Resident Evil 5 demo shown off at TGS
Resident Evil 5 'TGS 2008 Demo' clip
More drool-worthy Tokyo Game Show videos coming your way. The video seems to be a co-op demo for Resident Evil 5, which thankfully, isn’t included in this year’s mad holiday rush. As you may have observed, the PlayStation 3 demo is in Japanese so it’s not clear whether the second character is AI or player-controlled.
From the looks of things, damage localization in Resident Evil 5 doesn’t seem to be limited to headshots as arms (and presumably, legs) are appropriately blown away when shot. Unfortunately, the player (or AI) demonstrating the game wasn’t good enough …read more
Shellshock 2 morphs into a survival horror FPS
Remember Shellshock: Nam ‘67? It’s a reviled third-person shooter from Eidos that came out four years ago. There’s a sequel coming this December, but it isn’t quite the same game. Shellshock 2: Blood Trails has morphed into a survival horror FPS.
Dead Space requires unlearning of headshots
It pays to look past the hype. Take Dead Space, EA’s upcoming survival-horror shooter, for example. The game has been publicized lately by “news” of being banned in several countries. If you take it against the game, there’s a chance you might tune out everything about Dead Space, including this interesting new video preview.
What is most fascinating about the video is the bit about “strategic dismemberment,” which causes the decapitation of body parts. As a result, headshots aren’t always the best course of action in Dead Space because it would just cause the removed limbs to transform into smaller monsters …read more
Resident Evil 5 is turning into a shooter
Speaking of Resident Evil 5, a new trailer for the survival-horror game was recently released and it’s looking mighty fine. The new Resident Evil is looking more and more “deliberately-paced shooter” than “scary action adventure game.” Want proof? Watch the trailer after the jump.
Exclusive: FPS Rantings interviews developers of Dementium and Insecticide
It isn’t everyday that I get to interview industry insiders—and mavericks at that. When the first buzz about Dementium: The Ward and Insecticide came out, I just had to get a hold of their developers. If you’ve lived under a rock for the past few months, then you may have missed out on these two promising games.
That’s all about to change.
Jools Watsham, owner and creative director of Renegade Kid, and Michael Levine, president of Crackpot Entertainment and co-lead designer on Insecticide, were very gracious in answering our questions. Read the exclusive interview after the jump.




