Apple App Store Helps Developer Earn $250,000 in Two Months

November 28, 2008 by Rico Mossesgeld  
Filed under Services

trism-screenshot.jpgLooks like there’s a new gold rush, and it has a lot to do with the internets and companies’ newfound interest in tapping third-party development talent. Witness the case of Steve Demeter, who wrote Trism, made it available on the Apple App Store, and two months later, made $250,000. Demeter apparently spent the megabucks wisely, using the windfall to put up his own development studio.

Yahoo was right on the money when it said “companies like Apple and Microsoft (with the Xbox 360’s new Community Games channel) have begun to provide bedroom developers easy, low-cost ways to develop on hardware that was once closed off to all but the biggest games makers.” At the same time however, let’s hope these fledging online app stores do a good job of filtering out all the trash that they’ll no doubt have to deal with. Remember the $1000 iPhone App?

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