthread.php?s=76caf09f038ea2609f2d591d6ad06d3f&amp;t=1691&amp;highlight=somari">here</a>.</p>
<p>While the guy who made this setup does have mad programming skillz, his fragging skillz at <em>Resistance</em> could use some work.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/play-resistance-using-a-keyboard-and-mouse-81/">Play <i>Resistance</i> using a keyboard and mouse</a></p>
]]></content:encoded>
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		<title>Sony files trademark for “Resistance 2”</title>
		<link>http://www.everyjoe.com/articles/sony-files-trademark-for-%e2%80%9cresistance-2%e2%80%9d-81/</link>
		<comments>http://www.everyjoe.com/articles/sony-files-trademark-for-%e2%80%9cresistance-2%e2%80%9d-81/#comments</comments>
		<pubDate>Sat, 29 Dec 2007 04:21:57 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[resistance]]></category>
		<category><![CDATA[scea]]></category>
		<category><![CDATA[trademark]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2007/12/28/sony-files-trademark-for-%e2%80%9cresistance-2%e2%80%9d/</guid>
		<description><![CDATA[
Sony filed a new trademark, and it’s not for “PlayStation 4.” Instead, the trademark is for &#8220;Resistance 2,&#8221; which is expected to be the sequel to the PlayStation 3’s best-selling title so far. Bet you weren’t surprised.
We saw this coming light years away. Aside from the recent buzz, cash cows franchises aren’t new to the industry so a sequel to Resistance: Fall of Man makes perfect sense.
Is Sony planning on angering another European church? Who knows? After all, SCEA’s spat with the Church of England certainly helped sell a few thousand copies, so the Resistance franchise could use this as [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/sony-files-trademark-for-%e2%80%9cresistance-2%e2%80%9d-81/">Sony files trademark for “Resistance 2”</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.everyjoe.com/files/81/2007/12/resistance.jpg" alt="Resistance: Fall of Man gets a sequel" /></p>
<p>Sony filed a new trademark, and it’s not for “PlayStation 4.” Instead, the <a href="http://tarr.uspto.gov/servlet/tarr?regser=serial&amp;entry=77355210">trademark</a> is for &#8220;Resistance 2,&#8221; which is expected to be the sequel to the PlayStation 3’s best-selling title so far. Bet you weren’t surprised.</p>
<p>We saw this coming light years away. Aside from the recent <a href="http://softrockhallelujah.blogspot.com/2007/10/first-ever-resistance-fall-of-man-2.html">buzz</a>, <s>cash cows</s> franchises aren’t new to the industry so a sequel to <em>Resistance: Fall of Man</em> makes perfect sense.</p>
<p>Is Sony planning on angering another European church? Who knows? After all, SCEA’s <a href="http://www.manchestereveningnews.co.uk/news/s/1008/1008758_church_blasts_sony_game.html">spat</a> with the Church of England certainly helped sell a few thousand copies, so the <em>Resistance</em> franchise could use this as a publicity stunt for each installment.</p>
<p><a href="http://tarr.uspto.gov/servlet/tarr?regser=serial&amp;entry=77355210">Read</a></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/sony-files-trademark-for-%e2%80%9cresistance-2%e2%80%9d-81/">Sony files trademark for “Resistance 2”</a></p>
]]></content:encoded>
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		<item>
		<title>My first foray into the PS3 and its shooters</title>
		<link>http://www.everyjoe.com/articles/my-first-foray-into-the-ps3-and-its-shooters-81/</link>
		<comments>http://www.everyjoe.com/articles/my-first-foray-into-the-ps3-and-its-shooters-81/#comments</comments>
		<pubDate>Tue, 30 Oct 2007 11:12:14 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Consoles]]></category>
		<category><![CDATA[game_consoles]]></category>
		<category><![CDATA[nba_07]]></category>
		<category><![CDATA[playstation_3]]></category>
		<category><![CDATA[resistance]]></category>
		<category><![CDATA[resistance_fall_of_man]]></category>
		<category><![CDATA[sixaxis]]></category>
		<category><![CDATA[warhawk]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2007/10/30/my-first-foray-into-the-ps3-and-its-shooters/</guid>
		<description><![CDATA[Having other gamer friends has its perks. For one, they have no social lives (like moi), so they’re always at home playing. Second, they own ALL game consoles known to man (unlike moi). It just so happened that a friend of mine fits both descriptions.
 
