iPhone Developer: webOS SDK Too Limited
July 20, 2009 by Rico Mossesgeld
Filed under Cellphones
Looks like the first version of the webOS SDK may limit the Palm Pre’s appeal to app developers. According to Craig Hunter, “a pretty dedicated iPhone developer”, the hardware is there, but there’s currently no way to maximize it:
Sadly, my suspicions were confirmed — there is no way for developers to tap into OpenGL ES using the webOS SDK, despite the fact that the hardware supports it. So that’s a major blow. Then I took a look at the accelerometer capabilities. The accelerometer is desirable for games that use tilt control of course, but is also key to apps based …read more






