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	<title>EveryJoe &#187; video games</title>
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		<title>&#8220;Grand Theft Auto&#8221; Publisher Pessimistic</title>
		<link>http://www.everyjoe.com/articles/grand-theft-auto-publisher-pessimistic/</link>
		<comments>http://www.everyjoe.com/articles/grand-theft-auto-publisher-pessimistic/#comments</comments>
		<pubDate>Wed, 27 May 2009 03:00:01 +0000</pubDate>
		<dc:creator>Mark Ellis</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[take 2 games]]></category>
		<category><![CDATA[take-two interactive]]></category>
		<category><![CDATA[video game publisher]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.bizzia.com/?p=27138</guid>
		<description><![CDATA[Take-Two Interactive, the video game publisher whose subsidiary, Rockstar, produced the massively popular Grand Theft Auto series, has trimmed its revenue forecast for the year and delayed the release of two games. Still, the company has reported surprisingly strong quarterly results.
Whereas the company had previously predicted revenues of $1.1 billion to $1.25 billion, Take-Two Interactive has now lowered its forecasts to a value somewhere between $1.05 billion and $1.1 billion. According to Take-Two, the fourth quarter will be crucial as it plans to release Grand Theft Auto: Episodes from Liberty City on the Xbox 360.
The company has lost $10.1 million [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/grand-theft-auto-publisher-pessimistic/">&#8220;Grand Theft Auto&#8221; Publisher Pessimistic</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.take2games.com">Take-Two Interactive</a>, the video game publisher whose subsidiary, Rockstar, produced the massively popular Grand Theft Auto series, has trimmed its revenue forecast for the year and delayed the release of two games. Still, the company has reported surprisingly strong quarterly results.</p>
<div id="attachment_27139" class="wp-caption aligncenter" style="width: 510px"><a href="http://www.flickr.com/photos/silviosousacabral/2574632013/"><img class="size-full wp-image-27139" src="http://www.bizzia.com/files/2009/05/gta-iv.jpg" alt="GTA IV Screen - Image: Flicker" width="500" height="281" /></a><p class="wp-caption-text">GTA IV Screen - Image: Flicker</p></div>
<p>Whereas the company had previously predicted revenues of $1.1 billion to $1.25 billion, Take-Two Interactive has now lowered its forecasts to a value somewhere between $1.05 billion and $1.1 billion. According to Take-Two, the fourth quarter will be crucial as it plans to release Grand Theft Auto: Episodes from Liberty City on the Xbox 360.</p>
<p>The company has lost $10.1 million in the fiscal second quarter of the year, compared to a $98.2 million profit reported just last year. Revenue fell 57 percent to $229.7 million, a dramatic turn for the Take-Two Interactive from last year when it released the wildly successful Grand Theft Auto IV.</p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/grand-theft-auto-publisher-pessimistic/">&#8220;Grand Theft Auto&#8221; Publisher Pessimistic</a></p>
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		<title>Midway Games Places Hope with Time Warner</title>
		<link>http://www.everyjoe.com/articles/midway-games-places-hope-with-time-warner/</link>
		<comments>http://www.everyjoe.com/articles/midway-games-places-hope-with-time-warner/#comments</comments>
		<pubDate>Fri, 22 May 2009 01:00:38 +0000</pubDate>
		<dc:creator>Mark Ellis</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[midway games]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.bizzia.com/?p=26456</guid>
		<description><![CDATA[Midway Games Inc., best known for the Mortal Kombat, Wheelman, and Gauntlet series of video games, filed for bankruptcy on February 12 and has been seeking a deal ever since. Time Warner, through its Warner Bros. Entertainment Inc. unit, has become the largest bidder for the defunct video game company, offering $33 million for Midway’s assets.
Midway will hold an auction on June 29 and it wants Warner Bros. to act as the lead bidder. The video game company hopes that this move will attract a larger bid than what Warner Bros. is prepared to offer. When Midway began its search [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/midway-games-places-hope-with-time-warner/">Midway Games Places Hope with Time Warner</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.midway.com/">Midway Games Inc.</a>, best known for the Mortal Kombat, Wheelman, and Gauntlet series of video games, filed for bankruptcy on February 12 and has been seeking a deal ever since. Time Warner, through its Warner Bros. Entertainment Inc. unit, has become the largest bidder for the defunct video game company, offering $33 million for Midway’s assets.</p>
<p>Midway will hold an auction on June 29 and it wants Warner Bros. to act as the lead bidder. The video game company hopes that this move will attract a larger bid than what Warner Bros. is prepared to offer. When Midway began its search for a purchaser, it set a $30 million benchmark value for its assets.</p>
<p>Warner Bros. has a vested interest in Midway Games, having negotiated deals with the company in order to produce several video game titles. In fact, Midway owes Warner Bros almost $8 million, a debt that Warner Bros. will waive if it wins the auction.</p>
<div id="attachment_26457" class="wp-caption aligncenter" style="width: 393px"><a href="http://www.flickr.com/photos/manuelsagra/388915142/"><img class="size-full wp-image-26457" src="http://www.bizzia.com/files/2009/05/mortal-kombat.jpg" alt="Image: Flickr" width="383" height="500" /></a><p class="wp-caption-text">Image: Flickr</p></div>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/midway-games-places-hope-with-time-warner/">Midway Games Places Hope with Time Warner</a></p>
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		<title>Gaming Industry Battles Over Used Rights</title>
		<link>http://www.everyjoe.com/articles/gaming-industry-battles-over-used-rights/</link>
		<comments>http://www.everyjoe.com/articles/gaming-industry-battles-over-used-rights/#comments</comments>
		<pubDate>Sun, 08 Mar 2009 14:28:26 +0000</pubDate>
		<dc:creator>Allison Boyer</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[used]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.bizzia.com/?p=14302</guid>
		<description><![CDATA[There are few industries where a used version of an item is almost as expensive as a new item &#8211; and it is much more valuable to retailers. In the video game industry, however, the used market is booming. New copies of games usually cost $50 &#8211; $60, but if you sell your game back to a store like GameStop as soon as you are done, you can usually get $20 &#8211; $35 back in store credit.