Yes, he does own an Xbox 360 too, but it’s busted.
 
I finally got a chance to play his spanking new Playstation 3, and boy, was it an experience. Unfortunately, we had to make do with a standard definition TV, but it never made the romp less fun.
 
To warm up, my buddy put in [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/my-first-foray-into-the-ps3-and-its-shooters-81/">My first foray into the PS3 and its shooters</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><img src="http://www.everyjoe.com/files/81/2007/10/warhawk-cover.jpg" title="Warhawk is all that." alt="Warhawk is all that." align="right" height="345" hspace="4" vspace="4" width="300" />Having other gamer friends has its perks. For one, they have no social lives (like moi), so they’re always at home playing. Second, they own <strong><em>ALL</em></strong> game consoles known to man (unlike moi). It just so happened that a friend of mine fits both descriptions.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">Yes, he does own an Xbox 360 too, but it’s busted.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">I finally got a chance to play his spanking new Playstation 3, and boy, was it an <em>experience</em>. Unfortunately, we had to make do with a standard definition TV, but it never made the romp less fun.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal"><span id="more-11648"></span>To warm up, my buddy put in <em>Resistance: Fall of Man</em>. I told him I didn’t want to play the game online. Just the thought of wrestling with a controller just to get off a shot and let a complete stranger walk all over me in the process brings a cold shudder down my spine.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">We had only three controllers available for play—two Sixaxis pads and another one for the PS2. We had to use an adapter to get the older pad working, so a two-on-two capture the flag was out of the question. Not bad for a first-timer who knew nothing of the Manchester map. I ranked second against two experienced bozos.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">I noticed that the machineguns I used in <em>Resistance</em> didn’t give me any recoil. I was trying to aim low and shoot short bursts, but I ended up with body shots. What’s a maniacal n00b to do? Run for the rocket launchers, that’s what. I may only fire off one rocket, but one is usually good enough to kill.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">Next, we had a session of <em><a href="http://en.wikipedia.org/wiki/NBA_07">NBA ‘07</a></em>, but it was too arcadey for my tastes. I can’t call for a pick, each pass causes a player to stop, and switching defenders were too stupid to find their man. I may have dominated by playing Golden State, but using the Spurs was a nightmare. Wasn’t that supposed to be the other way around?</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">My mood changed when we started playing <em>Warhawk</em>. The game’s textures alone made me drool. I was blown away by the fact that we were using a standard definition set, but the textures looked as good as those new games I’ve been playing in my PC.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">Add in the fact that <em>Warhawk</em> was hilarious to play. Yes, it was tough, but if your teammates are capable of cooperating, things turn out even more fun. I enjoyed playing gunner when riding jeeps, but those jets were a bit challenging to pilot. It gets even more challenging when your enemy is good in flying those things.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">One particular event that came to mind was when several of us in the team were hiding in a stone structure (I forgot which map), and a VTOL jet swooped in and <em>circled</em> the building—shooting everyone inside. The enemy did this a couple of times, but it felt like forever when you’re on the receiving end of an attack.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">Several of us were taken out, but fortunately, I survived. Beginner’s luck, I’m sure.</p>
<p class="MsoNormal"><o> </o></p>
<p>Am I sold to the idea of getting this console? Sure! Why would I want to shell out money just to let some foul-mouthed kid frag me and describe my lack of skill using gamepads in shooters through their colorful language? If I’m going to get insulted, might as well <em>not pay</em> for it.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/my-first-foray-into-the-ps3-and-its-shooters-81/">My first foray into the PS3 and its shooters</a></p>
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		<title>Church of England blasts Sony for PS3 shooter</title>
		<link>http://www.everyjoe.com/articles/church-of-england-blasts-sony-for-ps3-shooter-81/</link>
		<comments>http://www.everyjoe.com/articles/church-of-england-blasts-sony-for-ps3-shooter-81/#comments</comments>
		<pubDate>Fri, 15 Jun 2007 13:02:12 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[aliens]]></category>
		<category><![CDATA[church-of-england]]></category>
		<category><![CDATA[guns]]></category>
		<category><![CDATA[insensitive]]></category>
		<category><![CDATA[manchester]]></category>
		<category><![CDATA[pc-games]]></category>
		<category><![CDATA[resistance]]></category>
		<category><![CDATA[shooters]]></category>

