What’s Exciting About OnLive’s Gaming Model
March 26, 2009 by Rico Mossesgeld
Filed under Gaming, Home Entertainment
Basically, OnLive brings cloud computing to gaming. In non-geek speak, the planned service will stream games to customers’ PCs, Macs, or TVs. OnLive runs the games on its own high-end servers—independent of the users’ hardware—while accepting controller inputs and streaming video of the gameplay through the internet. So conceivably, customers will be able to play the latest graphics-driven first-person shooter, even if they’re doing so on a two-year old computer barely creaking by.






