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Saturday, November 21st, 2009

High ground gives advantage in Far Cry 2

October 7, 2008 by Mike  
Filed under Gaming

High ground gives advantage in <i>Far Cry 2</i>

There’s a new trailer for Far Cry 2 showing some more gameplay mechanics. This time, it’s about gaining the high ground to “win.” Unfortunately, all the advantage offered by high ground won’t be much help if you can’t shoot a lick.
Let me guess. Gamepad? No wonder.
For what it’s worth, this guy can shoot better than me when using a controller. I, however, don’t use controllers when playing first-person shooters.

Mercenaries 2 lets players approach objectives differently

July 15, 2008 by Mike  
Filed under Gaming

<i>Mercenaries 2</i> lets players approach objectives differently

How could I miss this spectacular video of Mercenaries 2: World in Flames? I have no idea. One thing’s for sure: it looks even more promising than Grand Theft Auto IV ever was. Strangely, Mercenaries 2 is flying below the radar despite its potential.

S.T.A.L.K.E.R.: Clear Sky almost looks real

July 4, 2008 by Mike  
Filed under Gaming

<i>S.T.A.L.K.E.R.: Clear Sky</i> almost looks real

You gotta love your PC-exclusive FPS. Aside from superior controls, longevity, and gameplay, the graphics are just topnotch. From the looks of things (pun intended), S.T.A.L.K.E.R.: Clear Sky surpasses the sweet visuals of its predecessor. Want proof? Just watch the video above for a comparison.

Similarities to Doom causes C.O.R.E. hate

July 2, 2008 by Mike  
Filed under Gaming

Similarities to <i>Doom</i> causes <i>C.O.R.E.</i> hate

C.O.R.E. is a new FPS for the DS, and it’s been getting some criticism from Joystiq. Yes, C.O.R.E. may look and sound a bit like Doom, but like any stuff people say about an unreleased game, this is all speculation. On the contrary, the Doom fan in me is looking forward to playing C.O.R.E. because it evokes nostalgia.
What’s with the hate, Joystiq? Just because the sound effects sound familiar, it doesn’t mean the game would suck completely. Heck, there are games that sound atrocious and still manage to have fantastic gameplay so don’t be too quick on the trigger.
On top …read more

Killzone 2 video shows cover mechanics

May 29, 2008 by Mike  
Filed under Gaming

<i>Killzone 2</i> video shows cover mechanics

I never thought cover mechanics popularized by third-person shooter Gears of War could be implemented in an FPS. The following Killzone 2 video tells me otherwise:

Quake Live now accepting beta testers

April 18, 2008 by Mike  
Filed under Gaming

<i>Quake Live</i> now accepting beta testers

Looks like Quake Live is now accepting beta program testers. All you have to do is visit the website and input your email address. However, the site warns: “entering does not guarantee participation in the beta program.”
If you haven’t heard of Quake Live, then you’re not alone. The online shooter is intended to be released as a free version of Quake III Arena. The best part about the game is that it would be launched through a web browser.
The game won’t be as pretty as currently-released shooters, that’s for sure. You see, visuals isn’t id Software’s priority. If a developer …read more

Gears Cheers #1: Bosses rule for a reason

April 12, 2008 by Mike  
Filed under Gaming

<i>Gears</i> Cheers #1: Bosses rule for a reason

\\\\r\\\\n\\\\r\\\\nI\\\\\\\’ve have ranted about Gears of War\\\\\\\’s PC port for quite a bit, but that\\\\\\\’s only because I had high expectations. The Xbox 360 version was the next best thing since sliced bread. However, I wanted to experience the same thing without the risk of a certain console’s insufficient cooling.\\\\r\\\\n\\\\r\\\\nGears of War’s technical problems may have pushed me to the brink of an aneurysm, but that didn\\\\\\\’t stop me from enjoying the game. When a crucial update finally took away my agony, I knew my time to enjoy the game was due.\\\\r\\\\n\\\\r\\\\nAnd you know what? I was right. I\\\\\\\’ve been …read more

S.T.A.L.K.E.R. prequel shipping in Q3 2008

March 30, 2008 by Mike  
Filed under Gaming

<i>S.T.A.L.K.E.R.</i> prequel shipping in Q3 2008

S.T.A.L.K.E.R.: Shadow of Chernobyl is an FPS/RPG hybrid that took six years in the making. It’s not quite as good Half-Life 2, which also took around the same time to develop, but S.T.A.L.K.E.R. is obviously not as bad as Turning Point: Fall of Liberty.
Actually, I find Shadow of Chernobyl quite entertaining, so I’m pleased to hear that its second installment is coming soon. According to GSC Game World, S.T.A.L.K.E.R.: Clear Sky will ship on August 19, 2008.

Gears of War annoyances #5: Armed conflict is hell, but so are choppy visuals

March 20, 2008 by Mike  
Filed under Gaming

<i>Gears of War</i> annoyances #5: Armed conflict is hell, but so are choppy visuals

So my PC isn’t exactly cutting edge. I can accept that. It’s why I love tweaking so much. But when tweaking my settings doesn’t bear fruit no matter what combination I do, then I know I’m screwed.
This is one of my new problems in the “improved” Gears of War for the PC. Whether I tune down or crank up the visual settings, I get the same result: choppy visuals, especially when the action heats up.
How tricky does it get? For one, aiming can be a pain. If you factor in recoil, it’s tougher to get a bead on the Locust. …read more

New Gears of War update fixes crashing problem

March 19, 2008 by Mike  
Filed under Gaming

New <i>Gears of War</i> update fixes crashing problem

So I finally installed Gears of War on my PC (for the umpteenth time). Now why would I want to do a thing like that when the game keeps crashing? Because there was an update released, and who knows? It just might get me past the point where the game always fails.
FYI, I’ve never managed to cross the river with Dom before. After I installed the update, I’ve finally gotten past the river and met the Kryll, those bat-like creatures that kill in the dark. See the screenshot I took?
Looks like a review is in order.

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