		<guid isPermaLink="false">http://www.fpsrantings.com/2007/06/15/church-of-england-blasts-sony-for-ps3-shooter/</guid>
		<description><![CDATA[
Once again, Sony has drawn anger over the PlayStation 3. This time, the group frothing at the mouth is the Church of England. The reason? Resistance: Fall of Man, the only good FPS to date that came out of Sony’s already-controversial console.
 
The Church of England is pissed at Sony for using the Manchester Cathedral as the setting of a mission in said shooter, and that Sony didn’t seek permission to use the cathedral in the game. The Church said it’s is considering legal action if Sony doesn’t say sorry, withdraw the game from store shelves, or modify the mission [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/church-of-england-blasts-sony-for-ps3-shooter-81/">Church of England blasts Sony for PS3 shooter</a></p>
]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal"><a href="http://www.everyjoe.com/files/81/2007/06/manchester-resistance-cartoon.gif" title="Don’t shoot the aliens"><img src="http://www.everyjoe.com/files/81/2007/06/manchester-resistance-cartoon.gif" title="Don’t shoot the aliens" alt="Don’t shoot the aliens" align="top" border="0" hspace="4" vspace="4" /></a></p>
<p class="MsoNormal">Once again, Sony has drawn anger over the PlayStation 3. This time, the group frothing at the mouth is the Church of England. The reason? Resistance: Fall of Man, the only good FPS to date that came out of Sony’s already-controversial console.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">The Church of England is <a href="http://www.cnn.com/2007/TECH/fun.games/06/09/sony.manchester.ap/index.html">pissed</a> at Sony for using the Manchester Cathedral as the setting of a mission in said shooter, and that Sony didn’t seek permission to use the cathedral in the game. The Church said it’s is considering legal action if Sony doesn’t say sorry, withdraw the game from store shelves, or modify the mission in question to remove the building’s interior.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">Obviously, Sony has no plans of stopping the sales of Resistance, especially since the game has <a href="http://www.vgchartz.com/games/game.php?id=1893">sold</a> over a million copies.<span id="more-11358"></span></p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">Sony is also being criticized for using Manchester because the place has a gun crime problem. Way to go, Sony. Bill Gates hates you, gamers hate you, Tony Blair <a href="http://www.gamesindustry.biz/content_page.php?aid=25779">hates</a> you, now Manchester and the entire Church of England hates you.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">Even Mothers Against Violence, a Manchester-based organization, is joining the fray by seconding the Church’s action.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">While each side’s arguments hold water, I just can’t help but question the Church’s motives for this one. If the game in question were Psychonauts, there probably won’t be a rush for legal battle.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">As for the Church’s chances, it looks pretty slim. The U.K.’s <a href="http://en.wikipedia.org/wiki/Copyrights_Designs_and_Patents_Act_1988">Copyright Designs and Patents</a> act says it’s not infringement to “represent artistic works that are on public display.” Alex Chapman of law firm Campbell Hooper <a href="http://www.gamesindustry.biz/content_page.php?aid=25730">told</a> GamesIndustry.biz that this includes buildings and sculptures that are permanently situated in a public place or in premises open to the public.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">That sounds exactly like the Manchester Cathedral to me.</p>
<p class="MsoNormal"><o> </o></p>
<p class="MsoNormal">On the other hand, the cathedral is certainly put into a bad light, and the situation doesn’t help the locale’s gun troubles. Here’s the rub: there aren’t any laws against corporate insensitivity. If there were, Sony would have burned at the stake for the PS3 prices.</p>
<p class="MsoNormal"><o> </o></p>
<p>Thanks to <a href="http://www.cartoonchurch.com/">CartoonChurch</a> and <a href="http://www.mattwardman.com/blog">Matt Wardman</a> for the hilarious cartoon.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/church-of-england-blasts-sony-for-ps3-shooter-81/">Church of England blasts Sony for PS3 shooter</a></p>
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