And for the retailer, that used game is total profit when they sell it again for $45 &#8211; $50. They don&#8217;t have to give [...]<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gaming-industry-battles-over-used-rights/">Gaming Industry Battles Over Used Rights</a></p>
]]></description>
			<content:encoded><![CDATA[<p>There are few industries where a used version of an item is almost as expensive as a new item &#8211; and it is much more valuable to retailers. In the video game industry, however, the used market is booming. New copies of games usually <img class="alignleft size-medium wp-image-14303" style="margin: 10px" src="http://www.bizzia.com/files/2009/03/video-games-300x212.jpg" alt="video-games" width="300" height="212" />cost $50 &#8211; $60, but if you sell your game back to a store like GameStop as soon as you are done, you can usually get $20 &#8211; $35 back in store credit.</p>
<p>And for the retailer, that used game is total profit when they sell it again for $45 &#8211; $50. They don&#8217;t have to give a cut to the manufacturer, and often, the second buyer will return it yet again, so they can sell a game three or four (or more time). That&#8217;s a lot of profit for GameStop, one of the few companies that buys back used games. <a href="http://www.bingegamer.net/2008/jws-open-letter-to-gamestop/">Many gamers have complained</a> that the store doesn&#8217;t give as much money towards used games as they should, the prospect of money for a game you&#8217;ll never play again is hard to pass up.</p>
<p>Recently, though, Amazon announced that they&#8217;d be starting a used game buyback program, and Toys R Us is testing used programs at some of their New York locations, <a href="http://www.washingtonpost.com/wp-dyn/content/article/2009/03/07/AR2009030700175.html">according to reports</a>. GameStop&#8217;s share price dropped by 14% when the Amazon announcement was made, showing just how big the used market is for this retailer.</p>
<p>And what to game developers and distributors think about the growing used market? Many companies have been somewhat silent as they&#8217;ve watched it <img class="alignright size-medium wp-image-14305" src="http://www.bizzia.com/files/2009/03/gamestop-300x225.jpg" alt="gamestop" width="250" height="187" />unfold, at least recently, but suffice to say they aren&#8217;t happy. When a gamer sells back a game and the retailer resells it, they don&#8217;t make any money on that second sale. In addition, the gamer who buys the used copy is someone who would have potentially bought a new copy, had the used option not been available. <a href="http://www.gamesindustry.biz/articles/take-two-frustrated-by-second-hand-sales">Says analyst Doug Creutz</a>:</p>
<blockquote><p>&#8220;GameStop continues to aggressively push their used game business, which is having a meaningful negative impact on sales of new games.</p>
<p>Management is frustrated with this trend and is examining ways to ameliorate the problem, which includes strategies around online play and downloadable content which extend the lifespan of AAA titles.&#8221;</p></blockquote>
<p>One of the leading gaming companies, Electronic Arts, has also <a href="http://www.bingegamer.net/2008/ea-sez-used-games-market-a-critical-situation/">spoken out</a> against the used game market in the past. Companies are using downloadable content (DLC) to entice gamers to keep their disks. For example, one of the biggest games of 2008 was <em>Grand Theft Auto 4</em>, and makers recently offered a entirely new piece of the game as a download for $20, which is a great deal &#8211; but you have to have the original disk to play it. Other companies are offering new maps and other DLC to encourage gamers to hold onto disks instead of selling them back.</p>
<p>Some in the industry have also suggested that retailers should have to have a license to sell used games. That would be hard to enforce and would bring up questions of the legality of selling used games individually on sites like eBay and Craig&#8217;s List &#8211; or even at yardsales.</p>
<p>Even the video game industry is feeling the effects of a poor economy, but this is one industry that will undoubtedly continue to grow over the coming years. It will be interesting to see how the industry deals with the growing used market.</p>
<p><em>Images via <a href="http://www.flickr.com/photos/34396501@N00/58694182/">RebeccaPollard</a> and <a href="http://www.flickr.com/photos/moe/2574430333/">Moe</a>.</em></p>
<p>Post from: <a href="http://www.everyjoe.com">EveryJoe</a></p>
<p><a href="http://www.everyjoe.com/articles/gaming-industry-battles-over-used-rights/">Gaming Industry Battles Over Used Rights</a></p>
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